LowtherCastle
Deity
- Joined
- May 18, 2005
- Messages
- 23,727
Well played so far, Sun TZu Wu! Are you planning to continue now or are you taking a break?
I would beg the next turn after we do the map + gold trade this turn. AI tend to store up more gold while at war. I think we can get more than 45 gold from a beg at this point. Isn't the minimum beg amount 1 gold per turn you know the AI, *3 if we are a land target I thought.
Anyways I think we can get 100 gold from a beg, but I'm not a begging expert.
Here is what I have from Silu:We should try to get 70 W in the beg this turn. Then trade maps+gold a turn or two later for more gold.
Begging mechanics for non-vassal deals:
Maximum amount that is accepted is
(TURNS_KNOWN + 50) * 2 * (OUR_POWER / THEIR_POWER), further multiplied by 3 if that AI is our land target.
Note that this remembers earlier gifts granted, so if this formula gives a value of 1000, and we already have begged 700 during the game, the max gift value granted is only 300. Again, the value of gold is GOLD*2, or GOLD*3 if the AI is in financial trouble. Beakers are approx BEAKERS*1.5.
Also it's very important to note that the beg is refused outright if they haven't forgot all the former begs (successful and unsuccessful). AIs have a 5% chance of forgetting one beg each turn. So, the optimal begging rotation regarding this is a somewhat complicated optimization problem. Once upon a time I did simulations to find out the best beg interval regarding just this forgetting mechanic, results are here.
Surprisingly, demands (for Civs below Pleased) work exactly the same, except they're refused outright if their power is more than 1.33x ours. And of course they give a diplo penalty.
Estimated safe values to beg, as gold, AI not in financial trouble, as of current turn 157, assuming at least Pleased (further diplo bonuses don't matter):
ZY: 550g
JUSTINIAN: 70g
OTHERS: well under 50g
Okay, seems it isn't quite time to start mass begging yet, except from ZY. Because there's a huge, stochastic cooldown between begs, we should definitely beg from ZY instantly if we can get 150+g unless we want to aim for begging a tech. Should perhaps also beg from Justinian if there's a loose 50g to be had. This isn't an exact science so don't cut these thresholds close. Also all this assuming we have made no successful or unsuccessful begs so far.
And naturally if you beg, also document unsuccessful attempts (yeah I know, I'm kinda repeating myself) and include the exact amount of a successful beg in a report.
Calculated from this data:
Code:MET TURNS: ZY: 3 JUSTINIAN: 59* ISABELLA: 118* TOKU: 118* SALADIN: 125 MEHMED: 128 * = some discrepancy, turnset report not clear CURRENT TURN: 157 Power ratios: JUSTINIAN: 0.5 ZY: 0.9
Assuming PowerRatio = 1
Known Tech Gold Financial
Turns Value Value Trouble
----- ----- ----- ---------
Brennus 120 680 510 340
Ramesss 119 224 168
Well played so far, Sun TZu Wu! Are you planning to continue now or are you taking a break?
Here is what I have from Silu:So I have tried out his data and I now believe I understand how it works. Here's the formula:(TURNS_KNOWN + 50) * 2 * (OUR_POWER / THEIR_POWER), further multiplied by 3 if that AI is our land target.Plus this:That means to determine how much gold we can get we divide the formula by 2 for normal conditions, divide by 3 for financial trouble. To determine the tech value we can get, divide by 1.5.
- the value of gold is GOLD*2, or GOLD*3 if the AI is in financial trouble.
- Beakers are approx BEAKERS*1.5.
We met Ramesses on T21 and Brennus on T19, iirc. So here are the values I get, assuming Power Ratios of 1:1 (what are they actually?:
Code:Assuming PowerRatio = 1 Known Tech Gold Financial Turns Value Value Trouble ----- ----- ----- --------- Brennus 120 680 510 340 Ramesss 119 224 168
We should try to get 70 W in the beg this turn. Then trade maps+gold a turn or two later for more gold.
In turn 138, I accidentally ended the turn with 100% espionage selected (must remember to always leave sliders at desired settings after "playing" with them). Sorry. However, mabraham calculated that we are 24E short of a City Revolt in Tolosa. A City Revolt in Bibracte would be better, but significantly more expensive even with F25. A City Revolt in Tolosa or Bibracte would save 1-2 turns of bombardment. 1 turn if we destroy the Dun instead.
Spending the extra Espionage does improve our Spy's survival changes too. If we had spent it sooner, Spy 2 would have had a better survival rate.
Does a Support City Revolt in either Tolosa or Bibracte sound like a reasonable strategy for capturing either city sooner?
Sun Tzu Wu
I now agree with this. 70g beg is worth trying
Map+more gold can wait a little bit.
If we already did 100% espionage for a turn, then might as well spend 24 more eps to get a city revolt.
I'd personally use it on Tolosa the turn we attack with maces. Smashing that city without having to bombard it gets us to Brennus' capital just that much quicker.
Agree on map trade
No more seige builds
Don't heal seige.
Medic chariot not available? I like fast moving medics. That's why I take Combat I over Flanking.