Continuing from Lowthercastle's playthrough up to Turn 45 to Turn 55:
https://forums.civfanatics.com/threads/sgotm-26-home-slices.657330/page-54#post-15763447
Empire
Empire (No whip anger at all
)
Techs
T55 - T57 Masonry 0%
T58 - Masonry 100%
T59 - Masonry 70%
T60 - T62 Writing 0%
T63 - T64 Writing 100%
T65 - Writing 50% (Or 100% if Stonehenge money came in)
T66 - T69 Meditation 0% (Or 100% if Stonehenge money came in)
T70 - T71 Meditation 100%
T72 - 70% Priesthood (Or 100% if Stonehenge money came in)
Workers
Shepherd (Worker 2N1W of Cow City)
T56 - T58 Road fur 2W1N of Cow City
T59 - T60 Road cow 1W of Cow City
T61 - Move to forest 2N of Cow City
T62 - T64 Chop forest for Stonehenge Fail 
T65 - Move to forest 1E of Cow City
T66 - T68 Chop forest for Great Wall fail 
T69 - Move to wine tile
T70 - T72 Farm 1W of Science City
Cowboy (Worker 1E of Whale City)
T55 - T59 Mine silver
T60 - Move to forest 2E of Whales City
T61 - T64 Chop forest into Whales City
T65 - Build camp on deer
T66 - Camp on deer and stop
T67 - Move to forest 2S2W of Silver City
T68 - 71 Chop forest for Great Wall fail 
T72 - T74 Camp on deer
Phillip (Worker 1N1W of Profit City)
T55 - Chop forest 1N1W of Profit City
T56 - Chop forest and stop
T57 - T59 Road stone
T60 - T63 Quarry stone
T64 - Board Galley and sail north
T65 - Get off at forest 2S of Cows City
T66 - T67 Chop forest for Great Wall fail 
T68 - Move onto Deer tile
T69 - T71 Road Deer
T72 - Move to 2S2W of Science City and road
Joan Dark (Worker 1N of Science City)
T56 - Farm 1W of Science City and stop
T57 - Road 2W of Science City and stop
T58 - T59 Board Galley and sail south into Profit City
T60 - T63 Exit galley in Profit City and quarry stone
T64 - Board galley with Phillip and sail north
T65 - Get off at forest 2S of Cows City
T66-T67 Chop forest for Great Wall fail 
T68 - Move onto Deer tile
T69 - Move 1S1E of Deer tile
T70 - T72 Road 1S1E of Deer tile
Rex (Born in Science City on Turn 58)
T58 - T60 Move to forest 1E of wheat
T61 - T63 Chop forest for 10
overflow into Great Wall
T64 - T66 Move to forest 2S2E of Science City
T67 - T69 Chop forest for Great Wall fail
(should give the capital 148/150
)
T70 - T71 Road rice
T72 - T73 Road horse
T74 - Move to forest 2N2W of Science City
T75 - T78 Chop forest for Pyramid fail 
Settlers
Settler 7 (Our last settler located 7N5E of Science City)
T56 - Move 1N1W and halt game if fish or copper discovered
T57 - Move 1W onto hill to get a good look
T58 - Board galley to sail back to capital if northern island is a dud
T60 - Exit galley 3N3E of capital
T61 - Walk back to capital without trampling on any forest growth
Cities
Science City
T55 - Worker; Sheep, Rice, Horse, Winefarm, Plainsriverfarm
T56 - Worker; Sheep, Rice, Horse, Winefarm, Plainsriver (to get 29/60
)
T57 - 2-pop Whip Worker; Sheep, Horse, Winefarm
T58 - Granary; HALT GROWTH BUTTON ON Sheep, Horse, Rice
T59 - Chariot; Sheep, Horse, Rice
T60 - Chariot; HALT GROWTH BUTTON OFF Sheep, Winefarm, Rice
T61 - Chariot; Sheep, Horse, Rice, Winefarm
T62 - 1-pop Whip Chariot; Sheep, Rice, Winefarm (1 extra
here is better than 3
from overflow cap)
T63 - The Great Wall (goes to 78/150
); Sheep, Rice, Horse, Winefarm
T64 - Pyramids (goes to 18/500
); Sheep, Rice, Horse, Winefarm
T65 - The Great Wall (goes to 96/150
); Sheep, Rice, Horse, Winefarm
T66 - T68 Library; Sheep, Rice, Horse, Winefarm, Plainsriverfarm
T69 - The Great Wall (goes to 148/150
); Sheep, Rice, Horse, Winefarm, Plainsriverfarm, rivertundra
T70 - 2-pop Whip Library; Sheep, Rice, Horse, Winefarm
T71 - Chariot; Sheep, Rice, Horse, Winefarm
T72 - Chariot; Sheep, Rice, Horse, Winefarm, Plainsriverfarm
Cow City
T55 - Whip Workboat; Cow, Deer, Crab, Tundrafur
T56 - Another Workboat; Cow, Deer, Crab, Tundrafur, Plainsriverfarm
T57 - Granary; Cow, Deer, Crab, Tundrafur, Plainsriverfarm
T58 - 2-pop Whip Granary; HALT GROWTH BUTTON ON Cow, Deer, Crab
T59 - Workboat; Cow, Deer, Crab
T60 - Workboat; HALT GROWTH BUTTON OFF Cow, Deer, Crab
T61 - T62 Another Workboat; Cow, Deer, Crab, Plainsriverfarm
T63 - 1-pop Whip Workboat; Cow, Deer, Crab, Plainsriverfarm
T64 - Stonehenge (goes to 96/120

