In other news, my keyboard is sticky for some reason. I think there's dried grape juice on it. There are little purple spots on it...
Sorry, that was me.
Must... resist.... urge.... to.... spam.... these.... threads. (Slow and boring day at work)
EDIT. DS has published the list of scoring.
The team with the least penalty points wins, with victory date used only as a tie-breaker.
* Each AI that is alive but not running a state religion counts as one missed condition. (For example, two AIs running free religion means you have 2 missed conditions).
* Each AI above the 2nd one that is alive and has a 'you declared war on us' negative modifier towards the team counts as TWO missed conditions. This should give a measure of how repulsive Eldine finds war to be.
* Each AI that is dead counts as THREE missed conditions (but you won't be penalized further for declarations of war against dead AIs).
* Failing to have 4 warriors and 4 great people on the fur counts as one missed condition.
* Not running a state religion counts as a missed condition
* Not having your state religion in all your cities counts as a missed condition
* Not having fur, dye, ivory and silk available to all your cities counts as a missed condition.
I take a few lessons from this list.
- We cannot let any AI die. If this means we should DoW someone, if it can save another AI. 2 < 3
- Not having the 4 Warriors & 4 GP only counts as 1 penalty point. It will be hard to keep 4 GP, knowing it will only cost us 1 penalty point.
- Not having fur (the others should be easy to get) only counts as 1 penalty point.
- If we do DoW a 3rd, or even 4th AI, and if they are not in a state religion and dont look like they will change, we may as well kill them. 3 = 3