Wow, that’s fantastic news! I’ve been back into playing the mod again after playing DoC more for a while, so I’m excited for this!
I’d actually love it if you added more than one Germanic civ—the Burgundii and Saxons could both at least be Armenia or Pontus-level civilizations.
Well, being a total war fan as well, I too believe that more than one German civs are welcome. We'll see how it will go!
Also I will look to drastically modify the Celts; they are more like "Gauls" currently, rather than "Celts". I would like them to span from Britain to the Balkans.
And actually a third “barbarian” civ could fit within the end-date of the game—the Bulgarians!
Regarding Bulgarians, though I agree that they fit in the timeframe, they will have less than 100 turns to play the game, I don't know if it will offer any fun at all..
Hellenic city states could be awesome too! As long as stability for being a civilization not in Empire + Bureaucracy is changed to actually be viable![]()
Ah, yes, civics combos will be modified. There will be a penalty for the amount of cities on every government type though, eg a kingdom will be strong and stable when occupying core and historical areas, but will become unstable when it controls more than two cities in foreign areas - it is time to become an empire, not just a kingdom!
Also, any chance AI behavior gets tweaked later on? I’m miffed that AI Baktria never invades India properly...EDIT: but I think that’s just because they always collapse to the Saka before their scripted event to do so, lol
Sakas will be severely nerfed, I will have the nomad confederations civs replacing them. But generally I would love more scripted wars, eg Hannibal invasion, Caesar invasion etc
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