tithin
Merely Marauding.
Yeah that's like 4/5am for me. I'll have to give that a miss. I doubt my son will be awake that early anyway, haha.
On the contrary, I believe it has been said that you still can bribe city-states with money, but there was the implication that there might be limits or diminishing returns on this.
edit:
http://www.digitaltrends.com/gaming/civilization-5-gods-and-kings-preview/
It's times like this when I value being an Atheist on the other side of the world. Convinent time and no religious obligations
Interesting. So they re-re-tweaked EnglandThe extra Spy from one civilization was removed.
Ah, it's only the UU that can walk on mountains? That changes things a bit.Carthage elephants (their UU) can walk on mountains... it looks pretty funny with a giant elephant on top of the giant mountain.
Do you remember what question that was?There were a few other minor things that he mentioned; including "that's coming in the DLC" to one of my questions.
Ah, it's only the UU that can walk on mountains? That changes things a bit.
It would make quite some difference.Maybe. At least he saw the elephant climbing a mountain. This *might* indicate that it is only the UU's ability. But it does not say, that it isn't the UA and *all other* land units can climb mountains, too.
Not sure if anyone has mentioned this before (since I've been busy at PAX East), but I talked with one of the producers who was running the Civ 5 G&K demo. The female producer who was presenting didn't really have any clue to the answer to my questions.
He told me that cities with religion influence other cities within a 10 hex radius. This influence is the same through the 10 hexes (thus being directly next to them is the same as 9 hexes away). However, multiple cities can have their influence stack on top of each other to influence it more so.
The extra Spy from one civilization was removed.
The Ethopian special ability is that they get a 20% defensive bonus against "larger civs," defined as "civilization with more cities than you." Their special unit also gets a bonus when near your capital (or city or something, I forget).
The Huns are similar to other civilizations in the sense that they have a unique ability and 2 special units. However, their cities (besides their capital) get the names of other civilization cities. That's classified as one of their unique abilities. They also raise cities twice as fast or something.
Carthage elephants (their UU) can walk on mountains... it looks pretty funny with a giant elephant on top of the giant mountain.
There were a few other minor things that he mentioned; including "that's coming in the DLC" to one of my questions. Had a long night and was bar hopping with the guys from Riot Games, so I'm a little out of it. Maybe it will come back to me tomorrow.
So would someone like to make a new topic for today's talks and come up with agreed upon questions to ask them? Just a thought.
Also, I'm loving all of this. But I want to know when we will actually SEE these civs. Maybe they'll be doing a "video-per-civ-per-week"? Since it'll be nine weekends (not actually sure?) until the release, and there are nine civs.
I think there's already a Sunday topic posted.
Didn't see that.. Lol
So don't get your hopes up to high (if you were expecting source code).
Definitely.
But we simply don't have enough information about this. Other sources state, that mountain climbing is a general ability (with loosing 50% health when ending a turn on a mountain).