FWIW, the Jason system gives 480 AD and 560 AD as the domination "best dates" for Classic and C3C respectively on this map with standard rules. The eight turn difference is down to the difference in industrious trait between the two versions.
WackenOpenAir said:They win their contest, we win our contest.
Better just read their thread carefully and see if there is anything we can learn from them.
3: Vanilla/ptw deity is between c3c deity and demigod, but closest to deity.. main reason it is ranked along with c3c demigod in hof is the score multiplier.Offa said:3 vanilla deity AI weaker than C3C deity AI (I am just surmising this from the HOF ranking vanilla deity with C3C demigod)
4 cheaper upgrades
5 ? earlier trading and maps (could be good or bad)
The fact Tao they were able to start conquering earlier meant they never met muskets, and that had a big knock-on effect on their speed to domination. Renata also made a neat end-run on the tail of the spiral, where defences were even lighter, so they didn't have to defeat the main Viking cities to reach domination.Offa said:I think this would indeed be a good idea, as they swept through the opposition appreciably faster.
Jason dates are computed automatically from difficulty, map size, player civ traits, and the technology (or Lighthouse) required to reach the rest of the world. There's no play testing input.@ AlanH, is the Jason date automatically generated now, or is it the result of playtesting? I had forgotten about the stronger industrial workers in PTW, but this probably wasn't a big factor, apart perhaps from roading captured lands.
Too right! We wuz robbedOne thing not relevant to our game as much as for the vanilla/PTW guys is that two of the advantages for vanilla (second core and wonder triggered GA) depend largely on leaders, so Xteam would have been held back quite a lot.
dmanakho said:AFAIK, G-Man also favors C3C version of the game, so presumably that is what we are going to play i guess.