BLubmuz
HoF Quattromaster
Merum, i've read, and re-read your #56.
It seems to me a "food for thought" more than a plan.
I can be wrong, but i can't find an actual plan there.
First of all you're talkin' about a different map, and you proposed some ideas to be developed and adapted to our actual situation.
My simulation, even on a different map, reproduces exactly our starting situation, and it's detailed with which tech and which build in turns, to match exactly with this game.
I just think it's a good plan, not "the best plan ever", and that at the present there's NOT an alternative, so detailed plan to follow.
As i said in my above post, anything to improve it is welcome, but to persuade me you'll need to be as detailed as i was.
In this way, we'll have precise targets for any TS, and with a small amount of luck, we can follow and complete it or any alternative.
Dot map made.
Before you think i went crazy, please have a look at the resources and at the f... mountains.
I'd prefer the blue one with stone, but not food in that case.
If we think we can left fish and cows, we can shift the Green 1N, and consequently the Yellow.
The Red MUST be our first city, for the ivory. This location can be better than 1N, but much depends from what there's in the deep fog.
Probably the Blue can be the third.
It seems to me a "food for thought" more than a plan.
I can be wrong, but i can't find an actual plan there.
First of all you're talkin' about a different map, and you proposed some ideas to be developed and adapted to our actual situation.
My simulation, even on a different map, reproduces exactly our starting situation, and it's detailed with which tech and which build in turns, to match exactly with this game.
I just think it's a good plan, not "the best plan ever", and that at the present there's NOT an alternative, so detailed plan to follow.
As i said in my above post, anything to improve it is welcome, but to persuade me you'll need to be as detailed as i was.
In this way, we'll have precise targets for any TS, and with a small amount of luck, we can follow and complete it or any alternative.
Dot map made.
Before you think i went crazy, please have a look at the resources and at the f... mountains.
Spoiler :
If we think we can left fish and cows, we can shift the Green 1N, and consequently the Yellow.
The Red MUST be our first city, for the ivory. This location can be better than 1N, but much depends from what there's in the deep fog.
Probably the Blue can be the third.


), but your screenshot looks rather good. But I think the whip overflow would be better used for workers and settlers than for Stonehenge. I personally don't really like Stonehenge a lot, but I could see it use here as it saves production on monuments. Taking Metal Casting from the Oracle, and bulbing Code of Laws is interesting too. That would delay code of laws a bit, but we're probably not ready to build courthouses yet anyway. And I don't think it delays construction much, does it? We have to wait for masonry, but in that time we can still reseach writing and maths.
isn't that the whole point of Metal Casting?
)

I move from the copper to the gold, and Ply now due in 5.




