[BTS] SGOTM 26 - Home Slices

Cowboy can chop the forest complete on T119 into the Wealth build of Whale City I think.
Saves 1 worker turn later, and Parth can be completed 1 turn earlier if needed.
If you want to keep forest around for a few more chances for forest growth because last chop into Parth T127 is ok, that's fine.

If we send just 3 Workers for Marble, it saves a lot of Worker turns.
And marble hooks up T124 instead of T123 I think. :hmm:

Wheat needs a 2nd Worker to finish fort in time.
It has to get up there by T131 I think?
Fort + Road should take 12 worker turns I think.

I need to test yet, but the goal is to save a forest on Parthenon and instead, chop the new forest at Silver-1W
So I need the fastest marble possible.
Rex (after Marble) can help on Wheat which is done T131, perfect timing there (actually 1 spare turn)
Chop what? you ask. 6th missionary?

Hold on. Won't we stabilize at some point with Friendly Tao Peter?
+1 resource, +1 OB, +2 civic, +1 tech (10 techs)

Why are we bothering with all these missionaries?
 
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I didn't know this. Thanks a lot.

The PPP looks good. Fill up cities without religion first.

Question: are we putting 2pop whipped Miss OF into UoS? or a 5th Missionary? or could it be in temple + chop the new forest?
I'd prefer a 5th. Among these options, no 1 is significantly better than others. So pick the preemptive one?
 
I need to test yet, but the goal is to save a forest on Parthenon and instead, chop the new forest at Silver-1W
So I need the fastest marble possible.
Rex (after Marble) can help on Wheat which is done T131, perfect timing there (actually 1 spare turn)
Chop what? you ask. 6th missionary?

Hold on. Won't we stabilize at some point with Friendly Tao Peter?
+1 resource, +1 OB, +2 civic, +1 tech (10 techs)

Why are we bothering with all these missionaries?
Friendly Tao Peter is far away.
T132? for resource to max out
T??? for 10 tech trade.

At least send a 4th missionary to Moscow so Peter can build Confu AP there some day.
 
I'm now thinking NO whip in Silver. That means Size 12 with extra food in bin and happy at size 12 :thumbsup:
Chop #4 missionary (for guaranteed spread to new, atheist city)

This also leaves 1 whales forest, and if we get 1 to grow, we save 1 food from less unhealthy
T??? for 10 tech trade.
keep in mind we only need 4/5 of those things.
 
I'm now thinking NO whip in Silver. That means Size 12 with extra food in bin and happy at size 12 :thumbsup:
Chop #4 missionary (for guaranteed spread to new, atheist city)

This also leaves 1 whales forest, and if we get 1 to grow, we save 1 food from less unhealthy

keep in mind we only need 4/5 of those things.
No we need 5/5.

We are already at +2 civic and it only goes to +3
 
Add check for fist every turn.

1 in a.million.chance.Peter.could pop iron or bronze and start plotting against us.

I'm busy rest of day, good luck WT!
 
Canal @1hpt can do a scout (instead of wealth) from 116-131 for the caravel from Cows which arrives exactly then.
Not quite as good as a missionary, but we can't afford missionary and scout maps the AI just as fast. It's not like we're gonna convert anyone with 1 extra missionary.
Science's missionary goes to Profit's caravel.
I like 2 caravels. We need to map out the AI and see if conquest is viable.
 
PPP final latest updates in green
T115 to T124


Techs
T115-116 - 100% Machinery
T117-120 - 100% Guilds
T121 Aes
T122-124 - 100% Banking
T125 - Literature
T126-127 Music

Workers

Phillip
Joan Dark

115-116 Mine gems
117 - board galley
118 - Unload
119-123 fort/rd marble
124 - board galley

Shepherd
115-116 Mine gems
117 - pRoad outside culture
118 - board galley
119 - Unload
120-123 fort/rd marble
124 - pRoad towards Profit and STOP

Rex
115-116 Mine gems
117 - pRoad outside culture
118 - finish road
119 - board galley
120 - Unload
121-122 fort/rd marble
123 - board galley
124 - unload
125 - help with Wheat

Cowboy
115 move to forest Whales 1N2E
116-118 pChop
119 move to forest Whales-1S
120-123 chop
124 move
125 chop
126 move
127 chop
115 move to forest Silver-1W
116-119 chop into Missionary
120-124 chop Whales 1N2W
125 move to forest
126 chop into Parthenon

