GreyFox said:Because we have won?![]()
bobrath said:So why haven't we played yet?
eektor said:Who's up after namliaM? Oh wait, isn't that you?![]()
Oh, I'm sure you have some genuine pearls of knowledge to share with your public as a result of this game?GreyFox said:I was tempted to ... but am afraid AlanH would deemed it as spam ...![]()
Maybe, maybe not. I have not matured my skills to fully appreciate the value of scouting, but in Cathy's case, I deemed it irrelevant. Even if we know ther is a copper down south, what then? Nothing much we can do. Its hard enough to keep our units alive, not to mention moving a10 tiles in hostile land to pillage her only metal.namliaM said:1) Did not sign OBs with Cathy thus did not know about the Copper south.
Had we known it would have been easy to take 2 chariots and run South, pillage the Copper and saveguard us from Axe and more importantly Speers...
Lesson: Make sure you know your opponent
Quite true, quite true. We were too focused on the war (whch isn't a bad thing) butsometimes you have to divert your attention from the short term objective to the longer-term implications of the gamenamliaM said:2) We did not send a (work)boat out early enough. I think we spotted "foreign land" even during or just after the first war. This should have THE moment to get a (work)boat ASAP, even if slowing down our "rush" on Cathy. Also If we had done #1, we would have known this even earlier. Gotten even earlier contact etc...
This would have made use aware of Gandhi and Cyrus much earlier, thus probably get Earlier trades going and trade routes. Also them two AI knew tech so our tech would have been cheaper (not sure about this one)
At the very least we should have gotten some extra coin earlier from trade routes...
Yes, we should've founded the silver city right after we killed Cathy off, where we had a chance to breathe before the war with HC.namliaM said:3) Settling. I think we settled OK... Not great... One thing I picked up was "Overlap is not bad..."
On settling we went wrong on the following, fill your own land ASAP, for low maintenance and nice coin (took this one into VQbin founding Okinawa (no spoiler I hope) )
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Going from the dotmap Greyfox made....
a) We grabbed the (easy) silver way to late (major mistake IMHO) Also I (IIRC I founded it finaly) should have founded it ON the Silver. I dont think we ever worked that silver tile. And founding it early on that silver would have allowed it to be a farly decent fishing town.
b) The white city was founded WAY to late. Missing out on quite some research...
c) We could have gotten another city on the south mountain. Low upkeep and some nice coast to work... It could have borrowed the clams for quick growing
That, IMHO, is the greatest mistake we've made in the early game. Our war with Cathy was almost for nothing ... except for the measly techs we managed to extort out of her ... Could've gained us a lot more. Perfect city placements, is always a luxury to me. When settling, you have to mak sacrifices and tradeoffs, so sometime you don't get the perfect site. IN war, you must get even less choosy. Just bite what you get and make the best out of it.namliaM said:4) Building settlers is a pain and even if an AI city is not "perfect" sometimes it can be (very) smart to simply keep it (i.e. St. Peterburg)
Personaly before this game I would have Razed Moscow as well... Either in the first or second doesnt matter, moving it 1NE would make it so much better. But you lose out early a lot due to time and building a settler.
I was ... should I say disappointed? ... with the defense brought on by HC as well. Hell, the greatest trouble he caused us was his lone caravel comin to harras our coastal tiles!!!!namliaM said:5) I cannot believe HC was such a push over. (not really a lesson or anything)
Yep, must write a note and paste it on your monitor:namliaM said:Edit:
6) Dont know if this would make much difference... BUT when you do something DO IT... Refering to having the Pyramids, going for a rush and building barracks ?? and not using Police State??
I normaly dont rush, but was it smart to build barracks instead of having 4 more chariots? I dont know...
But not using Police state that first war? That was an obvious error I think....
"CHANGE CIVIC IMMED AFTER BUILDING THE PYRAMIDS".
"WHEN SPIRITUAL, RE-EVALUTE YOUR CIVICS CHOICES EVERY 4 TURNS"
namliaM said:One responce to this one "nugget" from all our team member and we hit #1000If we really need to discuss it to some level #1100 here we come
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IIRC even when we did come all the way south there was an Unclaimed spot of land right next to it.GreyFox said:Maybe, maybe not. I have not matured my skills to fully appreciate the value of scouting, but in Cathy's case, I deemed it irrelevant. Even if we know ther is a copper down south, what then? Nothing much we can do. Its hard enough to keep our units alive, not to mention moving a10 tiles in hostile land to pillage her only metal.
I too tend to raze and replace too much... something that I think I must try and change...GreyFox said:That, IMHO, is the greatest mistake we've made in the early game. Our war with Cathy was almost for nothing ... except for the measly techs we managed to extort out of her ... Could've gained us a lot more. Perfect city placements, is always a luxury to me. When settling, you have to mak sacrifices and tradeoffs, so sometime you don't get the perfect site. IN war, you must get even less choosy. Just bite what you get and make the best out of it.
"CHANGE CIVIC IMMED AFTER BUILDING THE PYRAMIDS".
"WHEN SPIRITUAL, RE-EVALUTE YOUR CIVICS CHOICES EVERY 4 TURNS"