Ok heres the
>>>>SAVE<<<<
Turn log:
350AD Turn 0
Send settler and MI to ruins of Jap city on coast.
MM entremot to grow faster but still make knight next turn. MM a couple more cities to max growth but keep prod the same.
Examine all advisors, after Japan and China we should think about cutting the babs down to size. They are cultural leaders.
Take out the 2 redlined spears hoping for a promotion but nevermind.
340AD Turn 1
knight built in Entremot. -> knight
Watch the chinese move around. Kaifeng is now at pop1 (rushed something??)
Temple built in "city on former Jap lands" -> knight in 60t (but will grow fast so should come down)
Send knights to gather near Kaifeng.
Army in position next to Fukushima, it'll be gone next turn (prob autorazed)
Calculated we're doing 52 cpt at the moment. At current values we'll reach 100k in 1825 turns! eep! Still our culture graph is way steeper than all the other teams.
370AD Turn 2
Isca founded ->temple in 30t
Attack and autoraze Fukushima. No damage, no promo.
380AD Turn 3
Send galley to Rich to pick up settler due in 3t
Take out a couple of Jap stragglers and send knights to outskirts of Kaifeng (now have 4 there)
Capture Nara -> temple. Send liberated Jap worker to connect city so we have furs.
Indian settler/spear is looking greedily at former Japanese lands
Decide to build embassy with Babs for future *diplomatic* relations. Costs 122 gold. Prod=18spt. Knights templar in 4t. 7 muskets. Zero growth, size 12 metro.
Something wierd, looks like the Babs only have 3 cities???
Workers complete tasks and are sent to build new roads (esp to 2nd spices for trading ops)
Check avail trades, no deals possible at the moment. We don't seem to have many friends [evil]
390AD Turn 4
Upgrade curragh to galley
Vet GS attacks redlined Jap (reg) spear and loses. WTH???
Send army and cats towards homeland so they can whoop some chinese ass!
400AD
Oops forgot to take notes. Nothing much happened.
410AD
Troops kicked out of india (next to former Jap horses) Send workers back to complete trade route for furs.
420AD Turn 7
Babylon completes Knights Templar
Ferry some slaves back to homeland
Workers complete indian furs road
Decide to DOW on Chinese after checking for units in ther territory etc
Vet knight attacks vet archer. Win, lose 1hp. Promoted to elite.
Capture 2 chinese workers and kill a couple of warriors/archers around Kaifeng.
IBT
Iroquois declare war on Vikings
India demands we move our workers. Ok cos they've built the road!
430AD Turn 8
Take out 3 spears in Kaifeng, no losses but one knight is redlined.
Knock lux tax down to zero as now have new lux. Keep an eye on Alesia as it will riot when it grows.
Now making +7gpt instead of -7gpt.
440AD Turn 9
Chinese counter attack begins but they're not in range yet. Looks like Horsemen not riders!
Catapults do well against Osaka, soften it nicely and we take it with no casualties.
Vet knight attacks reg Chinese spear, promoted to elite -2hp.
Couple more promos with no casualties and there's only a reg archer left. Only unit that hasn't attacked is a redlined Knight. Decide the risk is worth it and actually take Kaifeng.
6 workers added to the ranks!
IBT
Babs start Sistine Chapel
Lose 2 workers to chinese
450AD Turn 10
Misclick and separate army from cats. oops.

hopefully Japan won't be able to take out the 2 MI guarding them.
Ferry a couple more workers about.
There's a settler in a harbour town on old Japanese lands ready to fill in any gaps.
Osaka is still in resistance, but I'm starving it down.
Forgot that "go-to" orders shouldn't be done on last turn. There's 2 knights heading for northern border towns and a galley ferrying workers across the amazon.
No more militrary victories or losses this turn. Hopefully next player will be able to remove the oriental nuisances!
Gunpowder in 1 turn at 10% (+115gpt) 6 turns with single scientist.
Summary
We have largest land area and population, Babs are nearest rivals.
Our overall culture is fast approaching babs, now at ~157cpt. (100 more than when I started my turns! Go to love the age doubling thing!)
Score=1267
France=1348 and babs=1338. (Japan=1087)
I think we gained 3 cities and razed one during these turns. Army is all powerful!