); Cow, Deer, Crab, Plainsriverfarm
T65 - Stonehenge (goes to 114/120

); Cow, Deer, Crab, Plainsriverfarm, Plainshillfur
T66 - The Great Wall (goes to 18/150

); Cow, Deer, Crab, Plainsriverfarm, Plainshillfur
T67 - The Great Wall (goes to 76/150

); Cow, Deer, Crab, Plainsriverfarm, Plainshillfur
T68 - The Great Wall (goes to 134/150

); Cow, Deer, Crab, Plainsriverfarm, Plainshillfur
T69 - T72 Library; Cow, Deer, Crab, Plainshillfur, Tundrafur
Canal City
T55 - Whip Workboat; Crab, Coast
T56 - Granary; Crab, Coast
T57 - Granary; Crab, Clam
T58 - Granary; Crab, Clam, unimproved Clam
T59 - T62 Lighthouse; Crab, Clam, unimproved Clam
T63 - 2-pop Whip Granary; Crab, Clam
T64 - The Great Wall (goes to 82/150
); Crab, Clam
T65 - T66 Lighthouse; Crab, Clam
T67 - T68 Lighthouse; Crab, Clam, unimproved Clam
T69 - 2-pop Whip Lighthouse; Crab, Clam
T70 - The Great Wall (goes to 102/150
); Crab, Clam
T71 - Library; Crab, Clam, unimproved Clam
T72 - 2-pop Whip The Great Wall; Crab, Clam
Profit City
T55 - T59 Granary; Tundraforest
T60 - T61 Granary; Crab
T62 - Granary; Crab, unimproved Stone
T63 - T65 Granary; Crab, Stone
T66 - 1-pop Whip Granary;
HALT GROWTH BUTTON ON Stone
T67 - T68 Dun; Crab
T69 - Dun;
HALT GROWTH BUTTON OFF Crab
T70 - T72 Dun; Crab, Stone
T73 - T78 Oracle; Stone, Tundraforest, Tundraforest
Silver City
T55 - Granary; Clam, Silvermine
T56 - T61 Granary; Clam, Silvermine, Tundrahillfur
T62 - T63 Granary; Clam, Crab, unimproved Crab
T64 - 1-pop Whip Granary; HALT GROWTH BUTTON ON Clam, Crab
T65 - Lighthouse; Clam, Crab
T66 - Lighthouse; HALT GROWTH BUTTON OFF Clam, Crab
T67 - Lighthouse; Clam, Crab, Crab
T68 - T69 Lighthouse; Clam, Crab, Crab, Silvermine
T70 - 2-pop Whip Lighthouse; Clam, Crab
T71 - The Great Wall (goes to 60/150
); Clam, Crab, Crab
T72 - Library; Clam, Crab, Crab, Silvermine
Whale City
T55 - T59 Monument; Clam
T60 - T64 Monument; Clam, Silvermine (T63 could put 6
into Stonehenge, but I like 3
into future Granary more)
T65 - T71 Granary; Clam, Silvermine
T72 - Granary; Clam, Silvermine, Coast
Units
Galley 1 (8N1W of Canal City)
T56 - T57 Sail west to pick up Settler
T58 - T60 Sail towards 4N4E of Science City to drop off Settler
T61 - T65 Sail to 1S1E of wheat to pick up Chariot
T66 - T68 Sail to 2W of Sitting Bull's capital and drop off Chariot to explore
T69 + Sail around Sitting Bull's land looking for AI or good city spots
Galley 2 (Inside Cow City)
T55 - T57 Sail to 3S1E of Cow City
T58 - Pick up Joan Dark and sail to Profit City
T60 - Unload Joan Dark in Profit City
T61 - T63 Move to 1N of Profit City and wait
T64 - Pick up Joan and Phillip and sail north
T65 - Drop off Joan and Phillip at 2S of Cows City
T66 - Move to 2S1W of Cow City and wait
========================
T71 or T72 ***If earlier than T80 Oracle is needed due to early Stonehenge fail

, start moving workers
Otherwise:
T73 - Move to 3S1E of Cow City
T74 - Pick up Worker and sail to Profit City
T75 - Drop off worker 1N1W of Profit City and head back north
T77 - Move to 3S1E of Cow City
T78 - T79 Sail down to Profit City and drop 2nd worker off at 1N1W of Profit City
Warrior 2
T55 - T58 Garrison Cow City
Workboat 5 (Born in Cow City)
T56 - T61 Sail to 1E of Silver City
T62 - Net crab 2E1N of Silver City
Workboat 6 (Born in Canal City)
T56 - Move to 1S1W of Canal City
T57 - Net clam 2S of Canal City
Workboat 7 (Born in Cow City)
T57 - T59 Sail to 3N2E of Profit City
T60 - Net Profit City crabs
Workboat 8 (Born in Cow City)
T61 - T66 Sail to 2S of Silver City
T67 - Net crab 2S of Silver City
Workboat 9 (Born in Cow City)
T64 - T73 Sail to 3W of Whale City
T74 + Explore the great west
Diplomacy
Espionage
on Sitting Bull
Screenshot his city + espionage screen every turn
Screenshot the demo screen every turn
Check every turn for fist icon
T60 - Gift Cow to Sitting Bull
T66 - Sign Open Borders with Sitting Bull for +1
per turn and exploration starting T68
T73 - Gift Rice to Sitting Bull?
Stopping Points
T56 - Northern island has additional seafood or copper
Stonehenge is completed by AI and we get a bunch of 
Meet a new AI
**Edit**
79% Done, feeling sleepy 
Uploading start of T65 + T70 Test Game run
Urk!, T72 is as far as I can go tonight, 


Hmm, now that I look, Library 2-pop whip T73 in Cow City and working the plainsrivertile so much might not be best for the short term sprint to COL+Math 