so who is the risen emperor? pretty please, such an enigmatic character, at least something to feed the most amazing theory about his history![]()
I'll see about adding more clues/background, hopefully via events. ( ATM there's 3 events that do so. But 2 are impossible to activate until Broader Alignments gets revised, and the remaining one doesn't give a good clue.)
Oh yes - Valk., I don't know if I mentioned this before but I agree with you about those unavailable events - they should do more.
After cheking the event it seems that...
On that point, on the one that can trigger now, does the _____ reveals himself to be ________ require you have settled a certain kind of great person? I've always gotten it long before having done so (though truthfully I rarely ever settle this kind of great person) and so couldn't select, does the event happen multiple times?
Immortal for any reason (Promotion or natural) is reborn if killed for any reason (combat, event, you hitting the delete button, worldbuilder...)
It's a shame you can't limit that by total Land Area on map.
# Stops spawning once a certain population is reached. That pop. depends on worldsize. (I'd rather link it to turn # and gamespeed.)
# iTPopLmt = 50
# if CyMap().getWorldSize() == gc.getInfoTypeForString('WORLDSIZE_DUEL'):
# iTPopLmt = 20
# if CyMap().getWorldSize() == gc.getInfoTypeForString('WORLDSIZE_TINY'):
# iTPopLmt = 25
# if CyMap().getWorldSize() == gc.getInfoTypeForString('WORLDSIZE_SMALL'):
# iTPopLmt = 30
# if CyMap().getWorldSize() == gc.getInfoTypeForString('WORLDSIZE_STANDARD'):
# iTPopLmt = 50
# if CyMap().getWorldSize() == gc.getInfoTypeForString('WORLDSIZE_LARGE'):
# iTPopLmt = 70
# if CyMap().getWorldSize() == gc.getInfoTypeForString('WORLDSIZE_HUGE'):
# iTPopLmt = 100
iTotalLand = int(CyMap().getLandPlots())
# message = "%0.2f" %(iTotalLand)
# CyInterface().addImmediateMessage(message,"")
iTPopLmt = iTotalLand / 40
# iTotalLand = int(CyMap().getLandPlots())
# message = "%0.2f" %(iTPopLmt)
# CyInterface().addImmediateMessage(message,"")