Tall German Joe
Prince
- Joined
- Dec 6, 2005
- Messages
- 514
i wonder how much earlier serfdom needs in order to be really worth it. at CoL? at monarchy? at priesthood? at agriculture ??
Even if it was on Agriculture you'd only use it till you needed to start whipping. Serfdom needs a significant buff to be worthwhile outside of niche situations.i wonder how much earlier serfdom needs in order to be really worth it. at CoL? at monarchy? at priesthood? at agriculture ??
to farms and plantations and -1
to towns which is an ok change but not perfect. Even with commerce bonuses and low upkeep it still pales in comparison to the competing labor civics.
and -1
on every farm tile. the combo is so overpowered that it's the defacto economy for at least 90% of all civs and leaders, with the other 10% being niche cases that have some kind of special civic or expansion strategy available only to them. (i.e. elves with ancient forest cottages, banner crusader towns, and lanun coastal REX). for financial civs, this would be the same thing! can see this kind of serfdom being completely insane for someone like Mansa Musa, who could use slavery just as well as ordinary.Even if it was on Agriculture you'd only use it till you needed to start whipping. Serfdom needs a significant buff to be worthwhile outside of niche situations.
output is sufficient and the tile improvement speed boost would be welcome. Unfortunately, the trash rounding means that it would be more viable primarily on slower speeds.
)
(was originally building for failgold, but started panicking when Zara's culture started clobbering me). not sure how necessary an academy is anyways, as vassalage is actually pretty good for this strategy.
on towns
on farms & plantations