OK Civ, well done, pity for the banana.
But it's only bad luck, Merum: agri or not, our worker lacked the time to improve them, and lose 1 gold is not a big problem.
Now we have a better knowledge of our situation, and if we not move fast - and well - we can be toasted.
I think we can prosecute my plan, and now we got a spot for our 2nd city: where the warrior is in the first of the serie of 3 SS, or 1S of that.
Anyway, i'll try to open the save to try a dot map.
The city will be settled, protected by 1 archer + 1 axe, while our second archer will stay around London's borders with the 2 warriors to protect London and the copper.
As Civ said, it should be connected along the river.
No improvements there, until we have enough forces to protect them, even aggressively.
As Merum said, if we got ivory, and can deny metals to our rivals, it's done:
WE+cats+some axe are a guarantee.
For now i'm still more convinced to exactly follow
my plan.
Merum, i rarely tried to impose my points of view to the team, and do not played all those AW games.
But i found a path (for research and builds) that seems to be optimal in this situation, and i would like to follow it.
If (but i prefer when) it will be completed, and things will be driven also by the AI and the RNG, i'll stop to spam my convinctions. Until that point (Oracle completed in 1120 BC for CoL), please propose only slight variations, or try to find ways to improve it.
It's probably the first time we got a clear mid-time plan, that can work because not affected by random events.
Also, don't forget that the team drove me to this plan, since my initial thoughts were appreciably differents.