SECRET HC bug.. Animation bug...Stack movement Bug

goyal

Chieftain
Joined
Sep 9, 2004
Messages
37
I started playing conQ a week ago......really don't know if these bugs r posted before..

Secret HC is supposed to wrk like forbidden palace but instead of it, it increases the corruption.my gpt fall down frm 550 to 80 per turn as soon as my secret HC is built.......??

another thing tht i found confusing was when i animate battles the bombard chances (dunno abt combat) are much more then when i don't animate it???i tried this many times reloading the game but everytime when the battle is animated the bombardment is almost perfect.....
 
goyal said:
I started playing conQ a week ago......really don't know if these bugs r posted before..

Secret HC is supposed to wrk like forbidden palace but instead of it, it increases the corruption.my gpt fall down frm 550 to 80 per turn as soon as my secret HC is built.......??

another thing tht i found confusing was when i animate battles the bombard chances (dunno abt combat) are much more then when i don't animate it???i tried this many times reloading the game but everytime when the battle is animated the bombardment is almost perfect.....

I think there's a Patch that gets rid of the first bug you mention.
 
I forgot to mention one more very strange bug.....it's related to movement in the stack.......suppose i give order to 10 units of same kind to move to a place in 3 turns.. after 1 turn i decide to fortify them..BUt wht happens is tht 1 of the 10 units doesn't get fortfied(shows active instead of wake) and now when the automatic moves are going on all 10 units r automatically moved following my previous order..
 
after installing the patch there is a very weird problem tht i am facing.....the text is all messed up....i mean where LOAD GAME shd have beed written ..it's written preferences.......moreover in the game the date is always shown as november.......so AUTO save is also not wrking only the present turn is autosaved.. ..???
 
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