Pre-Flight: CivAssist 2, Word running. Open the save, look things over.
Looks good, change some Horse builds to Longbows, Bonn and Leipzig to workers, lots of units to move. Begin pounding enemies with artillery. 12 hits, 5 misses. Take out 4 Persian, 4 Greek units, lose 1 horse, 1 left exposed.
Civilian units:
Workers 9
Slaves 5
Settler 1
Military units:
Warrior 2
Archers 3
Spears 16
Horsemen 19
Longbow 1
Catapults 7
Trebuchets 13
Armies 3, 1 Spear(3), 1 Horse(3), 1 Empty
Curraghs 2
Galleys 8
Unit Support:
Total Units: 84
Allowed Units: 40
Support Cost: 44 gpt
Enemies:
Dutch=>Strong compared to
Vikings=>Strong compared to
Greeks=>Average compared to
Russians=>Average compared to
Persians=>Average compared to
Babylon=>Strong compared to
Aztecs=>Weak compared to
Hit Enter=>
IBT: Immortal kills exposed eHorse, rSpear moves in to cover. Greek units advance.
Turn 1, 460 AD Redline vImmortal and rSpear, kill rSpear -1hp with eHorse, vImmortal clean with eHorse. Fortify and heal everything else.
IBT: Greek and Persian units advance.
Frankfurt Longbow=>Longbow.
Turn 2, 470 AD: Redline Greek Archer, but leave it alone, why expose troops when 2 Immortals and 3 Greek horses are inbound? By the way, when playing AW, there is good strategy in leaving some enemies alive at times.
IBT: Dutch want to talk...no. 2 Immortals and 3 Greek horses advance into range.
Leipzig Worker=>Worker.
Bonn Worker=>Worker.
Turn 3, 480 AD: Move Worker stack on Mountain.
13 shots, 2 misses, all enemy units red-lined.
Get MGL Horsa attacking Greek horse with eHorse. Make an army.
Next one can build Pentagon.
IBT: Persia wants to talk. Nope. A few Greek and Persian units move.
Rotterdam Spear=>Spear.
Stuttgart Longbow=>Longbow.
Dutch Treat Worker=>Worker.
Turn 4, 490 AD: 8 shots, 3 misses, all enemy units in range red-lined.
Kill Persian rSpear with eHorse, -2hp. vImmortal with eHorse clean.
Kill Greek rArcher with eArcher, -1hp.
Move Barbarossa near Groningen, the Dutch will soon be extinct.
IBT: Greeks land a horse near Utrecht. More Horses inbound at the choke, along with a vImmortal.
Berlin Longbow=>Longbow.
Rotterdam Horseman=>Horseman.
Leipzig Worker=Settler.
Frankfurt riots, oops, hire a hated clown...ugh!
Turn 5, 500 AD: Move new Longbow to Frankfurt, fire clown.
A clown is a good thing to waste.

Kill Dutch rArcher with eHorse, -1hp.
Barbarossa kills Dutch rSpear, -3hp.
Barbarossa kills Dutch rSpear, -6hp, and Groningen is ours! 1 Slave taken and 17 gold. The Dutch are finally gone.
Longbow retreats Greek rHorse, eHorse takes him clean.
IBT: Greeks advance Horses, another Immortal shows up. Greeks want to talk.
Road on choke mountain finished.
Turn 6, 510 AD: Move artillery to mountain and pound incoming troops.
Workers start fortress there. Our back door may become a primo kill-zone.
IBT: Greeks and Persians mill about.
GLib gives us Chivalry.
Utrecht Trebuchet=>Trebuchet.
Frankfurt Longbow=>Knights Templar.
Eidhoven Spear=>Spear.
Turn 7, 520 AD: Ping every enemy in reach.
eArcher generates MGL Rommel by killing Greek rHorse clean.
Rushes Pentagon in Eidhoven.
Kill Greek rHorse with eHorse, -1hp.
Kill Greek rHorse with eHorse, -2hp.
Kill Greek rHorse with eHorse, -3hp.
Kill Greek rHorse with vHorse clean, promotes.
Kill Greek rArcher with vHorse, -1hp, promotes.
Firebase Alpha is a rousing success, killing enemies before they become threats.
Change Hamburg to Knights Templar(11 turns away, barring a wonder cascade.)
IBT: Vikings want to talk. The Greeks and Persians mill about.
Konigsberg Aqueduct=>Trebuchet.
Eidhoven Pentagon=>Spear.
Nurmberg Aqueduct=>Longbow.
Bonn Worker=>Trebuchet.
Turn 8, 530 AD: 2 Immortals, 2 Greek Horse and an Archer in range.
Kill Greek rHorse with eHorse clean.
Kill vImmortal with eHorse clean.
Add e* horse to Barbarossa.
IBT: 1 Greek Hoplite, 1 Archer, 1 Horse(sounds like a George Thurogood song) show up. 3 Immortals on the way.
Turn 9, 540 AD: Kill Greek rHoplite with eHorse, -1hp.
Kill Greek rHorse with Barbarossa clean.
IBT: 3 Immortals come into range of artillery, 1 Greek Horse.
Berlin Longbow=>Longbow.
Leipzig Settler=>Settler.
Salzburg Settler=>Settler.
Turn 10, 550 AD: Red-line all enemies in range.
Kill vImmortal with vLongbow clean.
Kill vImmortal with vLongbow, -1hp.
Kill Greek rHorse with eHorse, -1hp.
Kill Greek rHorse with eHorse clean.
Kill vImmortal with eHorse clean. No enemies left in sight to kill...
Move Spear Army and worker stack to swamp to clear it for Chokepoint City.
Civilian units:
Workers 14
Slaves 6
Settlers 3
Military units:
Warrior 2
Archers 3
Spears 18
Horsemen 19
Longbow 7
Catapults 7
Trebuchets 14
Armies 4, 1 Spear(3), 1 Horse(4), 2 Empty
Curraghs 2
Galleys 8
Unit Support:
Total Units: 100
Allowed Units: 42
Support Cost: 58 gpt
Enemies:
Dutch=>Strong compared to
Vikings=>Strong compared to
Greeks=>Average compared to
Russians=>Average compared to
Persians=>Average compared to
Babylon=>Strong compared to
Aztecs=> Average compared to
Sliders0/9/1, Gunpowder in 40 turns at 26 gpt, 556 in the bank.