@Gumbolt - interesting that you say Culture is harder than Domination. I do agree it can be technically harder, but domination seems much more hard work in real-time.
Consider this:
Time played:
- Plastic Ducks - 70:28 (Diplo/Dom)
- Kakumeika - 205:05 (Diplo/Dom)
- Phoenix Rising - 70:18 (Diplo/Dom)
- Unusual Suspects - 102:13 (Religious/Dom)
- Fifth Element - 239:04 (Diplo/Dom)
- The Shawshank Redemption - 238:30 (Diplo/Dom)
- Maple Sporks 109:37 (Culture/Diplo)
- XTeam - 100:17 (Religious/Dom)
- Misfit Gypsy Nuts - 40:27 (Culture/Dom)
Actually, this doesn't really help me illustrate my point at all!
Actually... see the edit below. Only that we probably earned our Wooden Spoon. I do know that in my single player games Culture goes much quicker, as there are far fewer units to move around and typically fewer cities to care about.
Edit:
In the Results thread:
So we were the only team that did not pursue Domination. Saving ourselves > 30 hours playing time.