Turn 1 (1656 AD)
Tech learned: Education
Used up St Augustine and got an^H^H Education

Send worker to Tlacopan to sleep - can't see anything immediately useful to do with him
Beijing grows: 18
Beijing's borders expand
Guangzhou grows: 12
Angle finishes: Galley
Turn 2 (1658 AD)
IBT: The Incans ask us to convert, I tell them no
IBT: Mansa asks us for Open Borders, I say yeah (it'd be nice if he started to like us, and I don't think this hurts at the moment)
Really can't see much for the workers to do, so send them all (as they finish stuff) to the nearest city to sleep for a while - till we have lumbermills I guess, or want to choprush something
Shanghai grows: 8
Shanghai finishes: Musketman
Machu Picchu grows: 5
Turn 3 (1660 AD)
Shanghai begins: Cavalry
Musketman promoted: City Garrison I
Musketman promoted: City Garrison II
Tech learned: Chemistry
Beijing finishes: Musketman
Guangzhou finishes: Musketman
Good Enough grows: 8
Ironchou finishes: Catapult
Turn 4 (1662 AD)
Research begun: Liberalism
As far as I can see someone's already got this, so I switched back off it (see below). Hopefully I wasn't being dumb!
Beijing begins: Grenadier
Guangzhou begins: Grenadier
Ironchou begins: Cavalry
Musketman promoted: City Garrison I
Musketman promoted: City Garrison II
Musketman promoted: City Garrison I
Musketman promoted: City Garrison II
Research begun: Steel
Cannon here we come!
Machu Picchu finishes: Barracks
Turn 5 (1664 AD)
Machu Picchu begins: Musketman
Angle finishes: Harbor
Turn 6 (1666 AD)
Angle begins: Cavalry
IBT: The Incans asked for Philosophy, I said no
Beijing finishes: Grenadier
Good Enough finishes: Granary
Turn 7 (1668 AD)
Beijing begins: Cavalry
Good Enough begins: Musketman
Galley is now in place
Looking round our cities in terms of offence/defence:
Beijing is making Cavalry, in 12 turns there'll be two to load onto the galley, has quite a lot of defence
Shanghai is making Cavalry, there are already several there, need more defence
Angle makes Cavalry, some defence present, need more
Ironchou makes Cavalry, adequately defended
Guangzhou makes a Grenadier, quite a bit of defense, maybe need more, might be an idea to build up an offense stack here
Tlacopan has some defense, needs more, it's making a courthouse and seems not involved in army buildup at the moment, and it's pretty far from the proposed front
Good Enough is light on defense, but is currently making a Musketman
Machu Picchu has Longbows galore, needs some more modern defences too. Maybe build up an attack stack here?
Texcoco needs modern defense and has a few offensive units
Texcoco: The courthouse in Texcoco is important - it's at -10 for maintenance
All thoughts were based on making war on the Incans first. However, the Aztecs are more annoyed with us, so we'll have to make sure the defences down south are up to scratch before getting distracted by the Incans
Turn 8 (1670 AD)
Judaism has spread: Kumbi Saleh (Malinese Empire)
Judaism has spread: Kumbi Saleh (Japanese Empire)
Turn 9 (1672 AD)
Guangzhou finishes: Grenadier
Machu Picchu grows: 6
Machu Picchu finishes: Musketman
Turn 10 (1674 AD)
Guangzhou begins: Cavalry
Machu Picchu begins: Cavalry
Musketman promoted: City Garrison I
Musketman promoted: City Garrison II
Grenadier promoted: City Garrison I
Grenadier promoted: City Garrison II
Saladin has a Golden Age (Taj Mahal)
IBT: Mansa asked us to join his war against the Japanese, I said no way!
And to finish picture of the empire:
And we seem to be doing pretty well for power:
Roster, coz we've not recapped it for a while

:
Sir Toma
pling (just played)
Chriseay (Up now)
Sadan01 (On deck)
BeefontheBone
Admiral Kutzov
Pie-es Tasty