LowtherCastle
Deity
- Joined
- May 18, 2005
- Messages
- 23,756
You absolutely did and I fully intend to figure out how you guys did that, because there's a treasure trove of knowledge there. When I talk about a T170 Sushi, it involves deeply borrowing from your GLH(REX) strategy, if I can figure it out.It'd be easy to say our empire by size and infra was an overkill, but we did gain a lot of turns against Kaku regardless of our crappy capital. Optimization is a beast.
Your strategy wasn't conducive to a lot of early GPs, I don't think. Correct me if I'm wrong.One I can think we did wrong of is limited use of bulbing. Active bulbing to Medicine, with a bit smaller empire than ours and larger than yours would probably be better. We (PD) really didn't focus on GPP.
Speaking of which, that may be the most important reason why the Pyramids were useful. Synergy with bulbing to Biology, gives a super early Sushi. If I'm not mistaken, Duckweed has admitted in the past that he doesn't use bulbing too much. He even downplayed the walue of the 3 gpps in his 6b+3gps versus 2f2c=4h2c comparison.
Murky Water's early victory in SG10 was all about bulbing.
Right, Duckweed already explained that it wasn't so crucial for you. What I mean is that it would have freed us. You can't imagine how much the 2LC criterion burdened our thought process the entire game. At least half of our decisions and most of the bad ones were related to that. I could probably list 10 such decisions that slowed us down 1 or more turns each, going right down to the end of the game. It was like not knowing you could bulb a tech.It wasn't as crucial as you think it was. We'd win without it. We didn't believe in kossin enough and have gone spy culture last moment possible.That's why the espionage culture trick was so crucial, that is, relaxing the 2LC constraint--if you know you don't need Great Artists, then you just beeline Sushi and go to town.
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