Txurce
Deity
I see your point regarding rfxmills' proposal. As a frequent science player who favors tall over wide, I'm not sure there actually is a problem with the status quo. And the AI aside, I would think that adding more science buildings is a less risky adjustment than giving science to villages, especially since we have recently already made the acquisition of gold more attractive. But I support you taking the bolder, more creative approach, and look forward to playing with v154.1, no matter what it comprises. We're still dealing with a residual problem in late-game AI gpt, but pretty much all of your changes have worked out sooner or later.