SGOTM3 Rome - Team Smackster

smackster said:
Can you get a GPT deal with England for anything, swing the slider all the way. As we declare war with them next turn. If you are going to break your rep, break it well.
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I guess i am the one who is spamming our forum, but it looks like i never have all the ideas at the same time but rather in tiny pieces. (Khhmmm... i wonder if it says anything about the size of my brain :lol: ).
But anyways, may be it makes sense to keep gpt deal with americans until someone researches currency or construction and then that turn turn the science slider and even lux slider all the way down, make gpt deal get a tech and then trush our rep right away...
i don't think it will take that many turns for AIs to get new tech.
 
dmanakho said:
But anyways, may be it makes sense to keep gpt deal with americans until someone researches currency or construction and then that turn turn the science slider and even lux slider all the way down, make gpt deal get a tech and then trush our rep right away...
i don't think it will take that many turns for AIs to get new tech.
In a recent GOTM, I got Gunpowder for 38GPT, from Greece, then declared war.
With a perfect rep that we have now, in Monarchy, in a GA, we'll be able to generate that amount of gold, and maybe get an MA tech for it.

I think we should wait for Monarchy and our GA, and then break our rep with the best deals we can get. Look for the 30+ per turn as the decider.
 
OK, I rebooted my PC and started the game. Did some MMing before hitting return. The huge surplus from Antiums Settler build snowballed all over the place. But I eventually hit return and checked f4. Every "friendly" tribe will sell us WM for Wm+8gpt+79gold(all we have). They have probably sold it between themselves so I doubt we can get our gold in return from reselling the WM.

Maybe we should wait until another tribe researches anything new before thrashing our Rep as suggested? Otoh, a map would cost us 79 gold (max, minus anything we gain from reselling it) if bought from England/America.

I will wait for comments before restarting the game.

Edit: Smackster, I agree with your idea above. And Dmanakho expresses a similar opinion so will continue wo. trading now.
 
I think world map is not good enough option for rep trashing, after all we already know our neigbours.
But i wouldn't wait until any of MA techs either, it's too long to wait..
I would trash reputation as soon as construction/currency discovered.
in best case scenarion we should be able buy one, trade the second for the 1st one, advance into MA and then get our rep down the drain.
 
How about setting a "GPT rep trash goal", to make it worth while trashing, have at least +25GPT in deals that we break, and can only declare war with one civ out of sequence (as long as its not France, as they are our neighbour), but no problem declaring on the next victim a little early (less than 6 turns). So if you can get Construction (or whatever) for 25GPT, then trash away, otherwise wait until MA.

Smackster
 
I wonder if we had a wealthy AI and asked for a loan of money in exchange of GPT and then declared a war right away... I wonder how much pissed off that AI would be... I reckon that was an old exploit fixed long time ago... but just a thought of getting money out of Abry or Kathy in such an evil way make me feel good
 
dmanakho said:
I wonder if we had a wealthy AI and asked for a loan of money in exchange of GPT and then declared a war right away... I wonder how much pissed off that AI would be... I reckon that was an old exploit fixed long time ago... but just a thought of getting money out of Abry or Kathy in such an evil way make me feel good
You can't get anymore pissed off than furious and rep broken, and we will be there anyway soon with everyone. Its really not an exploit as you can only do it once, and then your rep is trashed.

But we can't offer GPT in this variant so can't do it.

In fact even getting the right GPT deal for a tech might be hard as we can't offer just GPT, we can only ask for their tech. The AI will always take our gold and then the rest for GPT, only if you have no gold will they give it for just GPT. So we may need to spend our money (on something useful) to get the best deal, I would say that is too risky as we can't barter in this varient. Just take what we can when its time.
 
Hi guys, I am having trouble uploading the savefile. I have had serious PC trouble all evening so it might be connected to my earlier problems. However a small pic. to wet your appetite:

Sorry, could not get into the upload file area either. Will reboot and try again... :nuke:

Edit: Have rebooted but neither the gotm upload nor the upload file service is working for me. Will wait until tomorrow morning to try again.

My turn log:

Turn log

0 - 750BC preturn
MMing in several cities to optimize shield usage.

IBT: Hoplite and Archer moves out of Termopylae. Three Babylonian Arches show up N Neapolis.

