TimBentley
Deity
Yes, BG means bonus grassland. Don't feel bad if you don't understand me (sometimes I have the feeling that what I say is difficult to understand).
As for the first two questions, they were explaining how to best manage the cities to produce settlers efficiently (although pindicator's forest-chopping idea sounds better). The essential thing I was noting was the proper food excess to have.
I'll only expand on my first statement you quoted. The city when building the settler would start at size 4 with 5 food in the box, so here would be the production chart:
turn | food | pop | shields
0 | 5 | 4 | 0
1 | 0 | 5 | 6 (first turn had excess of 5 food per turn, got 6 shields counting the forest the new citizen worked)
2 | 2 | 5 | 14 (an excess of 2 food per turn, 8 shields per turn)
3 | 4 | 5 | 22
4 | 6 | 5 | 30
A good city location might be NW of the closest dyes or E-SE of them.
As for the first two questions, they were explaining how to best manage the cities to produce settlers efficiently (although pindicator's forest-chopping idea sounds better). The essential thing I was noting was the proper food excess to have.
I'll only expand on my first statement you quoted. The city when building the settler would start at size 4 with 5 food in the box, so here would be the production chart:
turn | food | pop | shields
0 | 5 | 4 | 0
1 | 0 | 5 | 6 (first turn had excess of 5 food per turn, got 6 shields counting the forest the new citizen worked)
2 | 2 | 5 | 14 (an excess of 2 food per turn, 8 shields per turn)
3 | 4 | 5 | 22
4 | 6 | 5 | 30
Olivet Nazarene University; it's about an hour south of Chicago.pindicator said:What school do you march for? I just got suckered back to do the alumni band at Oregon State. Well, it's free admission for a few games, so it wasn't too hard a decision![]()
I agree.If we can find a BG underneath one of those forests, we can get a 4-turn settler factory going at pop 5-6. In fact, I think what we could do if for three circuits run a 4 turn settler-factory at pop 4-5 and time a worker chop to pick up 10 shields. If we find a BG, we can talk about changing the factory structure. This only applies to the forests east of DC; the one south is on a plains tile.
You mean New York. I only mention this because it confused me for a minute.When the worker on the forest tile finishes roading, i would chop and then mine for a shield boost for DC. It currently isn't working the forest, so now is the best time. In fact, by stopping him now you can save an additional turn on the whole process (4 turns left to road + 4 turns to chop vs. 1 turn interrupted + 4 turns to chop + 2 turns to road).
A good city location might be NW of the closest dyes or E-SE of them.