SGOTM 12 - Spooks

To my surprise we were rated strong against them - but that might deceive as we have lots of units (50%) on the other side of the world...

It could get tough if we had to extort their SoD (~18 units) first. But if we could get around it, it would be quite a blast.
 
So, 170 AD the world looks different again.
Vikings are gone without any further losses.
20 american unts are in or near our territory.
8 of our units are sailing to New York.
I took looks at Washington and Bergen.

Here's the details:
Spoiler :
turn 134 130AD (continued)
switch Kyoto, Teo, Const, Teno to workers.
gift some luxes to Sumeria, Germany. Those are the backward civs we can offer optional techs as well -> best bet on getting their free tech.
Turn off the game option 'always renegotiate deals'

IBT
american MDi (-> 3/4) kills Viking vet pike - 3/4 pike remains on top. Two to go :D
Dutch are ripped by Babs.
Thebes uni -> worker
new AC trained.
Kyoto, Osaka, Teo worker -> worker
Const, Teno worker -> MDI
Bombay uni -> worker

turn 135 150AD
dromons go 3/6 bombarding Trondheim.
AC (-> 1/5) kills 2/4-pike [1-0]
MDI kills 1/4-pike, taking Trondheim [2-0]. Size 9, 8 resistors, harbor, market, barracks.
start worker.

IBT
19 american units enter Paris' peninsula :shifty:
Delhi court -> uni.
Thebes, Kyoto, Bombay, Osaka worker -> horse
Const MDI -> MDI
Teo worker -> market
Orleans
vet MDi (-> 2/4) kills vet berserk [3-0]
vet MDI (-> 3/5) kills vet spear [4-0], takes town, wipes out Vikings :bounce:


Here's my ideas:
Should I give astro to them to encourage Cope's in NY? :evil:
Our forces could reach NY in two turns, attack in 3. 6 MDI, 1 sword, 1 AC.
Even if our dromon fails to destroy the road, their SoD will take 4 turns to NY.
By then our remaining forces (6+?) already left and go for Washington DC.
Maybe a single MDI stays to fend off an early LB.
NY investigation has to wait some turns till we see it :( I estimate 3 pikes there, maybe an MDI in build.
Investigating NY would hinder a (recon) dromon from shelling that turn.

Our dromon east of NY tries to cut the neutral road to slow down the stack further. :sniper:

On turn 8 from now our forces could be near Washington, the American stack will certainly head for Paris if we gift NY to xxx.
Washington taken, the SoD heads there and we take Bergen. :hammer:

Almost too easy, isn't it? :crazyeye: :lol:

How do you like it?
Pics:
Spoiler :
Bergen_170AD.JPG

Washington_170AD.JPG

attack_plan_170AD.JPG
 

Attachments

So, 170 AD the world looks different again.
Vikings are gone without any further losses.
:goodjob:

20 american unts are in or near our territory.
:( it worries me to be attacking America whilst units are in or close to Paris our No1 science town
gift some luxes to Sumeria, Germany. Those are the backward civs we can offer optional techs as well -> best bet on getting their free tech.
Did you also gift ivory to Incans and Rome? (civassist shows 18 turns remaining for them also). If so why?


Should I give astro to them to encourage Cope's in NY? :evil:
what if they use it as trade bait to get an alliance eg with Babs and or Persia?

Our forces could reach NY in two turns, attack in 3.
I assume you would plan to dow on second turn before entering American waters. At this point their bigger stack should be just south of the horses. How about a force occupying the hill SW of Paris with just sufficient to hold a landing behind?

Even if our dromon fails to destroy the road, their SoD will take 4 turns to NY.
Unless they head for nearer target - Paris or Trondheim (Trondheim I wouldnt mind as worse comes to worse we could always gift it, but we dont want units near Paris

By then our remaining forces (6+?) already left and go for Washington DC.
Washington has 4 pikes (3 vet), size 9 on hill. I think we would want way more than 6 units
.
Washington taken, the SoD heads there and we take Bergen. :hammer:
With what forces are we taking Bergen?
Will SoD keep heading to Paris if Washington attack flops?


