GreyFox
Make it so ...
Great play, Ralph. I agree with most of your points on MM'ing. I myself has always been an advocate of MM, seeing it as one of the main methods to bridge the gap between human and Monarch+ AIs.
I also agree with Shyuhe on settling the GSpy. Unfortunately, he is in Carthage now which won't have a library for the foreseeable future, so I will have to move him back to Cuzco for settling to optimize the representative gains. Personally, I don't see the advantage in snooping around with him ... not at this stage where we are in defensive mode.
Research wise, the point on ivory is a very valid argument for going after construction. I think I would go after it once IW is done. As to sailing, since it is a relatively cheap tech, we could wait a bit until we are ready to settle a coastal city.
Speaking of which, the decision to build the settler with 2 turns to growth is a bit dubious ... I suspect is to whip (which I will
). As to settle where, I doubt it will be within my turnset to decide, but I currently is inclined to settle two cities between Carthage and Cuzco -- one to grab wheat and cow, the other to get stone and clams. Both subject to change anyway once IW is in.
Got it.
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I also agree with Shyuhe on settling the GSpy. Unfortunately, he is in Carthage now which won't have a library for the foreseeable future, so I will have to move him back to Cuzco for settling to optimize the representative gains. Personally, I don't see the advantage in snooping around with him ... not at this stage where we are in defensive mode.
Research wise, the point on ivory is a very valid argument for going after construction. I think I would go after it once IW is done. As to sailing, since it is a relatively cheap tech, we could wait a bit until we are ready to settle a coastal city.
Speaking of which, the decision to build the settler with 2 turns to growth is a bit dubious ... I suspect is to whip (which I will

Got it.
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