Heretic

T115 - Move to forest 4N1E of Science City to chop for Sankore
then Wheat

Cities
Science City

T115 - Sankore; Sheep, Rice, Horse, Wine, x2 Plainsriverfarm, Gem Mine
T116 - (no stone access) Sankore anyway; Sheep, Rice, Horse, Wine, Plainsriverfarm, 2x Gem Mine
T117+...Sankore...
wealth

Cow City

T115 - University; Crab, Cow, Deer, x2 Plainsriverfarm, x2 Coast, Fur
T116 - 4whip University, coast
T117 -122 Trireme, work coast
wb for whale

Canal City
T115 - 5-pop Whip University; x2 Clam, Crab, x4 Coast
T116 - (1 hpt) Research; x2 Clam, Crab, Coast
T120 T132 - Scout (for caravel) 1hpt (compass obsoletes scout)

Clam City
T115+ (1hpt) Research
121 wealth

123 Avoid growth on
124 Avoid growth off


Profit City
T115 - Moai Completes (goes to 254/250:hammers:); Crab, Whale, Stone
T116+ Research/Trireme (work max food)
scout
(We won't complete either of these until right before needed to save on maint)

Silver City
T115 - Research; max food
T116-T118 - Missionary; Deer, x2 Crab, Clam, max food
T119 - Missionary (chop lands)
T120 - Research

Whale City
T115 Dun; x2 Crab, Clam, Horse, x2 Coast
T116 - whip library, remove, whip Dun; x2 Crab, Clam
T117 - Research; x2 Crab, Clam, coast (library delay needed for 129 Parthenon)
T118 - Library; x2 Crab, Clam, Horse, silver
T119 - 122 Research (holding OF); x2 Crab, Clam, all Coast
T123-129 - Parthenon (add horse ? and silver?)

Units
Trireme
T123-132 sail to Canal 3E


Galley in Peter's land
T115-116 move to be in place for emergency miss. transport

Galley 2W of Whale City
T115 - Wait for emergency miss. sitch

Galley south of Sitting Bull
Marble worker transport (we really made this complicated)
T115-117 move to pickup
T117 pickup 2
118 drop 2, pickup 1
119 drop 1, pickup 1
120 drop 1
121-122 sleep
123 pickup 1
124 drop 1, pickup 2

Confucian Missionaries 1 and 2
116 spread Yaro
117 spread Novg

Confucian Missionary 3
T117 - IFF other spreads succeed, or if one succeeds and Tao cities = 3, spread to Yekaterinburg, else board galley

Warrior (Born in Cow City)
117 pillage road outside culture
118 go to MP in cows. Science gets no MP?

Diplomacy
:espionage: split. maintain +5 lead on Peter

Peter
115 Gems gift
115 MC for 50 gold + map
117 Currency for Confu + gold (Friendly)
117 Machinery + map + gold? for Feudalism
122 Guilds+Aes for Philo + Construction + gold + map

SB
116 after whipping Duns, gift Stone + Deer (for gpt)

Give in to any Peter or Sitting Bull demand except:
Gold demand will be discussed with team
Everything else is a Yes including Paper or our map.

Every turn
Check if Confu/Tao spread somewhere
Check for fist
Save and the start and end of each turn
EP spending on Peter so we keep eyes on research

Stopping point
Peter or Sitting Bull demands :gold:, pause and discuss with team the amount
Something unexpected happens

100% Done
 
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Peter’s Iron city is the least valuable to spread confu to because its pop will grow so slowly. If possible, spread elsewhere.
 
Peter’s Iron city is the least valuable to spread confu to because its pop will grow so slowly. If possible, spread elsewhere.
yeah, good thought, but we don't have any options. It will be size 2 max. :pat:

Now I don't have time to chop the missionary in Silver
 
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I can get whales size 10 and parthenon both on T129.
The question is: How bad do we want to try to start the GAge earlier than that? like 127?
I have to keep reminding myself that Bio/Sushi are not as spectacular as usual. So the benefit of getting those and NatPark all 2t sooner does not out-weigh the value of say 6 extra population during the 20t GAge.
I think if everyone can fit more pop under their happy cap and/or fill their food bin, we should push the GAge out, even to 130. After all, it was gonna be 130+ without free Feudal.

Final answer:
chop miss in Silver, no whip, size 12.
2 chop parthenon 129

Tell ya what. I'll play in a couple hours to T117 when we know Friendly is all set, and we know we don't have to whip a missionary.
 
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