Should I deactivate all the mods I use prior to Gathering Storm?

Discussion in 'Civ6 - Creation & Customization' started by shmily_dana, Feb 6, 2019.

  1. shmily_dana

    shmily_dana Warlord

    Joined:
    Mar 7, 2006
    Messages:
    264
    Probably a silly question. I did not use mods a lot until recently. I have a bunch installed. So I am wondering if I should toggle them all "off" before the expansion drops. I know there will be issues until they are all updated. I don't want to play with any for a while. My concern is that I don't want to break the installation of the expansion if I remove them after.

    What does one typically do?
     
  2. Laurana Kanan

    Laurana Kanan Don’t underestimate who I am. Moderator

    Joined:
    Apr 10, 2014
    Messages:
    3,469
    Gender:
    Female
    Location:
    Near the Greatest Snow on Earth
    At the very least I would disable all your mods the day before. It's almost a guarantee that most of them will be broken with the update.

    I've always completely unsubscribed from all Steam mods, removed all my manual mods, & for good measure verified the integrity of the game files. Perhaps overkill, but better safe than sorry.

    Once the game has updated and I've played several games, I then start adding mods back into the game that I feel are still necessary and have been updated to be compatible with the update.
     
    raen likes this.
  3. Cosmic Fox

    Cosmic Fox Civ 6 Addict - TB Mod Collaborator

    Joined:
    Mar 14, 2009
    Messages:
    453
    Gender:
    Male
    Location:
    Las Vegas
    You can keep certain cosmetic mods but the main ones must all go! This is a completely new rewrite of the base game to add in the world disaster events. I normally remove all and add back in a few non game play effecting mods after I have new update installed. Expect most mods will not work at all or they will seriously screw up the new things in the game possibly making it annoying. I recommend playing the game as I feel most of the new things that the expansion offers is finally a great addition to this new offering for us long time civ players. This update is much like the old civ 4 I loved so very much due to the fantastic modding abilities!! :D Enjoy above all else.. the best strategy game just got a face lift making it a great game again.. IMO.. Civ 5 was not very good for old vets like myself since 1996-1998 :p
     
  4. Laurana Kanan

    Laurana Kanan Don’t underestimate who I am. Moderator

    Joined:
    Apr 10, 2014
    Messages:
    3,469
    Gender:
    Female
    Location:
    Near the Greatest Snow on Earth
    I wouldn't keep any of them enabled/subscribed/installed since we don't know exactly which files/code will be affected and to what extent. But just from the LPs and LSs it can be seen the changes are extensive.
     
  5. shmily_dana

    shmily_dana Warlord

    Joined:
    Mar 7, 2006
    Messages:
    264
    I unsubscribed them all and verified the integrity of the game files as you recommended. I played about 100 turns and no issues. So I am ready for the expansion. Thanks for your advice.
     
  6. PoundedChicken

    PoundedChicken Chieftain

    Joined:
    Nov 4, 2016
    Messages:
    41
    GS It deactivates all mods that don't expressly tell the game that they're compatible now. You can override it though.
     
  7. criZp

    criZp Emperor

    Joined:
    Jul 19, 2013
    Messages:
    1,899
    Location:
    Nidaros, Norway
    do you know how to flag one's own mod as GS-compatible?
     
  8. Laurana Kanan

    Laurana Kanan Don’t underestimate who I am. Moderator

    Joined:
    Apr 10, 2014
    Messages:
    3,469
    Gender:
    Female
    Location:
    Near the Greatest Snow on Earth
     
    criZp and raen like this.
  9. criZp

    criZp Emperor

    Joined:
    Jul 19, 2013
    Messages:
    1,899
    Location:
    Nidaros, Norway
    ok, thanks, that worked.

    but what does the 2.0 refer to? because current game version number is not 2.0
     
  10. raen

    raen Coat of Arms

    Joined:
    May 12, 2003
    Messages:
    2,461
    Location:
    Portugal
    Probably referring to the second expansion
     
  11. purringcat

    purringcat Chieftain

    Joined:
    Oct 13, 2012
    Messages:
    28
    Following this info, I activated Civitas City States and Resources mods and have had no issues with the game because of that.
     

Share This Page