Here's the longer post.
From the starting shot I see five locations that would potentially make for good capitols. Some things to keep in mind in general, some of which have been brought up by others, but I'll repeat them anyway:
- We have two coasts, and we don't know how far a WB would have to travel to get from one to the other.
- The southern coast is (from what's visible) more worth than the northern, due to Fish>Clams and the Marble.
- We will likely fit more towns both (north)east and west of whichever location we choose.
- We have +2 health from Expansive.
- We are Creative so our borders will expand fast, both the first and second expansions will likely come before we're ready to make (strategic) use of e.g. Marble or Gold.
Here are the locations I'm thinking about:
1. Green site
Settling in place gives us the following tiles in the BFC:
Cows, Clams, Fish, Gold, 5 coast, 4 Grass hills (1 on river, 3 forested), 4 Grass (2 on river, 4 forested), 3 unknown land (3 forested, 2 potentially on river - any fog gazers around?).
Pros:
- Settle on turn 0.
- On river.
- 3 food resources + gold in BFC.
- 10 forests in BFC for chopping.
- Many hills for good production.
Cons:
- On the northern coast.
- Getting Marble takes 3 border expansions.
2. Cyan site
Settling 1S of the starting spot gives us the following tiles in the BFC:
Cows, Clams, Fish, 5 coast, 2 Grass hills (1 forested), 5 Grass (4 forested, 3 on river), 4 unknown land (4 forested), 1 unknown coast.
Pros:
- On river.
- On the southern coast.
- 9 forests in BFC for chopping.
- 3 food resources in BFC.
Cons:
- Settle on turn 1.
- Settle on forest.
- Settle on hill (yes I see this as a negative in this context).
- Fewer hills for lower production.
- No Gold in BFC.
3. Yellow site
Settling on top of the Cows give us the following tiles in the BFC:
Clams, Fish, Gold, 7 coast, 3 Grass hills (2 forested, 1 on river), 5 Grass (4 forested, 2 on river), 2 unknown land (nothing at all known).
Pros:
- Settle on turn 0.
- +1 Food in CC for faster initial growth.
- On both coasts! Even gives us a canal from north to south.
- 2 food resources and gold in BFC.
Cons:
- Lose a 4F 2H tile for the longer run.
- Only 6 forests in BFC.
- Many low-yield coastal tiles in BFC.
4. Red site
Settling 1SE means we'll have the following tiles in the BFC:
Cows, Fish, Clams, Gold, Marble, 7 coast, 3 Grass hills (2 forested, 1 on river), 4 Grass (3 forested, 3 on river), 1 unknown land (1 forested).
Pros:
- On the southern coast.
- 3 food resources in BFC.
- Gold AND Marble in BFC.
Cons:
- Settle on turn 1.
- Settle on forest.
- Many coastal tiles in BFC.
5. Purple site
Settling 2E gives us the following tiles in the BFC:
Cows, Clams, Fish, Gold, Marble, 5 coast, 2 Grass hills (2 forested, 1 on river), 2 Grass (1 forested, 1 on river), 3 unknown land (totally unknown), 3 unknown coast.
Pros:
- On the southern coast.
- 3 food resources in BFC.
- Gold AND Marble in BFC.
Cons:
- Settle on turn 1.
- Settle on forest.
- Few forests in BFC.
- Few hills for low production (though Marble helps).
- Many coastal tiles in BFC.
Conclusions
I think settling in place is
not the most attractive option, due to the late access to Marble. We should remember though that we need Sailing, Maths, and a galley and worker to hook it up regardless of scenario, so it will not be fast no matter what.
Red does appear better than Purple on pretty much all accounts.
What I would most of all like to know is whether the NE land is just a small peninsula. If it isn't, I would seriously consider yellow, on Cows. For that reason I want to send the scout to the Gold.
Cyan doesn't really appeal to me.