Almost too easy, isn't it? :crazyeye: :lol:

How do you like it?

I feel very uneasy :scared:
 
8 units are definately not gonna be enough for washington.
Plans have to be changed so that at least 12 units or so will be there to take washington. (And remember, if we lose Paris, your head is on a pole ;))

And please, get those units from our core over to India ASAP. They need to get fighting there. They aren't built to be MP.
We already have the forces to attack. They should in fact be at Portugal's border right now.
I suggest Const's next build is a caravel to get those units moving.

And Portugal should of course start to fight spain right now.

Is there any gpt to get from the AI ?
It's going down rather fast now.
 
Are you sure those units are gonna go back for washington instead of attacking Paris ?
Of course I'm not. I would bet quite a sum on it, especially if we leave NY open - but we can't be 100% sure. But I'm pretty sure that thi sstack is all they 've got.

:( it worries me to be attacking America whilst units are in or close to Paris our No1 science town
Me too :shifty:
Did you also gift ivory to Incans and Rome? (civassist shows 18 turns remaining for them also). If so why?
Ah, sorry. Rome demanded and I gave in. I thought some war happiness would be nice but safety would be nicer. :hmm:
To Incans I was testing their wealth and misclicked. :rolleyes:
what if they use it as trade bait to get an alliance eg with Babs and or Persia?
That's always a thread. :(
I assume you would plan to dow on second turn before entering American waters. At this point their bigger stack should be just south of the horses. How about a force occupying the hill SW of Paris with just sufficient to hold a landing behind?
What would that force look like? It should have a musket at least, right? :hmm:
Washington has 4 pikes (3 vet), size 9 on hill. I think we would want way more than 6 units.
With what forces are we taking Bergen?
Will SoD keep heading to Paris if Washington attack flops?
While I think, 8 units would be enough to take a shelled Washington (all pikes <=2 hp) this is the biggest concern about the plan: We have no reassurance.
I feel very uneasy :scared:
8 units are definately not gonna be enough for washington.
Plans have to be changed so that at least 12 units or so will be there to take washington. (And remember, if we lose Paris, your head is on a pole ;))
That's why I won't carry out that plan. But it was fun to develop it :rolleyes:
And please, get those units from our core over to India ASAP. They need to get fighting there. They aren't built to be MP.
We already have the forces to attack. They should in fact be at Portugal's border right now.
I suggest Const's next build is a caravel to get those units moving.
Okay, I had thought those two would be sufficient, but three would do the job quicker. Teo could build (another?) one.
And Portugal should of course start to fight spain right now.
I was about to dow.
When should we aquire chivalry to up our horses? Right now we got 4 towns doing 2-turn-horses. Kyoto will go back on MDI when we got knights.
Is there any gpt to get from the AI ?
It's going down rather fast now.
I just tested. I found a mere 2gpt somewhere... :(
I would be very wary of rop raping any AI in a game where diplo victory is the goal
This should indeed not happen. :nono:

edit: So what are we gonna do with our Armada? Let America live and go for Mongols / Hittites as we are that close? Or as planned the southern continent?
Or head back and fight our way from Paris the straight way? Maybe we wait till Paris' wonders are close to ready and Paris could do some MDI?
If we put our units on the hill SW of Paris, we could almost easily burn those american forces. We might drop our forces and let them march through America - would be faster than by sea.
 
Should I give astro to them to encourage Cope's in NY? :evil:
what if they use it as trade bait to get an alliance eg with Babs and or Persia?
We might prevent thet by selling them astro, too. They won't catch Paris on Cope's, will they? :shifty:
I really would like to see NY build something useful during the peacetime to follow now...
Bergen is no real threat with its 1spt right now...

First however, we should find out how powerful NY is by moving a dromon there. No need to investigate for some 100 bucks though unless we decide to attack soon.