1 - 730BC
Neapolis: Barracks -> Horseman
Ravenna: Horseman -> Horseman
Antium: Settler -> Settler
Cumae: Horseman -> Horseman
Viroconium: Barracks -> Spearman
Lugdunum: Barracks -> Horseman

Attacked Greek Hoplite with 1 vet. Horseman. Retreated, Hoplite lost 1 hp. Elite Horseman attacked Hoplite and killed it but no MGL. DoW England Score: 283

IBT: Our Warrior in Bab territory attacked by Bab. Archer, survives with 2hp left. English Settler appears near Neopolis

2 - 710BC
Veii: Horseman -> Settler
Pompeii: Horseman -> Horseman
Hispalis: Barracks -> Worker

Attack Greek Archer w. Horse -> Red lined Horse. Attack again w. Elite Horse, Archer killed. Attack Bab. Archer w. Horseman -> Horseman lost 1 hp. Score: 288

IBT: Greek Archer moves out of Termopylae. English land Settler S. Viroconium. France DoW, allied w. England. America establish an Embassy with us.

3 - 690BC
Attack Greek Archer w. Elite Horseman, -> Horseman 2HP left. Attack 2 Bab Archers near Neapolis w. two Horsemen, One hm redlined the other 1 hp loss. Both Babs killed.

INT: Nada

4 - 670BC
Byzantium founded, Worker started.

A Babylonian Archer and one spearman killed by two Horsemen, one redlined the other w.2 hp left.

Monarchy in 18 turns.

5 – 650BC
Veii: Settler -> Horseman
Antium: Settler -> Settler
Pisae: Horseman -> Horseman

Horseman kill French Archer. Archer dies but redlines the Greek Hoplite. Attack Hoplite w. Horseman, Horseman promoted to Elite. Two Horsemen attack two Greek Horsemen and kills both.

Monarchy in 16 turns. Score: 304

IBT: French Swordsman and Archer appear. As do a German Spearman.

6 - 630BC
Ravenna: Horseman -> Horseman

Retreating wounded units.

IBT: Both Germany and Greece wishes to speak to us.

7 – 610BC
Pompeii: Horseman -> Horseman

IBT: Nada

8 - 590BC
Veii: Horseman -> Horseman
Lutetia: Worker -> Barracks
Hispalis: Worker -> Horseman

Brundisium founded, Barracks started. Attack Greek Archer w. Horseman, retreats redlined. Attack w. Archer, Kill Greek Archer.

IBT: Nada

9 – 570BC
Cumae: Horseman -> Horseman

6 Horsemen, 2 Spearmen and Elite* Archer attack Termopylae. Archer killed. Third horseman attacking is an Elite when he kills the last (two at start) Hoplite a Leader appears. A Settler is in position to found Syracuse and I rush Great Library there.

Two more attacks this turn vs. two British Horsemen. Both killed but one of our Horsemen an elite w. 3hp’s end up next to previously unspotted enemies, a British Warrior and a French Archer.

IBT: The Elite Horseman survived the first attack by retreating but died at the hands of the French Archer. Pompeii in unrest. I might have lost my concentration for a moment. I will blame it on the leader that appeared.

10 – 550BC

Monarchy in 10 turns. Score: 332

Settler en route to Grassland SW of hills w. Horseman and Worker and E of Cow. The Greek border E of Syracuse suggests it is Athens border as it has apparently expanded twice.

A bit late now 2AM so going to bed after a long evening with PC trouble. I came to 650BC when the PC just froze. Tried to reboot and start game from auto save but couldn’t get it working again. Finally called in a friend you “remote assisted” me and got it working again almost 5 hours later. Sometimes I just hate computers…  The Leader appearing in 570BC did lift my spirit somewhat…
 
Well, this has really been a most annoying evening. Both my own PC acting up and now the forum...

OTOH, my turns were somewhat successful. We have the great library. Termopylae is no more..
 
Wotan said:
Well, this has really been a most annoying evening. Both my own PC acting up and now the forum...

OTOH, my turns were somewhat successful. We have the great library. Termopylae is no more..

:eek: :eek: :eek: :eek:

I've looked at the bulging eyes for a while now, but I can still see that Great Library, maybe a bit of luck, but we made the elite attacks and got the leaders. Wow, who needs research now, we can build cash, wait for the techs, play tech broker as we get them and get everyone else's cash. Then again, there aren't very many everyone else's left of course :)

Embassy with America, next thing to do is MA's with America against the world, especially France/England as they are the nearest.

