[BTS] SGOTM 26 - Home Slices

Right now 1f = 1c
post granary 1f = 2c
Now that we've committed to stone,
1f = 4c :thumbsup:
That means, those tundra fur tiles might as well be one of your TP-tiles..
So you’re saying Shepherd can skip the fur camps and go straight to Profit immediately? That gets the NE settler on land T55, w/worker, and galley back to stone to pick up workers T64.

Also means Canal could whip monu-wb and still explore a bit before settler lands.

And means Cows needs a lh fast. 2f2c >>> 1f4c.

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What about hammers? 1f = 2h?

P-riv-farm = 11c
Gems = 12c
P-riv-cott/ham/vil/town = 8c/9c/10c/11c

Funk the gems, I say.
 
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Yeah, 1f = 2h

I think cows surely needs the food-camp and probably the other too. When I said we won't be working the tundra-fur, I realize now I meant tundraHillsFur. So both new camps are needed. The 1st ring Fur will get used some, but it's the first to go obviously.

Gems is immediate and doesn't require any work, so I think we have to value it a bit more.
And maybe 1f = 4c is not fair when talking about too much food. You can only whip so much without the erase anger trick. It really matters like in Cows where it was gonna be at +1f.
 
What’s the optimal Profit plan? There’s different mm to T55.
I just ran a quick test. I don't like my original idea of 2, 2pop whips.
Kait's Rax idea is a thought, but it's only +5h free
This works well...

tl;dr granary (1 whip with good, but not maxOF), lh (2 whip)

For 1st 10 turns I'm not sure if we work 1f1h or 1f2c. I prefer 1f2c if we still get oracle quickly.
Maybe a little of each. Needs to be optimized by the active player :)

start on lighthouse, but swtich to granary ASAP (T52)

T60-61 (borders) Work improved seafood
T62 (grow) Crabs+Whale
T63 (stone) Crabs + imporoved Stone

about T71 we get Priesthood
about T72 whip granary -> Oracle
about T82 whip lighthouse -> Oracle

What we really need is an Axe like LC said, but no luck.

I think we have more options to try that will allow us to work 1f2c for the 1st 10 turns. We need those coins
And we might even be able to eliminate 1 of the chops.
a) Whip a warrior? for +15h (and gold?)
b) Dun? (I was thinking we got double speed for Charismatic, but we don't. Just stone) so this is same as Rax.
 
- I'd rather have Oracle than SH.

- Earliest CoLMath? We can get there 2 turns sooner if we skip IW

One more time on Profit... I'm so rusty.

The lighthouse doesn't buy us hardly any hammers since it's not prepped b4 priesthood, so forget that.
I mean, we can get 60h just working the stone for 15 turns after Priesthood. 2 chops and 1 whip = done.
Can we eliminate 1 chop at least leaving a chance of re-growth.
so we get the +1 health back and we don't have to return more than 1 worker to the island.
With 1 chop and 1 worker, we only chop if Oracle is guaranteed
 
I haven’t the foggiest idea how T52 Pottery is possible. I can only get T53 by working both furs and delaying pop5 in Cows by several turns.
 
I haven’t the foggiest idea how T52 Pottery is possible. I can only get T53 by working both furs and delaying pop5 in Cows by several turns.

Seems to happen in my tests, but I'm not whipping Canal. Let's just say T53, I don't think it matters.
After hours of testing this, I have my conclusion.
Shoulda listened to Kait: Rax is the only solution I can find other than Rax+Dun, but we want a granary

So, do 1hpt into Rax from T50 - T62
then 4hpt for 2 turns (42/50 in Rax)

T65-T71 4hpt (24/60 granary)

T72 Oracle @ 4hpt
T79 (grow to 4): whip granary
T80 Oracle
T82 whip Rax
T83 Oracle complete (with 2 chops)

or whenever we can determine the arrival of CoL.
 
Now that I see Oracle 83 (instead of 90)
maybe we should take the stress our of our research plan by killing IW. (like LC said: gems, meh) Then Science can work river farms and grow so it can whip Library and do the failgold. It doesn't have much food if it works horse, gem, gem.
Priesthood comes in early and that could affect the whole plan above. Probably we cut the Rax completely.

Then, if failgold delivers, we will know our exact tech rate and = can insert IW as soon as we know we can get CoL in time

That would be:
T62 (grow to size 2 and get Priesthood same turn)
Build Oracle for 20 turns @ 4hpt. = 80
somewhere around T80, we can 2 pop whip the granary for +10-15 OF.
2 chops. Done T82
 
Or... 1whip dun at max OF, gift stone to SB, dun comps with 50h + 10c OF, DOW SH to get stone back. :mad:

Put early hammers into lh and don’t build useless rax. Meanwhile our chariot races through his culture to explore the great beyond.
 
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Or... 1whip dun at max OF, gift stone to SB, dun comps with 50h + 10c OF, DOW SH to get stone back
Oh my, that's right. Genius! We can gift SB Stone+horse (or sheep or deer) (then pillage horse or whatever)
We should do this, yes? Is this the 'golden walls' Mitch mentioned?
 
Or... 1whip dun at max OF, gift stone to SB, dun comps with 50h + 10c OF, DOW SH to get stone back. :mad:

Put early hammers into lh and don’t build useless rax. Meanwhile our chariot races through his culture to explore the great beyond.

Whoa, you are really smart! :eek:

Ya, stone+horse and pillage horse.
 
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Good thing we have an abundance of workers to re-pasture the horse tile quickly. :mischief:

Great idea, LC (with improvements from WT). I like the pillage option better than the DOW option.
 
We're still planning on building the 'Mids in Cow, right? At some point, we're going to have to stop building wbs there and start whipping things into the 'Mids. I guess that happens after LC plays though. Just food for thought.

Have we identified our GLH city yet? Is that going in Canal? Silver?
 
The Deer tile is pretty bad. Maybe we road that and then pillage/re-camp.

Agreed. Giving up deer is less painful than giving up the horse tile in Science. We could use the deer in Cows or Silver. We just have to be sure not to connect them both when we do the gift+pillage trick.
 
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