SGOTM 06 - Chokonuts

Based on the discussions above and after adding a few tweaks of my own, I plan to:

  • Use the chariot east of Timbuktu to scout further eastward.
  • Try to get another worker out.
  • Use the existing worker near London to hook up stone outside of Nottingham.
  • Use same worker to chop forest for pyramid attempt.
  • Get a monument in Corinth ASAP. After the 2 workers complete their farm, I will chop a forest to move this along.
  • Use the worker on the way to Thebes to hook up the gold.
  • Instead of a library first, try to get a monument, then a fishing boat, then a library for Thebes. We need culture expansion to work the cows and the fish.
  • Focus on building up troops to take out Timbuktu. This will mean sending our cat to take down Timbuktu's defenses and sending our great general to lead the impending attack (of course after I fortify Thebes with other troops).
  • I will keep researching calendar.

Anything else?
 
I think our offensive focus should be on ridding the AI of resources. This means the iron of Utica (need to raze or capture) and the horses of Sparta (pillage party). This can be done with the troops that took Thebes with a couple of additions maybe. Then we should move onto Timbucktu.

Where do we want to head after Calendar. Code of Laws as courthouses will help us expand and is on the way to Civil Service and maces.
 
Good plans Terminator3K, but I agree with Ozbenno, we need to go for the AI resources first.

Just remember, we need to have those monuments build before we finish Calendar.
 
During my 10 turns I didn’t get a chance to make as much headway toward our goals as I would have liked. :( This was mostly due to pesky AI unit interference. :gripe: I killed 3 Mansa skirmishers, 2 Hannibal archers and 2 Alex archers but we still have 2 Alex archers due south of Corinth and 1 Alex archer due north of Corinth (see screenshot).
SGOTM6 - Corinth 100 BC0000.JPG

The barbarians didn't help either with an archer wandering north of Nottingham (a skirmisher took him out then I took the skirmisher out) and a barbarian warrior is still wandering between Nottingham and Corinth.

Because of all of this troop activity, work on the stone quarry was delayed a few turns and the gold is not hooked up in Thebes. The worker near Thebes will complete his chop of the forest on the hill in 2 turns and can hopefully resume the building of the gold mine. Note that Calendar is still 6 turns away.

In good news we have our first war elephant with the next one just 3 turns away. :banana: Our elephant buddy has already seen action and is currently on the Corinth farm tile. London is now size 5, the Nottingham stone quarry is two turns from completion, the monument is completed in Corinth and the monument will be completed in 2-3 turns in Thebes when the chop is completed.

Details of the turns follow in the spoiler thread.

Spoiler :
I picked up the game on turn 150 (250 BC)

Turn 152 – Kill Carthage archer outside of Corinth.

Turn 153 – Kill a Mansa skirmisher outside of Nottingham. Kill another Carthage archer outside of Corinth. Two Malinese skirmishers appear near Corinth looking for targets of opportunity.

Turn 156 – Mansa Skirmishers move onto our new farm and our axemen take them out. However, Alexander sends a group of 3 archers toward Thebes and a group of 2 archers toward Corinth.

Turn 157 & 158 – Alex’s three archer group marches toward Corinth. The two archer group digs in just south of the city.

Turn 159 – An axeman escapes from Carthage heading northwest.

Turn 160 – After 10 turns of searching, the war chariot spots another city belonging to Hannibal.

Of Alex’s three archer group, two are killed. This mark’s the first time our war elephant is used in anger! That leaves Alex with one archer due north of Corinth and his two archer group due south of Corinth. I didn’t pursue the attack any further because the odds were getting down to 67% if the spearman in the city is used.


Right at the end of my turn set the chariot discovered another Hannibal city south east of the patch of dye tiles. It also looks like Mansa has another city just south of Timbuktu.
SGOTM6 - New Hannibal City0000.JPG

Next steps should probably include:

• Finish hooking up the stone in Nottingham and start chopping forests with the two workers.
• Finish the chop in Thebes and move to the gold hill to complete the mine.
• Take out the Greek archers by Corinth so that our troops are free to move toward Utica.
• Maybe take the axe and spear outside of Thebes and move toward Athens to harass. I would do this as long as an axe is sent to Thebes to bolster the defense.
• Reinforce Nottingham with at least one more unit. We will need something on the stone as well as the horses.
• Try to get another worker out when possible.
• Continue to explore with the chariot.

