I agree about the RBCiv rules--let's keep obeying them.
You have my vote, too.
1225 BC:
Susa builds Immortals - Immortals.
Immortal disperses barb camp to the north, no loss.
Worker roads mine near Arbela.
Worker and immortal move to Tenochtillan to irrigate north.
Immortals, but one guard for workers, move south to Babylonian border.
1200 BC:
Tlatelolco cutural expands, sealing its doom.
1st Immortal kills spear, no loss.
2nd Immortal kills spear taking 2 damage, libearting Tlatelolco and 21 gold. Aztecs destroyed so we don't need a taxmen. Starting worker.
Other Immortals continue to Babylon.
1175 BC:
Persepolis builds Immortals - Immortals.
We get a piece of palace.
Workers irrigate north and south.
Immortals meet at Babylons border.
1150 BC:
Barbarian appears near Teotihuacan.
Immortals enter Babylonian territory.
Lowering research to 50%; Polytheism still in 1 turn.
1125 BC:
Polytheism researched - Monarchy at maximun (-3gpt; 23 turns)
Tenochtillan Worker - Worker.
Immortals kill barb.
1100 BC:
Immortal kills another barb and continues to camp.
Other Immortal replaces him in guarding Teotihuacan.
1st Immortal reaches Babylon (city).
1075 BC:
Antioch finally gets it charriot, now we are unstoppable! I am so drunken with joy I start another one
Starting to connect Tlatelco (and with it incense) to our network.
MM Tenochtitlan to grow in two turns.
Four immortals siege Babylon and will take it next turn.
1050 BC:
Another barb killed, Immortal now next to camp.
Veteran Immotal attack Babylon, takes 2 damage and ... takes it ?!? They had only one lousy regular spear in their capitol (well we only have one warrior, but we are the mighty Xerxes). We get 13 gold, 1 resister, ivory under the city core and see lands end here. I leave 2 Immortals to guard and stop resistance. Rest continues southeast to next city.
1025 BC:
Persepolis builds Immortals - Immortals.
Susa same.
Resistance in Babylon ends. Veteran Immortal stays as guard and elite to heal.
Taking out the barb camp flawlessly, but no promotion.
We move a stack of 6 Immortals next to Ur. It is size 1 with no cultural and has just gotten the palace, so it will take at least another 4 (if not 5) turns to expand. Next to Ur is the border of the Zulu, but Ur blocks the choke point in our path to them.
1000 BC:
Barb Killer finds 2 more dyes behind the camp and probably another lands end.
Hate me or not; I'll take Ur. We want to trade Polytheism to the Zulu soon and kill them. Their capitol is only at lousy size 1.
Veteran Immortal kills vet spear, loosing 2 life.
Elite Immortal kills bowman losing 3 hp, destroys Ur, liberates 42 gold and destroys the Babylonians.
Summary:
We removed the Aztecs and Babylonians.
Monarchy in 16 at 100% at -3gpt.
299 gold in Treasury.
3 worker, 5 slaves
5 warriors, 1 spear, 1 chariot, 16 Immortals (3 of them elite)
4 luxuries (3rd connected soon and fourth under Babylon)
Irrigation is 2/3 to Antioch with a pair of our workers and a Immortal guard they'll get north soon.
Arbela will have barracks in 1.
Persepolis grows to 5 in 1.
Firaxis: 173
Remarks:
Susa is not growing atm.
Save
--
grs