Everything looks good to go - our little empire is really shaping up!
1 - 975bc: Great Library builds the Great Library

begins temple
South Beach founded - begins warrior (switching to catapult next turn)
SB is going to be producing just 1 shield for a while, workers would be sloppy (not to mention Uskudar is handling them nicely) and a barracks would take forever so I opted for the 20-turn catapult
South warrior finds end of peninsula and spots Persian border to south
Switch Cowtown North to granary - it looks like it should produce 5 shields at pop 5 with a little more terrain work
ibt - The Great Library gets to work: Mysticism, Mathematics, Map Making, Horseback Riding and Polytheism
2 - 950bc: Uskudar builds worker - worker
Switch Antalya from horse to spear to minimize waste
Switch Bursa from temple to galley
Switch AI Bait from barracks to catapult
mm Great Library bg to Aydin since GL doesn't need the 13th shield
Move new worker to mine near Uskudar - it "should" choose a mined hill on pop growth thus enabling the 2-turn worker
No sign of Zulu galley to the south so they may be exploring Persia
mm Sogut bg to Izmit
3 - 925bc: Sogut builds barracks - swordsman
mm Great Library to cut 1 turn off temple build after the chop
ibt - Our first enemy invasion! Arabs land 1 archer next to Antalya - we will probably need spears to make the bait town work
4 - 900bc: Swordsman kills archer taking 2hp damage and Sabre joins Renata on the killboard!

mm Sogut from forest to oysters after growth
none of the known AI have Lit yet and Arabs still lack Math
Arabs at 4 towns, India has 7 and Zulus have 6 - not exactly powerhouses
5 - 875bc: Great Library builds temple - catapult
Uskudar builds worker - worker
Antalya builds spearman - spearman
Zulus have 2 galleys heading south
Drop lux to 20%, gaining 6gpt
Sogut can build 1 Warrior/turn and we are bringing in 41gpt so I pillage iron to take advantage
6 - 850bc: Sogut builds swordsman - warrior
We can now buy contact with Vikings and America from all known civs and we will be getting Philosophy next turn
We have no contact with these civs yet (or Persia for that matter) so still no new wars
ibt - Great Library gives us Philosophy
7 - 825bc: Sogut builds warrior - warrior
Great Library builds catapult - forbidden palace (17t after mm)
Izmit builds library - settler
Upgrade chariot to horse in Sogut
8 - 800bc: Sogut builds warrior - warrior
Aydin builds horseman - warrior
Bursa builds galley - galley
Upgrade chariot to horseman in Aydin
India gains Code of Laws and Construction
ibt - India lands 2 warriors outside Izmit
9 - 775bc: Sogut builds warrior - swordsman (switching back to warrior after pillaged iron again)
Uskudar builds worker - worker
Antalya builds spearman - spearman
3 warriors upgraded to swords in Sogut
Iron pillaged
Swordsman kills India warrior, losing 1hp and promoting to elite
Swordsman kills 2nd warrior, losing 2 hps
Twice now the invasions have messed with production timing

mm Izmit and Great Library to get settler out in 2 turns with only 2 food waste
It costs 1 turn off forbidden palace, but we may get that back after the settler build - haven't done the math
ibt - Code of Laws given by Great Library
10 - 750bc: Sogut builds warrior - warrior
Notes - Izmit finishes it's settler next turn and the olives can then be returned to Great Library - we can still get that fp turn back, hopefully that remains the case next turn.
Our attack force in Sogut is up to 4 swords, 1 warrior, 2 horsemen and 1 catapult.
Antalya is building spears to garrison our towns - hopefully they will start targeting our bait town but so far that hasn't been the case as both attacks have targetted towns garrisoned with a sword.
Izmit can start military next, we need more cats, spears and probably a few more horses. Izmit has a barracks - do we want to build cats there anyway?
The galley built by Bursa is still there. Mongols have had several vet galleys in the area and I was waiting for a safer moment to move. We may need to use Sogut to build a few galleys if getting out of Bursa becomes a problem. In 5 turns Sogut should be able to build 2-turn galleys should we need to. I'm not sure how long we want to upgrade warriors, we are probably ok for a little while yet but our gold will start to dwindle as our forces grow.
Uskudar "should" become a 2-turn worker farm once we get them working an irrigated fp again.
Once Cowtown North grows to pop 5 I think we can get 5 shields there and get some more settlers built to boost our allowed units total.
We still do not have contact with the other AIs. We are strong compared to the 3 AIs we know

The others still don't have horses and India is still the only civ with iron. India and Zulus have 7 towns, while Arabia is the runt with just 4. We shouldn't have any problems taking these three on.
One of the Indian galleys to the north dropped off the warriors, the other may be another attack. I'm not sure what the Zulu galleys are up to as they have been wandering around in that straight to the east. The Arabs have been MIA since their feeble attack.
I've had the two swords in the south patrolling the jungle in case someone decided to land - still no sign of Persian units - a good thing in my opinion as the south is far less protected then the north right now.
What should be done with the extra reg warriors pulling mp duty? If we place a spear in most of the towns we'll have a surplus of mps that are eating up support costs? Maybe 1 shield adjustments for mm purposes? Maybe swap a few with the patrols in the south? They wouldn't help with an immediate counterattack but they could provide an alert for a real attack force to get moving.
Killboard:
Sabre - 3
Renata - 1
Roster:
Furiey (up next)
Tone
Keath
Renata
tao
Sabre (just played)
The save
(edited for readability)