Did have to restart and replay the game, but had been saving during turn and only had micromanging a few cities and workers to replicate. That was all dictated by the plan, so really didn't have to remember it. Leif, please notify administrators if appropriate.
No problems, but note that we had not considered how to thwart spy actions.
Also, I've shut the game down now and realize I forgot to check the Dom'n limit.
CACTUS PETE
SGOTM09 REPORT ON TURNS 158 – 162
TURN
158 – Implemented posted suggestions, including getting treasury > expenses and assured myself that all prescribed chopping was possible
IBT – Vandal expands, causing barb revolt in eThekwin; Greek revolt in Taejon (Justinian’s city); para on hill W of Vandal is killed after taking out spear and 2 rifles; Satellites>Composites;
159 – Vandal falls, yielding 187 gold; thrusters started in Nippur and Oporto; SE corp in Namp’o; SE exec to Knossos; GM to Asoka’s capital; Hermitage switched to Akkad; manage workers and adjust treasury/expenses
IBT – Accept Justinian’s offer of wheat for oil; Composites>Genetics; gain 440 gold from aborted Hermitage builds
160 – More builds started as per plan, with hammers maximized; SE corp in Knossos; GM nets 1005 gold;
IBT – Genetics>Ecology; gain additional 184 gold from aborted Hermitage in Delphi(?); barb para appears in Atlantis (will leave him no place to land).
161 – Begin cockpit in Bab; manage cities and workers (seeing no problems now); upgrade units for possible attack on Atlantis
IBT – One spy caught near Machu Picchu, but another poisoned the water supply in Wonsan; Ecology>Artillery; Docking Bay completed in Sippar>Life Support; Golden Age ends
162 – Initiate new GA;
Note Justinian’s galleon is beached(?) NNW of Leira.
Cycle through cities to complete parts and find that a single chop is needed in both Athens and Sippar, but rest of parts will complete without chopping. See save – workers haven’t moved this turn. (What do you think, leif, would be appropriate penance for SCT, having arranged such unnecessary tedium as torture for us?)
SAVE:
http://forums.civfanatics.com/attachment.php?attachmentid=221155&stc=1&d=1247726301
I’ll try and finish within 24 hours, but it may be a bit longer before I can get back to it. Confident I'll soon learn if I've missed something.
What happens after I press enter at the end of this turn? Does it take several turns for spaceship to reach its destination? When do I save and register game?