Well, the thread has been silent for so long some teams might think we've already won
The proposals from CFR:
If we build palace with 1 chop in Osaka (proposed by Il2T, I agree, Obormot also supports the location):
Worker 2 chops forest 2E (2+5, 7) giving 44 hammers. 196 hammers left = (8, 15) turns with MM of sheep to wood for 1 turn (should be done before finishing chopping).
Worker 1 improves horses (6) and goes for chopping (6, 12). Meanwhile the production of Akotsgrad is 5*3+7*5 = 50 hammers. Thus, if we go for obelisk (Obormot's variant), it is produced without chop in 11 turns.
If we go for library (my variant) and bring worker 2 for another chop (2+5, 14) this gives 88 hammers from chops + 50 + 5*2 = 148 hammers > 135 required for library.
Summary – obelisk in 11 turns and 0 chops, library in 14 turns and 2 chops. I’d rather go for library. It also allows us to start improving (and using) sheep 15 – up(15/2) – (14-11) = 4 turns earlier. But obelisk saves worker moves for chopping, so they might as well send one to improve Obormotgrad. The decision is to be made by IL2T with Team's assistance.
Technology: next GS (for Optics) will arrive in 44 turns – we have time to learn Sailing and Machinery by then and some time left to learn like part of CoL. Learning CoL first would slow down obtaining Optics , and I think getting Optics is crucial for our strategy and development and should come first, so propose Sailing – (Compass by GS) – Machinery – CoL. As Obormot said, we can expect to trade for Calendar and later – Construction with newly discovered civs (these techs are usually on primary development routes).
We need more workers, at least 1. Maybe chop in Akotsgrad.
Build military.