Guess I'd better wait to look at the map.

smackster
 
Hurrayyy!!! We have great library, now we can put science to 0 and keep it there for a long time... cash cash cash... i love cash...
well, on the negative side we are at war with all our neigbors and it will be tough to defend for another 19 turns plus anarchy with just horses, but if we manage some how to do it.... :devil2:

Good turns Wotan, you did impossible. You know what, i think you should buy lottery tickets more often.... GL today, couple of million $$$ tomorrow...
 
I am awake again. The sgotm upload still not working, I have dl'ed the save and it is here:

save

and a map: Location for Settler in transit is indicated. Also indicated are all remaining RCP3/6 locations. The two dots next to each other in fog is intended to show potential locations if fog reveals useable terrain.

Smackster-sgotm3-550BC21.JPG


a the little pic I intended as a teaser:

Smackster-gotm3-550BC1.JPG


@dmanakho: The impossible part was getting past 650BC, for a while there I actually thought the auto save was "dead" and that I would have to go back but with the help of a friend I got it up and running again. :)
 
Awesome work on the leaderfarming :) Let's get monarchy before turning off research though, as it can take a lil while before the AIs research it.

There's even more need to go exploring now :)

If we're lucky enough to get another leader, I'd say use in on lighthouse if still available. GOTMs usually have atleast 2 continents, so it should be helpful.

Also, you're missing one RCP3 spot from the map, where settler is standing. That one is probably too crowded though. Looks like we'll need to start planning a new ring at 9 or 10.
 
@Tarkeel: Getting one leader during my turns was something I more or less took foir granted. I had 20+ elite attacks registered. The annoying thing was that it took so long. ;) JK, very happy he eventually turned up.

And, yes of course I missed the spot the settler is currently in... and I agree with you it is a bit crowded as is the easternmost spot (maybe)

I agree we should continue researching Monarchy since the AI might be a while before getting it.
 
I just loaded it up, and I note from the turn log that America established an embassy with us, this means we can get an MA with them. Turn the slider right up, and you can get them to fight both England and Germany. England look close to them, not sure where Germany is, they will not fight both England and France.

I think it will really help us to get the AI fighting each other. Of course we would need to declare on America to get our GPT back, but I think its worth it. Actually, might be worth keeping this for one turn, gives America a chance to get more allies, as they would use our GPT. Maybe just one turn, then declare war.

We'll get all the techs we need now from the GL.

Full steam ahead for Monarchy. We might want to consider the government switch hack, where you get two chances to see how many turns of anarchy you get. It is allowed in GOTM. When we research it just hit "big picture" and F1, and revolt, note how many turns, if its 6 or 7, then exit that screen and you get a chance to do it again. If 4-5 leave it as is.

smackster (going to bed now)
 
I think ainwood said that the 2 chances on anarachy is ok in gotm, but will see if I can find the thread.

Re our score curve, I think it's the combined effect of 3 very powerful factors: RCP allows us the unit base to do expansion even when locked in multiple wars, the settler factory allows us to grab much land and is then multiplied by the pyramids. All in all each of these would alone give us a big upswing in score, but combined they are very mighty.

I think I would combine the 2 RCP3 spots W and NW in the spot just between them, as it's on a river and it's pretty cramped there. On second thoughts though, neither of these spots will get very large, so cramped might be just as well (and river probably not needed).

Oh, and if I haven't said it enough already: Explore, explore, explore! Warfare is all about logistics and recon, and right now we have nothing to lose by more contacts and we need to know the surrounding terrain.
 
I will probably go against the rest of the team...
but may be we should just stop science at this point...
Here are my arguments to do this, and i will play my own devil advocate and have some arguments against it as well.
Game shows how good AIs at researching techs.. They even researched library, something that AI rarely does...
It's been 12 turns since i sold Polytheism to each and every AI. AIs value Monarchy a lot so i believe at least some of them have been researching monarchy and if i am correct they should have it at any time now. Saying that why waist money, but rather wait for Great library to give us free monarchy. It will happen way before 18 turns we need to research monarchy ourselves...
On a contrary, and again if i am correct and we get monarchy at any point now we can keep researching full speed and we won't loose much money anyways....
Another point, if we do get monarchy soon, before we revolt I'd like to have few extra horsemen to keep us going through anarchy ages, so if we think we don't have enough, lets wait few turns for them to build and then revolt.
 
It is 10 turns to Monarchy right now. I think its a close call, but would probably keep researching it for now, just to make it predictable when we get it. Certainly would shut research down after that.

With the start we've had, getting both Pyramids and GL, we are setup to win this game (I mean relative to the other teams) so lets keep the pressure on. I would imagine most other teams are having despot GA's so a Monarchy GA will give us another boost.
 
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