ATG said:
Another thing....
I have a private mod for personal use that contains a compilation of other mods. I am currently in the process of making certain units carry missiles (nuke sub, aegis, etc.). Can anyone confirm that the AI actually mounts missiles onto other units? I'd hate to implement this feature if the AI doesn't use it because that would be cheating.
If I am not mistaken I believe that this will not work...I know with the UNITAI_CARRIER option the AI can mount air units on a carrier, but I don't think there is the ability for the AI to mount air units onto other units.
Off the top of my head the only option that might work is if I give the Aegis for example the same AI as the transport (UNITAI_ASSAULT_SEA) and define a special cargo for the missile. Anyway, if anyone has any info please share.
@Keldath- Still no luck with the animations..Hoping Dave has some info/opinion on this.
-ATG
I have been working on a new version of the Medmod, for those of you familiar with my work from Call-to-Power or Total War, which combines Dale's mod with some extensive unit modifications I have made.
I too have added the Aegis unit to the game, with the ability to carry conventional Cruise Missiles. Your unit AI proposal is a good one, though it would be a pleasant surprise if the AI were adaptable enough to use it. The MP'ers should still like it, though.
Nice catch on the Defense_Air and changing it to Attack_Air. I had made this same change, though I hadn't tested it yet.
Since Nuke Cruises should require the Manhatton Project, while conventional weapons shouldn't, I got a little creative and designated the conventional type as SpecialUnit_People, with Domain_Air. This combo should make the unit exclusive to the Aegis, though it does cause an error in the Civilopedia description.
One other "bug" in the DCM file is that Nuke Cruises cost the same as conventional ones, 100. Since ICBM's cost 500, you will probably want to change this. I picked 400 for my mod.
Btw, is there a bug with the game wherein airstrike missions can't be intercepted by patrolling planes, as opposed to airbomb(ard) missions? If so, does this bug exist for land units as well (SAM Infantry)?