T7:
Yes, I think Charlies peak inside his culture fogbusts all tiles except the one SW of the Banana.
I would gamble on it being cool, while scouting abit further west with the scout.
If you have time, it can be nice to jump up that hill to gain visibility of Charlys city, that way you can do espionage on it, and see if he is building a wonder... or gain intell on what turn he builds a monument, so you know when his borders will pop.
I would leave it to a warrior to scout west of the lake, in the forest/jungle.
City spot 1W of the silk? Might be awkward to push borders with Charly... he is nice to get to pleased as he doesn't plot then. But if we get border tension thats harder.
But alternatives seem to be lacking.
In a pinch, a second city could be laid down 1S of the wine, and those cities would both live a bleak existance working cottages and taking turns borrowing the floodplain-farm to grow.
I would want to postpone fishing, after mining I suggest either TW (to get to city#2 spot faster and connect) or BW to have some hope to grab some spots.
2 warriors and growth to pop3 should be roughly synced here.
After gems... perhaps worker should waste turns to go directly to ivory?
Farming the grassland 1E of gems is also an option if going BW, Spi means no turn lost to revolt, and even w/o granary a farm is about as good as a mine/camp. Doing a 2pop whip of the settler might work out.
But have to wait and see how research/workerturns/growth syncs up first.
Yes, I think Charlies peak inside his culture fogbusts all tiles except the one SW of the Banana.
I would gamble on it being cool, while scouting abit further west with the scout.
If you have time, it can be nice to jump up that hill to gain visibility of Charlys city, that way you can do espionage on it, and see if he is building a wonder... or gain intell on what turn he builds a monument, so you know when his borders will pop.
I would leave it to a warrior to scout west of the lake, in the forest/jungle.
City spot 1W of the silk? Might be awkward to push borders with Charly... he is nice to get to pleased as he doesn't plot then. But if we get border tension thats harder.
But alternatives seem to be lacking.
In a pinch, a second city could be laid down 1S of the wine, and those cities would both live a bleak existance working cottages and taking turns borrowing the floodplain-farm to grow.
I would want to postpone fishing, after mining I suggest either TW (to get to city#2 spot faster and connect) or BW to have some hope to grab some spots.
2 warriors and growth to pop3 should be roughly synced here.
After gems... perhaps worker should waste turns to go directly to ivory?
Farming the grassland 1E of gems is also an option if going BW, Spi means no turn lost to revolt, and even w/o granary a farm is about as good as a mine/camp. Doing a 2pop whip of the settler might work out.
But have to wait and see how research/workerturns/growth syncs up first.