I really would like to build a spear in Orleans to have a musket to place on a hill or mountain. There are some nice opportunities in America and elsewhere on the world :sniper:
However it would take ~10 turns to build and deploy it :(

I think we should go for America next. :trouble:
Right now I think we should let their SoD pass Bergen and place our units on a mountain there.
 
We should go for america only if we can do it fast and safe. The forces from Paris should capture a town or two within the next 10 turns. If they are not american cities, than it must be other cities.
 
Is there any gpt to get from the AI ?
It's going down rather fast now.

Paul#42 said:
I just tested. I found a mere 2gpt somewhere...

Well Americans will give 11gpt + 31g for education, if we are prepared to wait

Could give us time to get a spear trained in Orleans and upgraded to musket to defend the hill.

What to do with our French region forces in the meantime though?
Choices include finishing off the Hittites (town is useless other than increasing our unit support) or tackling the southern continent.
 
We should go for america only if we can do it fast and safe. The forces from Paris should capture a town or two within the next 10 turns. If they are not american cities, than it must be other cities.
Hittite town (Tarsus) likely to be easiest - land on east coast in 2 turns, march 3 tiles to be adjacent. Main difficulty may be beating Persia or Mongulds, but the AI seem to take forever to finish off other AI
If Hittites gone before we land, then another option is Monguls with Persian and Bab support (are likely to be stronger than Hittites but at least they are AA)

PS alliance with Monguls v Hittites runs out in 4 turns - perhaps landing on their iron on turn 5 and taking Ta-Tu whilst their forces are south?
Might gifting them (collecting their 34g) currency, construction, mono and Theology get them building Sistine in Karakorum?
 
Well Americans will give 11gpt + 31g for education, if we are prepared to wait

Could give us time to get a spear trained in Orleans and upgraded to musket to defend the hill.

What to do with our French region forces in the meantime though?
Choices include finishing off the Hittites (town is useless other than increasing our unit support) or tackling the southern continent.

A campaign on the other continent would bind our forces for at least 6 turns. Might make sense if we decide to let America wait. :hmm:
Giving America edu would move the balance further to our favor. NY will certainly build a uni in peaceful times.

How are the odds for our defense-2-units fortified on a mountain / hill if 7 MDI, 2 swordmen and 2 archers (all but 1 MDI vetean) attack? :hmm:
 
One other thing we need to think about is that america has salt. They also have 2 towns on hills. As soon as they have guns, we cannot fight them for a long while.

Still, if we cannot take them fast and safe now, we should indeed delay the war against them by 20 turns or so. We can take the gpt and go for other targets. 20 turns from now, we would then have to see if they have guns or not. If they have, we take them late or not at all.

Meanwhile, salt is also a matter in choosing our next target. If we can take out salpeter sources from AI's before they have guns, that will make our future easier. The corruption in our second core is somewhat less important as we don't have Bergen.

We should also think about Trontheims future and what we want to build there. At this point, it still has somewhat reasonable production. That won't last however. If we want buildings there, we need to build them now.

2 defence units fortified on a hill have less than 50&#37; chance to win against an attacking MDI. That is not an option. On a mountain, they would have slightly more than 50%, but still not enough imo.
 
Well if we go to Hittites-Mongols, I dont think we will have fresh water until Electricity. This might not be bad... My only concern is conquering in the right order- in other words, if America is too strong, and we do Hittites-Mongols, who next? Will that take all the time until the IA, and let us concentrate on Persia-Babs with reinforcements from the core? I dont think so, but that would be most logical target next.

If America is too strong, we should keep them around to vote for us. Along with the Celts, Zulu, and Germany. Maybe we should conquer Rome after Spain-Portugal. We will have rifles by then.

I think we should get Maya at war soon so they may capture some slaves. We can then take them out asap as well.

So I think:

Core Force- Portugal-Spain.
Paris Force- Either Hittites or start on southern continent.
Friends list- Sumeria, Celts, Germany, Zulu, America.
Fair game- everyone else after age change and we try for a free tech. Do not take Nationalism from them as it improves our chances slightly.

