I played last night, but I'm having uploading problems. I'll be able to try again after lunch. In the mean time, here is my turn log.
Turn 0, 350 AD: MM Moscow for cash, Nanking for food. Rushed courthouse in Beijing. Switched from spearman to barracks in a few places.
IBT: Zulu galley shows up next to undefended Linkoping, then they offer peace. We can get Ngome, Swazi, Intombe, and 20 g. I stew for a while, then decide to accept. Ngome is the 1 tile island and is size 2 already; it will be harder to get later. If units unload from the galley, it will take forever to get rid of them as we have no nearby units. Later I regret this decision.
360 AD: Switch Nanking to library - we need the cultural expansion to get the sheep and to give both it and Beijing tiles to work. Beijing starts FP. Moscow starts MDI. I sell some maps and move toward the Mongols. I start the workers near Moscow on a road toward Murcia.
IBT Zulus kick our units out. I had hoped the eastern ones would go toward the Mongols, but they didn't.
370 AD: Nothing much, continue moving.
380 AD: Regular Iroquois galley approaches Moscow. I decide to attack it, our galley dies without scratching it.
IBT Zulus kick us out again. I wasn't thinking about having no embassy, so no possible ROP.
390 AD: Embassy and ROP with Zulu. I should have done this as soon as I decided to make peace. They paid almost as much for the ROP as I paid for the embassy. Rush library in Nanking.
IBT Iroquois warrior unloads near Moscow.
400 AD: Elite horse kills Iroquois warrior.
410 AD: Realize that those yellowish guys trooping along in Zulu territory aren't Zulu. Declare on Mongols, kill sword and take 2 workers. Declare on Vikings as the 20 turns are up.
IBT Mongols kill MDI.
420 AD: Elite horse kills Viking archer.
IBT: Arabs demand feudalism, I refuse, they declare war.
430 AD: Horse army kills Mongol sword and spear, taking 4 workers.
IBT: Mongols lose 2 swords attacking army, kill 1 MDI
440: Nothing much, just moving.
450 AD: Nothing much, just moving.
There are 4 attackers by Stockholm, but a galley left it a while back. Capturing Stockholm may not eliminate the Vikings. The road to Murcia is nearly complete and there are several attackers almost in place. Many units are approaching the Mongols, who appear to have no horses, as I've only seen swordsmen. The FP is due in 16 turns.
I did basically nothing with the galleys, as the troops Moscow built are headed to Murcia.
Several of the AI now have feudalism. We've been doing Monotheism at minimum; when we switch to Chivalry I think we need to up our research rate. We can set aside some cash for upgrading our horses.
Our horse army has been really nice.
Turn 0, 350 AD: MM Moscow for cash, Nanking for food. Rushed courthouse in Beijing. Switched from spearman to barracks in a few places.
IBT: Zulu galley shows up next to undefended Linkoping, then they offer peace. We can get Ngome, Swazi, Intombe, and 20 g. I stew for a while, then decide to accept. Ngome is the 1 tile island and is size 2 already; it will be harder to get later. If units unload from the galley, it will take forever to get rid of them as we have no nearby units. Later I regret this decision.
360 AD: Switch Nanking to library - we need the cultural expansion to get the sheep and to give both it and Beijing tiles to work. Beijing starts FP. Moscow starts MDI. I sell some maps and move toward the Mongols. I start the workers near Moscow on a road toward Murcia.
IBT Zulus kick our units out. I had hoped the eastern ones would go toward the Mongols, but they didn't.
370 AD: Nothing much, continue moving.
380 AD: Regular Iroquois galley approaches Moscow. I decide to attack it, our galley dies without scratching it.

IBT Zulus kick us out again. I wasn't thinking about having no embassy, so no possible ROP.
390 AD: Embassy and ROP with Zulu. I should have done this as soon as I decided to make peace. They paid almost as much for the ROP as I paid for the embassy. Rush library in Nanking.
IBT Iroquois warrior unloads near Moscow.
400 AD: Elite horse kills Iroquois warrior.
410 AD: Realize that those yellowish guys trooping along in Zulu territory aren't Zulu. Declare on Mongols, kill sword and take 2 workers. Declare on Vikings as the 20 turns are up.
IBT Mongols kill MDI.
420 AD: Elite horse kills Viking archer.
IBT: Arabs demand feudalism, I refuse, they declare war.
430 AD: Horse army kills Mongol sword and spear, taking 4 workers.
IBT: Mongols lose 2 swords attacking army, kill 1 MDI
440: Nothing much, just moving.
450 AD: Nothing much, just moving.
There are 4 attackers by Stockholm, but a galley left it a while back. Capturing Stockholm may not eliminate the Vikings. The road to Murcia is nearly complete and there are several attackers almost in place. Many units are approaching the Mongols, who appear to have no horses, as I've only seen swordsmen. The FP is due in 16 turns.
I did basically nothing with the galleys, as the troops Moscow built are headed to Murcia.
Several of the AI now have feudalism. We've been doing Monotheism at minimum; when we switch to Chivalry I think we need to up our research rate. We can set aside some cash for upgrading our horses.
Our horse army has been really nice.