September Update Thread

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Now that I've had a chance to read what the patch is actually doing (seriously, Firaxis, who has time to watch videos?), I heartily approve of buffing the coast. Now that we have Petra Petra, Useless Jungle Petra, Tundra Petra, Mountain Petra, and now Water Petra the poster who mentioned needing Marsh Petra is right, though I'd say "Marsh and Flood Plains." I know we already have Mississippian mounds in the game as a UI, but a ziggurat like Etemenanki or the Great Ziggurat of Ur would fit the build (remember that southern Mesopotamia was and to some extent still is marshy).

If they are teasing another round of DLC or expansion 3, buffing the coast could add to the other evidence that Venice or another Italian civ is planned. This does not please me as an Italian civ likely hurts Byzantium's chances of returning. :( Then again, Byzantium would also benefit from buffing the coast...

I graduated with an undergraduate degree in history, medieval European as the focus. And started a career in web development, because that's what the jobs were. When in Rome as they say.
None of my English or history major friends has a job in their field except for one who is teaching English. My best friend is working at Chick-fil-A with his history degree--not even as a manager (though that's his long term goal) but just on the line. :(
 
soon has multiple different real life examples , elon musk soon , a few years , blizzard soon , nearly a decade
i dont think firaxis has abused the word long enough ( yet ) to get their timeline
 
Now that I've had a chance to read what the patch is actually doing (seriously, Firaxis, who has time to watch videos?), I heartily approve of buffing the coast. Now that we have Petra Petra, Useless Jungle Petra, Tundra Petra, Mountain Petra, and now Water Petra the poster who mentioned needing Marsh Petra is right, though I'd say "Marsh and Flood Plains." I know we already have Mississippian mounds in the game as a UI, but a ziggurat like Etemenanki or the Great Ziggurat of Ur would fit the build (remember that southern Mesopotamia was and to some extent still is marshy).
They could also just buff Mont St. Michel for a Marsh and Floodplains Petra, and I'd be happy with that.


If they are teasing another round of DLC or expansion 3, buffing the coast could add to the other evidence that Venice or another Italian civ is planned. This does not please me as an Italian civ likely hurts Byzantium's chances of returning. :( Then again, Byzantium would also benefit from buffing the coast...
It could also mean Portugal, Vietnam, or the Tlingit/Haida as well. But I'm obviously not going to complain if is for Italy. :D
 
"Buffing the Coast" is only important to those who have a Coast. What they have announced so far, the combination of new Maps with (potentially) more coast (Terra) and better results from Harbors and coastal resource exploitations points in towards a very Focused Patch. On a non-historical/random start the Civ that starts inland or on one of Civ VI's infamous Arctic/Antarctic Ice-bound coasts - even a 'Naval' Civ like Norway, Indonesia or England - will get only marginal benefits from this Patch.

I would like to think that this means there is more to this Patch than has been announced:
1. 'Tweaks' to Combat Factors and Bonuses among the various categories of Units? - an easy Patch, no graphics required at all, just Numbers and Civilopedia entries.
2. 'Correction' of the now-excessive costs to repair/rebuild Districts? - again, a number-crunching exercise not requiring animation or still graphics changes.
3. 'Upgrading' some of the marginal Natural and World Wonders? - This would be harder, because there is not all that much consensus on which need nerfing or buffing, and Balancing changes would be very dicey without a lot of time in Playtesting - unless, of course, they follow past practice and just release it and let us players do the play testing for them. IF the 'Mystery' on the Terra maps is Real and related to Wonders, this becomes more likely.

So far, of course, all Speculation . . .
 
There have historically been religious armies so your suggestion would be canonical.

Unless the armies were Swiss, then they would be Cantonical.
 
To whom it may concern, Firaxis is advertising the position of full-time writer with historical and research knowledge. I think that was Pete Murray's job.

Anyway, *cough* @Zaarin *cough*
So, does it mean Pete is not with them anymore?
 
Part of me was hoping that the new map selection screen would have a way of selecting which maps were included in the “shuffle” option (or perhaps a new Random map choice). Maybe checkboxes in the corners of the icons or something. But upon watching the video again, I didn’t notice any such thing :cry:
 
So, does it mean Pete is not with them anymore?

I haven't seen anything from Pete in a while. It could be that he has moved on or perhaps he has a different role in the company. We have sure seen Sarah move from role to role.
 
Is it just me or do all the items around him have a heavy medieval/Renaissance focus? Skull for plagues, mast-ships for exploration/colonization, barbarians hordes, and a masquerade ... mask?
AND they're wedged between the posters of the last two expansions.
Cannot be coincidence.
 
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It could also mean Portugal, Vietnam, or the Tlingit/Haida as well. But I'm obviously not going to complain if is for Italy. :D

I think he meant in addition to the Venetian carnival mask in the background, buffed coast might hint at Venice in the next expansion. Buffed coasts by themselves don't mean much.

I went through previous dev talks and it seems they've always used the Globe, Barbarians and Ships in their previous talks. They placed the mask and the skull there on purpose for this talk and made sure they weren't hidden.

People also started guessing that the empty space in the background in the June patch is there for the third expansion. I think they replied the space was empty because they moved the furniture, which you can confirm is the case if you look at their older dev talks. So whether it was intentional or not, I think they might have taken the hint to use the background as clues of future content.
 
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They could also just buff Mont St. Michel for a Marsh and Floodplains Petra, and I'd be happy with that.
I thought about that as well, but 1) Mont St. Michel could use a buff but preferably one that keeps its religious focus and 2) a ziggurat would make a lovely wonder. It would also help dispel the "Middle East is one giant unvaried desert" myth. :p

It could also mean Portugal, Vietnam, or the Tlingit/Haida as well. But I'm obviously not going to complain if is for Italy. :D
I meant in conjunction with the Carnival mask. ;)
 
2. 'Correction' of the now-excessive costs to repair/rebuild Districts? - again, a number-crunching exercise not requiring animation or still graphics changes.

The district repair costs and the excess funds from the AI in emergency competitions are both hot complaints. I think they could kill two birds with one stone, if they allow districts and buildings to be 'repaired' with gold - and then can cap the gold in the disaster relief emergency to that total or something (cost of repairing districts/building and buying replacement lost units or such).
 
The district repair costs and the excess funds from the AI in emergency competitions are both hot complaints. I think they could kill two birds with one stone, if they allow districts and buildings to be 'repaired' with gold - and then can cap the gold in the disaster relief emergency to that total or something (cost of repairing districts/building and buying replacement lost units or such).

That would be not enough, and I hope Firaxis does not take a lazy approach to fixing.

A related big problem is that the AI spend all their resources on emergencies, so they effectively take themselves out of the game each time an emergency kicks in. This is one contributing factor to the enemy civs feeling inefficient, and challenge being absent from the game.

We have a SJW AI. No cool.
 
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A related big problem is that the AI spend all their resources on emergencies, so they efectively take themselves out of the game each time an emergency kicks in.
The idea being the whole competition could be capped at the amount, so the AI couldn't go crazy.

We have a SJW AI. No cool.

Great are we importing posters from Reddit now?
 
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