LowtherCastle
Deity
- Joined
- May 18, 2005
- Messages
- 23,747
What’s the optimal Profit plan? There’s different mm to T55.
So you’re saying Shepherd can skip the fur camps and go straight to Profit immediately? That gets the NE settler on land T55, w/worker, and galley back to stone to pick up workers T64.Right now 1f = 1c
post granary 1f = 2c
Now that we've committed to stone,
1f = 4c
That means, those tundra fur tiles might as well be one of your TP-tiles..
I just ran a quick test. I don't like my original idea of 2, 2pop whips.What’s the optimal Profit plan? There’s different mm to T55.
t54 Silver. Are you thinking of whipping away the silver mine t46?:
Cows does a wb every 4 turns with the next ones due T50 (explore NW?), 54 (for Silver), 58 (for Profit).
nope, I meant the wb born on T54 goes to Silver for when borders pop. T58 is 1 turn late for Profit, but we can probably speed that up to T57 born-on-date.t54 Silver. Are you thinking of whipping away the silver mine t46?
I haven’t the foggiest idea how T52 Pottery is possible. I can only get T53 by working both furs and delaying pop5 in Cows by several turns.
Oh my, that's right. Genius! We can gift SB Stone+horse (or sheep or deer) (then pillage horse or whatever)Or... 1whip dun at max OF, gift stone to SB, dun comps with 50h + 10c OF, DOW SH to get stone back
Or... 1whip dun at max OF, gift stone to SB, dun comps with 50h + 10c OF, DOW SH to get stone back.
Put early hammers into lh and don’t build useless rax. Meanwhile our chariot races through his culture to explore the great beyond.
The Deer tile is pretty bad. Maybe we road that and then pillage/re-camp. Shame we can't pillage our own roads.Ya, stone+horse and pillage horse.
The Deer tile is pretty bad. Maybe we road that and then pillage/re-camp.