In the near future we should probably consider taking out the barbarian city north of Nottingham for an extra city. I would agree with Oz’s previous post that Code of Laws should be our next tech for courthouses and as a stepping stone to macemen.
 
After checking out the save it seems termi has summed up the plan for next turnset pretty well

• Finish hooking up the stone in Nottingham and start chopping forests with the two workers.
• Finish the chop in Thebes and move to the gold hill to complete the mine.
• Take out the Greek archers by Corinth so that our troops are free to move toward Utica.
• Maybe take the axe and spear outside of Thebes and move toward Athens to harass. I would do this as long as an axe is sent to Thebes to bolster the defense.
• Reinforce Nottingham with at least one more unit. We will need something on the stone as well as the horses.
• Try to get another worker out when possible.
• Continue to explore with the chariot.

In the near future we should probably consider taking out the barbarian city north of Nottingham for an extra city. I would agree with Oz’s previous post that Code of Laws should be our next tech for courthouses and as a stepping stone to macemen.

Added to that it seems Mansa has second city to east of crinth maybe worthwhile to scout this out, and maybe looking at getting the rice farmed near Notts, it is shielded from the barb city by the mountains and would take barb unit three turns to reach it, so should be safe.
 
Turns didnt get off to a good start, after promoting our Jumbo its odds against the archer north of corinth was 95.2% unfortunatley the 4.8% won and our Jumbo was no more. :mad: Luckily that was our only casualty during the turns and yes we did fight more battles. rakcing up the following scalps

Archers : 8
Skirmishers : 2
Axes : 1
Warrior : 1
Scout : 1
Even managed to intercept a Greek settler expedition gaining a worker.

I razed Utica, I decided not to keep it as we were already struggling to afford the cities we have already and as we already have Iron we did not need the source from here. I have a small stack in the vicinity of Uticas ruins. Once these are healed I think we should move on Carthage, then move north and finish off his other city. Then we can decide on whether to take out Mansa or Alex next. I think we should concentrate on finishing off civs now we have cats we can bombard capitals.
There is a new Greek city SW of Corinth defended by 2 archers, we have an axe and spear nearby and another ax on its way after that Greece should be down to capital and horses city.
Calendar finished, and I chose meditation as the fastest route to COL, I think for the time being we have enough troops in the field to cover us to be able to start focussing more on city improvement builds rather than all out military, just build troops as and when needed to cover losses.
 
I'll continue the push towards CoL.
I'll build up military units as we should try to eliminate some of our opponents, but what should we do with our small army...attack Argos, head towards Hannibal, head towards Timbuktu now that we have calendar? Does anyone have a preference?
 
Played 10 more turns...not a lot happened.

- Finished Meditation and Priesthood, CoL is going to take a while
- Captured Argos because it had iron...lost no units
- I've managed to get our army to Alex's capital...we should probably be able to take it with the other few units on their way...this will essentially eliminate Alex
- I've got a few troops up north by the barb city of Zhou..someone else can decide to take it or not
- I started this, but make sure we hook up all the calendar resources by London
 
I agree on eliminating Alex including keeping Athens and ideally Sparta also. I understand that the economy is hurting, but we have a lot of gold mines that are not on line yet.

I like dropping the tech slider to 0 for a while to accumulate a cushion while we finish hooking up the gold. We can always pop it up to 100% later.

The Stone has a road on its tile, but there is no connecting road. It may be too late, but I think we should still take a shot at the Pyramids.
 
I like NG's plan. Our break-even tech rate is somewhere around 10% so whether we set the slider at 10% or 0% isn't going to make a huge difference right now. I would check tile management, continue to hook up resources, and maybe get another worker or two. If there are any spare units, try to send a twosome down to Sparta to make sure the Greeks don't hook up their horses.
 
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