I don't agree. Babylon is on top of ivory and thus connecting it asap means more happiness means higher score. Thus the worker now IMHO is the best. And since Babylon is the at the southwestern edge of the continent, future galleys might arrive here. Thus I would very much prefer to have an immortal, not for MP, but for defense. IMHO the question is: another worker next or a settler. This depends on how many slaves we get from the Zulus.Originally posted by Northern Pike
I agree with Tao that there's a lot we can do with workers in this situation--but also with Pindicator that we don't want to waste many Immortals on garrison duty. In addition to the warrior from Tlatelolco, I'd like to get at least one out of Babylon before that city is hooked up to our road net.
Tlatelolco can do the warrior/worker cycle.
Our northern cities should be able to produce all the immortals we need, since (at least up to now) we have extremely small losses.
At least 2 new settlements are necessary:
1. on the NE dyes to give another workable tile to Pasargadae
2. to access the 2 deers/forests which are just great
Once we are monarchy, I would very very much like to have all northern cities at stable pop 6 with maximum production and commerce. It should also be possible to bring Persepolis and maybe also Susa to 10 shields per turn. Then we can disconnect the iron and produce 2 vet warriors per turn, to be upgraded to immortals. Do this e.g. for 5 turns and we have 10 immortals to squash the Americans and Iroquois. Once we have learned map making, we probably can stop researching and have all the money we need.