Quiz answers 2 leaders, 3 cities (Delphi, Argos & Liverpool), Greece is still alive, but barely.
Alerum We just have very different musical tastes.
Denyd I do like Hiroshima, I like the 1000 Cranes song the best. Alerum, that song would probably make you
110 BC Continued. I dont need to worry about declaring war anytime soon, were already at war with everyone we know.
We have a strong military compared to every one but Babylon (average).
Back to the war. Lose a legion attacking the German sword. Then kill the sword with another vet.
Kill another Bowman with a legion.
G-man checks in. I send the leader towards Viroconium.
Change Hispalis to a cat. The settler/worker factory at Veii is fixed
nice job! We have a worker selected right now and I agree with that plan. We need some improvements everywhere.
Fire a taxman in Pompeii. MM several cities for production v. growth.
IBT We defend against an English archer. The Babs have another stack headed our way.
Veii: worker=>settler
1. 90 BC Move the leader to Viroc. And rush the FP.
A English settler pair has wandered next to our legion/archer in the east. Kill the spear and disband the workers. I hate doing that.
Kill a Bowman with a eLegion. Kill a Russian spear with a eLegion. A Russian horse retreats from our *Legion. Use a spear to kill it.
We have a lot of cash. Since were in despotism, we cant rush anything with it. Since were at war with everyone, we can buy anything with it. I up our science budget to 50% Philosophy due in 3 at +3gpt.
Not having to worry about diplomacy is kind of nice

IBT We defend against a Russian horse. Units march closer.
Viroc.: FP=>Barracks
Babs start Sun-Tzus
2. 70 BC Upgrade a warrior.
Kill a French warrior with a eLegion.
Move two legions onto the hill above Antium to force the Bab stack into the valley.
Start moving on Delphi.
IBT The Babs move into the valley. Germans start Sun-Tzus.
3. 50 BC Kill two Bowmen and promote two vLegions.
Found Lugdunum as our final RCP4 ring city. Start Barracks.
Attack the stack of Bowmen with Trajans Eagles. The regular Bowman on top takes 7hp from the army.
Attack again and a regBowman takes out a eLegion, and doesnt lose a hp! I hate the RNG.
Kill one of the Hoplites defending Delphi and promote our legion to elite.
Kill a Greek archer with a eLegion. We should be due for another leader soon.
Science comes down to 40%. Philo due next. Lux down 10%.
IBT No attacks, but several incursions. Monarchy is next, science to 70% with +1gpt budget, due in 15.
Rome: leg=>leg
4. 30 BC Upgrade another Legion.
@Delphi An eLegion loses 3hp but razes the city.
We march on Corinth and Oxford.
We lose a vLegion killing two Bowman.
IBT A legion defeats first an English archer and a French sword, before losing to another French sword.
5. 10 BC Upgrade another warrior.
@ Oxford we kill a spear.
I lost the last five turns in my log when my machine locked up, so here is a brief recap. The city of Argos was razed and this happy event occurred
The leader is almost home. The Germans and the Babylonians have had an obsession about Lugdunum. On the last turn I killed off two bowmen. Youll notice a line of Germans in the mountains. They are heading towards Lugdunum or maybe our FP city.
The city of Liverpool NW of Antium was razed. Although we eventually lost the legion who got it done, he took out two English archers and a Russian spear before falling to an English horse.
Most of the Axis powers have started working on Sun-Tzu. I wouldnt plan on getting any wonders. I would just keep building armies with the leaders.
We have two units in position to assault Oxford next turn. I dont know if we want to start expanding in that direction or back fill around our FP. There is some incense around where Athens was. The AI have started moving into that vacuum. The Russians and French are in the area. Oh I see the Russians have a city.
The Americans have finally started to show up. We are strong compared to every one but Babylon and were average with them.
There is a settler to the south. The tile one SE of the horses, which he stands on, is RCP7.
The settler factory is just about running as good as it is going to get, cycling between 4 and 6. between 3 and 5 you dont get enough shields. We may want to settle the area north of the river in the Oxford-Liverpool area, although backfilling the Greek area is probably more important. We might want to plan out a dot map for that area. Around the FP.
We now have two cities building Legions, and Pompeii will start after its warrior is built. I have two cities building cats, Pisae and Hispalis. Please keep building cats somewhere because they will become very important in reducing the defense in cities with pikes.
Ravenna will be hooked up to our happiness network and will be able to build legions as well, although we might want to build horses there.
Lugdunum has the potential to be a worker factory once the lands are improved.
Move the leader first so that you can have more chance of getting more leaders. I would let Antium complete the HE, by the time you got the leader there, the build would only have two turns left.
City management We need more improvements in our core. Rome can probably produce 15 spt if we get the hills mined. Pompeii and Cumae should be able to hit 10 spt. Eventually well want to chop the forests over by Pisae and Hispalis to get more growth.
Here is a sitrep:
Save:
http://gotm.civfanatics.net/saves/sgotm3/bugsy_SG003_AD0090_01.SAV

Go get em Denyd!
