SGOTM 01 Maintenance Thread

rex_tyranus said:
@AlanH, is there a breakdown anywhere for how the Jason score is calculated? If I'm to get the wooden spoon, I'll need every advantage I can muster.
Jason score is not relevant to Civ4. If there''s a reference to it somewhere in the Civ4 pages, then let me know where and I'll delete it.

Civ4 Firaxis score is calculated according to the formulae in the Python code. You need all your wits about you to comprehend it, and I have inadequate wits :p
 
@AlanH: I think the bottom text on the Results page came from the Civ3 SGOTM and wasn't modified for Civ 4, I think it just needs to be revisited/edited.

EDIT: Nope, not there. Dang, where did I see it? :hmm:
 
I did fix some left-over copied and pasted references yesterday :mischief:
 
Yes, Alan. It was previously in the first post of the reference thread. The wooden spoon description line. You got it, though. Thanks.
 
Can we download saves other than the first one to take a look as long as we make no moves ?
 
AlanH said:
Yes ... only for your own team.

Will it be ok to look at other team's threads and saves once your own team has completed the game (and as long as no comments are made)?
 
Of course. That's one of the true great joys in life, and a principle motivation to complete the game :)
 
For some reason the date selector on the progress page only allows me to select 4000 BC or the latest date that a save has been posted for. :( I'm using IE 6 SP2. Not sure if it's one of my settings or not.
 
Whoops :blush: Some debug code I left lying about. Sorry!
 
Landform - Mystery

I'm sure you already know this but when you get done playing a game and start a new one those settings are set for the new game. I just came across this today after playing the SGOTM and then hosting an MP game. This can be exploited and players can know all the settings of the game if they are supposed to be a mystery.

I just thought I would point this out so that the people who don't know about this are not at a disadvantage to players who do use this exploit. Is there any way to prevent this?
 
knupp715 said:
I'm sure you already know this but when you get done playing a game and start a new one those settings are set for the new game. I just came across this today after playing the SGOTM and then hosting an MP game. This can be exploited and players can know all the settings of the game if they are supposed to be a mystery.

I just thought I would point this out so that the people who don't know about this are not at a disadvantage to players who do use this exploit. Is there any way to prevent this?
I am aware.. those settings can also be seen on the settings screen.. so I changed them to different settings than the original map was generated with.. :p
Not that it would matter, since the map was also manually modified ;)
 
so I changed them to different settings than the original map was generated with..
Not that it would matter, since the map was also manually modified

Nothing like a little protection... and backup protection for that protection! Anyhow, I :worship: at the admin's time and attention to detail put into these games! Thanks so much.
 
Er... say 'hypothetically' a friend has forgotten to upload a save game, and you want to keep the game going along... how would it be for m--- I mean, my friend to upload it for another person?
 
No problem. Upload it using the actual player's name in the upload form ... whoever it was :confused:
 
Ok... we dealt with it

:D :goodjob:
 
We've just had another one of our rostered players check in and they want to play. Are there any problems if they hop into the rotation? We assumed it'd be all good, but we thought we'd just check with you first.

- Madviking's team
 
Regarding the late checkin for team madviking: Sockboy is referring to me. Sorry to check in late. I'd like to play, and me team is ok with this, but I'm also happy to lurk if this causes a problem for the staff.
 
Back
Top Bottom