Abegweit
Anarchist trader
Pre-turn
As Paul noted, there is lots left to do.
OK 118 Tiles to dom limit. Objective: to finish in two, perhaps three. One comment: we have far too much crap which will never serve any purpose, including settlers which will never found a city.
Home continent:
I estimate I can get about 45 tiles with new cities in India and 8 more in the homelands. Together with 4 from the settler at Iba, that’s 57. I should be able to take a couple of Jap cities too.
Disband two trebs and a knight at Lahore to get a settler
Disband five trebs at Madras to get another
Disband horse at Kohlapur for a third
1st MDI army goes out to the farm at Bangalore. Farewell old friends and thanks for a job well done.
2nd does same at Bombay.
Mpundo, Isa and Ngome switched to settlers
Horses and knight sent to Ngome
Take out a knight and LB near Lahore [2-0]
Swazi 2 founded (114 left)
Xinjian cash-rushed
Settlers and workers are joined to random cities for no particular reason
3-3 galley vs 3-3 Indian galley -> 2/3 Indian galley [2-1]
Rush galleys in Namp’o and Yekaterinburg. The bastid is goin' down
New Iba switched from wealth to galley (not rushed)
France:
The objective is to pinch a bit of land around the edges of the country.
3-4 Knight vs 3-3 pike near Umtata 2 -> 1/4 knight [3-1]
Knight, treb and cat go at Rheims. This adds up to exactly 29 shields
Somewhat less than an army
New Umtata 2 founded (108 left)
2 galleys, 2 slaves and a rush at New Swazi
New Umfolozi 2 founded (102)
Prevent starvation at Heidelburg by rioting. We want a settler here next round.
Scandanavia:
40-some tiles should be available with settlers. Perhaps take a couple of cities on the second turn. Land pinching is also good too.
Knight + 2 trebs @ Trondheim
Bergen cash-rushed
New Iba 2 founded (95)
I turn the governors on in selected cities to prevent rioting.
Inter-turn:
4-4 French LB vs 4-4 Impi -> 4/5 Impi [5-1]
Japs land an LB and a Pike near Beijing, a very poorly-protected area. We will probably lose a city.
Nine Settlers and two galleys produced.
Turn 1
New Izipezi 2 founded (91)
Battle of Kyoto
14/18 army vs 4-4 sam -> 12/18 army
13/17 army vs 4-4 pike -> 9/17 army
9/17 army vs 3-3 pike -> 7/18 army
12/18 army vs 3-3 pike -> 9/18 army
9/18 army vs 3-3 pike -> 7/19 army
7/18 army vs 3-3 pike -> 6/18 army
Kyoto falls (87 left)
5/5 knight vs 4-4 LB -> 4/5 knight [12-1]
Send army towards Beijing to recover a likely lost city
New Ama 2 founded (66 to go; not sure what happened here, but gotta like it!)
Xinjian cash-rushed
Two slaves disbanded at Lahore and cash-rushed
Three trebs at Bombay and cash-rush
New Zunguin 2 founded (still 66, this is weird)
Miami and New Intombe 2 cash-rushed
Zim 3 founded (52 left, whatever)
I land several unprotected settlers in Viking territory. We’ll see how many get hit.
Protected ones move into France.
4-4 Knight vs 4-4 Lb -> 3/4 Knight [13-1]
Ulundi 3 founded (42??)
Inter-turn
4-4 LB vs 2-4 knight -> 2/4 LB and, as expected, Neu Tugela falls
4-4 LB vs 3-5 knight -> 2/4 LB + 2/5 (
) retreating knight and we lose a settler in Japan
Eight more settlers built
None of the unprotected settlers in Scandia are attacked
36 tiles to go. How can we lose a city and gain towards dom? I don't think there were any border expansions.
Turn 2
Army, knight and MDI win to re-take Neu Tugela.
Bapedi 3, Hlobane 3, Isa 3, Intombe 3, Mpondo 3, Ngome 3, Swazi 3, Tugela 3, Umtata 3, Umfo 3, Iba 3, Isipezi 3, Amatikulu 3, Zunguin 3, New Zim 3, New Ulundi 3, New Bapedi 3, New Hlobane 3, New Isa 3, New Intombw 3, New Mpondo 3, and New Ngome 3 are founded. Twenty-two cities! Tiles to limit: 36.
I claimed several dozen.
[that's from my notes... I notice now that it's the same number as in the inter-turn. Perhaps I saved the game wrong. In any case, CA certainly seems to have issues in this area.]
However… the game puts us at 79%.
Attacks.
I attempt to take Chartres and fail, losing a Crusader. This was fully expected. I gathered what troops were in the area.
At Nuremburg, another motley crew moves forward. Our last attacker, a heroic 1/4 knight, takes a 3/3 spear and the city falls!
Germans die. Suffer!
Then I hit the Indian galley and another one bites the dust. No flips. As promised, the bastid went down.
Osaka falls.
Copenhagen is next.
Oops. Missed a settler. New Swazi 3 founded.
Oslo is the last AI city to fall.
Then strange 2/5 retreating knight gets his revenge on the LB. Whatever.
And another missed settler is discovered. New Tugela 3 is founded.
Twenty-four cities in one turn! Nice!
CAII says we are 110 tiles over the limit and the game puts us at 82%
Inter-turn
Some AI movement and then…
For some reason we are back down to 81% but I'll take it.
As Paul noted, there is lots left to do.
OK 118 Tiles to dom limit. Objective: to finish in two, perhaps three. One comment: we have far too much crap which will never serve any purpose, including settlers which will never found a city.
Home continent:
I estimate I can get about 45 tiles with new cities in India and 8 more in the homelands. Together with 4 from the settler at Iba, that’s 57. I should be able to take a couple of Jap cities too.
Disband two trebs and a knight at Lahore to get a settler
Disband five trebs at Madras to get another
Disband horse at Kohlapur for a third
1st MDI army goes out to the farm at Bangalore. Farewell old friends and thanks for a job well done.

