Several leaders now seem to be missing hair in their models after the patch. Seen the issue with Tomyris, Tamar and Catherine so far.
Normally playing on deity and the civs build walld in mosz cities. At what turn are ye attacking?Is anyone else having a problem with AI not building city walls? I'm on emporer difficulty, and around the Renaissance. Only 2 out of 7 enemy AI had built any walls in my game.
I'm on my first game back since the patch, and am using a handful of mods, all aesthetic though.
Normally playing on deity and the civs build walld in mosz cities. At what turn are ye attacking?
When you could double Nelson with the mausoleum it was worse.4 ships gave my Redcoat over 30.
I've finally been able to play a full game since the update, and I have to say I'm underwhelmed. Playing on a Continents map script on King just to get a feel for the new changes and while seeing a ton of land units (good) and lots of settling (also good), there hasn't been a single war in almost 300 turns outside of a couple CS being taken. Most disturbing was the utter lack of any naval ships at all. Granted the naval game was always lackluster, but I've never seen the AI build literally zero naval units. Only Barbs + CS seemed to build them. I don't use any of the AI mods and I didn't have any of my mods enabled that would have any effect on this. It's very strange.
there hasn't been a single war
When you could double Nelson with the mausoleum it was worse.
The thing about sea flanking is you can have 2 military units in the same tile which counts as 2 flanking units.
Is anyone else having a problem with AI not building city walls? I'm on emporer difficulty, and around the Renaissance. Only 2 out of 7 enemy AI had built any walls in my game.
I'm on my first game back since the patch, and am using a handful of mods, all aesthetic though.
Emperor here. Recently Australia wiped out the Netherlands, then got declared by Ghengis. Mali and Cleo are at each others throat... Several CS are gone... Enlarge your sample numbers I would say...I've finally been able to play a full game since the update, and I have to say I'm underwhelmed. Playing on a Continents map script on King just to get a feel for the new changes and while seeing a ton of land units (good) and lots of settling (also good), there hasn't been a single war in almost 300 turns outside of a couple CS being taken. Most disturbing was the utter lack of any naval ships at all. Granted the naval game was always lackluster, but I've never seen the AI build literally zero naval units. Only Barbs + CS seemed to build them. I don't use any of the AI mods and I didn't have any of my mods enabled that would have any effect on this. It's very strange.
Is anyone else having a problem with AI not building city walls? I'm on emporer difficulty, and around the Renaissance. Only 2 out of 7 enemy AI had built any walls in my game.
I'm on my first game back since the patch, and am using a handful of mods, all aesthetic though.
I encountered that as well. Made for a very easy Zulu game.