Technology- Whatever is cheap. Maybe we can do banking in 4 after golden age so we might leave that for last. Metallurgy probably after physics if we can get it in 4, and then ToG or Magnetism. Then Banking if cheap.

In the IA, Industry and Corporation are the cheapest, so we will take those first. It would be a nice coup if we got electricity but chances are pretty low on that and I wouldnt count on it. Sci method is cheap, and then we get to the hard techs. We will have to work to get these in reasonable time, and hence all the conquering.
 
For our core force I see a consense: Portugal then Spain.

But what about the Paris force?
A) Amerika - the safe way: Bring all units near Bergen and attack when the stack is south of Bergen. Try to get a musket but with 16-17 units, it's not urgently necessary if we let them approach our stack on a hill or mountain and we strike first.
B) Hittites then Mongols
C) Southern continent (which order?)

What do you guys prefer?

I'd like to finish my set tonight. :trouble:
 
For our core force I see a consense: Portugal then Spain.

Yes, that was clear quite a while ago.

But what about the Paris force?
A) Amerika - the safe way: Bring all units near Bergen and attack when the stack is south of Bergen. Try to get a musket but with 16-17 units, it's not urgently necessary if we let them approach our stack on a hill or mountain and we strike first.
B) Hittites then Mongols
C) Southern continent (which order?)

Just take the southern island like planned initially. Start at the east side.
You could make a ROP with America to use the roads and bring backup forces from paris to the southern islands more easilly.

You are making more horses than i thought you would. You need to upgrade those. Try not to make so many that you can't gather the gold for upgrading them.
 
Take it to em Paul! I dont think we will be able to go after Hittites and follow up on Persia, so that really only leaves the southerners since America is strong.
 
How about dog piling on Arabs?
By the time our forces reach there their numbers should be down and most units will hopefully be west whilst we strike from east.
Once we have secured a base getting Greece into more fights (? Iroquois) so they lose their cities and we can take them (praps gifting something to Greece so we still have access to their freebie plus have another vote in the UN)

I suggest 2 turn workers in Trondheim getting it to size 6 so more unit support
These will be Viking slaves, so no unit support and can start improving Paris right away.
I agree the workers on caravel NW of Ten should join Orleans getting it up to immed worker production
 
Played to turn 139.

Spoiler :

turn 136 170AD
Sign rop with Abe for 8g.
Sell Ivory, wool, spices for 11 gpt, 39g.
dow Portugal.
Sign in Spain for Mono.

IBT
Paris court -> uni
Const caravel -> MDI
Osaka worker -> MDI
Trondheim worker -> worker

turn 137 190AD
move dromons south to Arabs.

IBT
Physics researched.
Trondheim worker -> worker (-> size<7 ==> unit support +3)
Kyoto MDI -> MDI
Const MDI -> worker

turn 138 210AD
Bombay
AC (-> 1/5) kill vet pike.
MDI (-> 3/4) kills vet pike.
Sell Edu to Osman for 5gpt, 237g (200 gifted). Nothing else to get :(

We are now making 581 beakers. In turn #139 Paris +38 (uni) -> 619.
2x581 + 2x619 = 2400. I see no chance for 4-turns on Metall (2560), ToG (2720), Magnetism (2720).
Avoid Metall (SoZ obsolet) and Magnetism (Lighthouse obsolet). I chose ToG.

IBT
Greeks want us to fight Russia .nono:
Hittites eliminated by Mongols.
Trondheim, Const worker -> worker
Teno, Thebes, Bombay MDI -> MDI


We could trade for chivalry but it's just two horses to upgrade - money is getting short so I rather built MDI.

Actually Trondheim was able to do 1-turn-workers.

Lots of fights and some turns GA left for the next...
 

Attachments

  • Madrid 170AD.JPG
    Madrid 170AD.JPG
    155.8 KB · Views: 51
Back
Top Bottom