I'm too important to look it up now... Maybe later.
Indeed, O'GL!
EDIT BTW, we are over 60 points clear as well, yes, this might have something to do with the turn, but hey, I'm just enjoying the lead.
I'm too important to look it up now... Maybe later.
Haven't played around with dotmaps out to the west and that's still under discussion. Techwise we should be good to have Medi => Priest => Writing now all before turn 100 I think. Remember to set tech to 0% to generate gold (so nothing lost due to rounding) and then to 100% for the next turns, rinse and repeat as gold is spent. No events or diplomacy to worry about gold-wise at least.
For some reason I thought this was changed. I remember doing that in Vanilla but I thought I read somewhere that when BTS came out they started taking fractional beakers into account.
@Neil Done buddy, though I still disagree overall. If one cannot control his/her impulses and is consumed by their temptations, they are truly not worthy to behold Eldine's glory
I meant... you... buddy
Wonder monger Zara it is then, pity we cant steal the mids off him though
If he builds the 'mids, it will be really tempting.....
neilmeister said:Follow Earthlings the plan from the last few posts.
1 Settle the southern city, watch out for that barb. Don't worry too much about connecting it to the road network yet.
2 Pre-chop all of the forests around Delhi. (BUFFY will stop the worker when there is 1 chop to go, so just be careful)
3 Pasture & road the pigs
4 Send the work boat to the southern fish. Let new city use it asap
5 Don't road the copper
6 Do road the horses