And dangerous! I'm pretty sure Alan hates them!![]()
"Hates" is too strong. I am nervous about them, as it's too easy to play the real live competition save, thinking you are on a test map.
And dangerous! I'm pretty sure Alan hates them!![]()
Erkon - I notice something in my recent test that I'm curious about. My test save included code you just provided.
I was able to make peace with a certain AI at some point. After the peace, I now had a -3 demerit with that AI for "you declared war on us". Is this the state of the scenario at the start that we have previously declared war on all the other civs?
...Thanks for the info -- test games are very important.
Come on, real engineers use vi!![]()
Nothing - the game would just create that little bit of knowledge all by itself. Just like removing all of the 'reveal map' information - the game just recreates it.I am a total WB file noob, but I found it rather amusing that apparently each team has to be defined as being in contact with itself.What would happen if this was not done?
I don't think that see the graphs of the first TS can give much infos. If a team settle later than turn 0 and starts a worker, you can't see nothing, the score/power will remain flat.How do others feel about this? The only issue I can see is that one team could take a loooong time getting started ...
It's part of the game. I agree, leave it be![]()
And lose a good part of the fun? No thanks!Why stop there?
Let's disable all the graphs for the entire SGOTM.