2nd does same at Bombay.

Mpundo, Isa and Ngome switched to settlers
Horses and knight sent to Ngome
Take out a knight and LB near Lahore [2-0]
Swazi 2 founded (114 left)
Xinjian cash-rushed
Settlers and workers are joined to random cities for no particular reason

3-3 galley vs 3-3 Indian galley -> 2/3 Indian galley [2-1]
Rush galleys in Namp’o and Yekaterinburg. The bastid is goin' down
New Iba switched from wealth to galley (not rushed)
France:
The objective is to pinch a bit of land around the edges of the country.
3-4 Knight vs 3-3 pike near Umtata 2 -> 1/4 knight [3-1]
Knight, treb and cat go at Rheims. This adds up to exactly 29 shields


New Umtata 2 founded (108 left)
2 galleys, 2 slaves and a rush at New Swazi
New Umfolozi 2 founded (102)
Prevent starvation at Heidelburg by rioting. We want a settler here next round.
Scandanavia:
40-some tiles should be available with settlers. Perhaps take a couple of cities on the second turn. Land pinching is also good too.
Knight + 2 trebs @ Trondheim
Bergen cash-rushed
New Iba 2 founded (95)
I turn the governors on in selected cities to prevent rioting.
Inter-turn:
4-4 French LB vs 4-4 Impi -> 4/5 Impi [5-1]
Japs land an LB and a Pike near Beijing, a very poorly-protected area. We will probably lose a city.
Nine Settlers and two galleys produced.
Turn 1
New Izipezi 2 founded (91)
Battle of Kyoto
14/18 army vs 4-4 sam -> 12/18 army
13/17 army vs 4-4 pike -> 9/17 army
9/17 army vs 3-3 pike -> 7/18 army
12/18 army vs 3-3 pike -> 9/18 army
9/18 army vs 3-3 pike -> 7/19 army
7/18 army vs 3-3 pike -> 6/18 army
Kyoto falls (87 left)
5/5 knight vs 4-4 LB -> 4/5 knight [12-1]
Send army towards Beijing to recover a likely lost city
New Ama 2 founded (66 to go; not sure what happened here, but gotta like it!)
Xinjian cash-rushed
Two slaves disbanded at Lahore and cash-rushed
Three trebs at Bombay and cash-rush
New Zunguin 2 founded (still 66, this is weird)
Miami and New Intombe 2 cash-rushed
Zim 3 founded (52 left, whatever)
I land several unprotected settlers in Viking territory. We’ll see how many get hit.
Protected ones move into France.
4-4 Knight vs 4-4 Lb -> 3/4 Knight [13-1]
Ulundi 3 founded (42??)
Inter-turn
4-4 LB vs 2-4 knight -> 2/4 LB and, as expected, Neu Tugela falls
4-4 LB vs 3-5 knight -> 2/4 LB + 2/5 (




Eight more settlers built
None of the unprotected settlers in Scandia are attacked

36 tiles to go. How can we lose a city and gain towards dom? I don't think there were any border expansions.
Turn 2
Army, knight and MDI win to re-take Neu Tugela.
Bapedi 3, Hlobane 3, Isa 3, Intombe 3, Mpondo 3, Ngome 3, Swazi 3, Tugela 3, Umtata 3, Umfo 3, Iba 3, Isipezi 3, Amatikulu 3, Zunguin 3, New Zim 3, New Ulundi 3, New Bapedi 3, New Hlobane 3, New Isa 3, New Intombw 3, New Mpondo 3, and New Ngome 3 are founded. Twenty-two cities! Tiles to limit: 36.


[that's from my notes... I notice now that it's the same number as in the inter-turn. Perhaps I saved the game wrong. In any case, CA certainly seems to have issues in this area.]
However… the game puts us at 79%.

Attacks.
I attempt to take Chartres and fail, losing a Crusader. This was fully expected. I gathered what troops were in the area.
At Nuremburg, another motley crew moves forward. Our last attacker, a heroic 1/4 knight, takes a 3/3 spear and the city falls!

Then I hit the Indian galley and another one bites the dust. No flips. As promised, the bastid went down.
Osaka falls.
Copenhagen is next.
Oops. Missed a settler. New Swazi 3 founded.
Oslo is the last AI city to fall.
Then strange 2/5 retreating knight gets his revenge on the LB. Whatever.
And another missed settler is discovered. New Tugela 3 is founded.
Twenty-four cities in one turn! Nice!
CAII says we are 110 tiles over the limit and the game puts us at 82%
Inter-turn
Some AI movement and then…

For some reason we are back down to 81% but I'll take it.