Turnlog
Preturn 150BC
Switch Con to warrior to alow growth to size 5 (needs to sart size 5 for 4 turn SF)
Rush spear in St P
Trebizond switched to curragh (later to switch to dromon)
IT
St P : spear -> spear
1) 130BC
@
Bryansk : eAC d Sp (1-0), Army d Sp (2-0), AC d Arch -> capture (3-0)
mopping up Arch loses Arch (3-1), HM d Arch (4-1)
hire a bunch of scientists to squeeze MM in 2 turns
IT
Con : warrior -> settler (SF now up and running)
2) 110BC
eArch d Sp (5-1)
eArch d Sp with settler -> 2 slaves (6-1)
Sardica settled on pink dot on lake
IT
MM -> Myst in 4 with surplus
Caesarea HM -> settler
left 2 cats and 2 slaves uncovered -> captured
3) 90BC
@
Yakutsk : eAC d Sp (7-1), AC d Sp -> capture (8-1)
AC d Arch and recovers 2 slaves (9-1)
Incan HM settler pair found in middle of western peninsula HM d HM (10-1) -> more slaves - start roading back to our settled area
IT
eArch d Arch (11-1)
Moscow riots - for some reason they want us to stop the aggression v mother country -> hire some more scientists
Adri HM -> HM
Nicaea settler -> HM
4) 70BC
recapture cats trying to return to Yekaterinburg -> use immed to redlin sole spear there
@
Yekaterinburg : eArch d Sp (12-1) -> autorazes
eArch d Arch threatening Bryansk (13-1)
exploring curragh sees Cathy has incense - we wants it - must have it
IT
Inca settles Huanuco Pampa on western tip of
our continent
5) 50BC
@
Krasnoyask : Army d Sp -> capture (14-1)
IT
Con : settler -> settler
Varna : rax -> spear
6) 30BC
Army d Sp/settler -> 2 slaves (15-1)
eAC d Sp (16-1)
HM d Arch on hill threatening Moscow (17-1)
science set to 0% and Russian scientists ensure myst next turn
IT
Myst -> Poly in 9 at present
Heraclea settler -> cat
Caesarea settler -> HM
7) 10BC
Naissus settled by gems -> 3 lux and lux slider now at 0%
AC d Arch (18-1)
Vladivostock just grown size 2
@
Vladivostock : AC d Sp (19-1), AC d Sp (20-1), HM d Arch promotes (21-1) -> capture ( these 3 units had been waiting until grew size 2)
IT
Adri HM -> HM
8) 10AD
Orenburg the capital past 10 turns expands
@
Orenburg : Army d 2 Sp (23-1), AC d Sp 24-1) -> capture
Arch loses Arch (24-2)
IT
Cathy wants to talk - I tell her no way, she's still too fat and ugly
Nicaea HM -> spear
9) 30AD
move troops to Novgorod (incense + iron

), Cathy now just 2 cities
IT
Incan archer exits Huanuco P
Con : settler -> settler
Caesarea : spear -> spear
10) 50AD
eArch d Arch (25-2)
@
Novgorod : HM loses Sp (25-3), eArch loses Sp (25-4) eAC d Sp (26-4)

my luck didnt quite last the 10 turns -> autorazed
Dyrrachium settled SW of gold hill
HM retreats v Arch @ HP doing no damage
And there I leave it for the next lucky player
Poly now due in 4 - I suggest then monarchy so we can have non-despotic GA
Currently req mp in towns size 5 and 6, once incense hooked up (in 3 turns) should only req them in size 6 towns
Settlers en route to -
Blue dot 1N of iron - will reach in 3 turns, iron req roading, incense connected
Pink dot on N coast of W peninsula - road almost complete - reaches in 3 turns
Red dot on SW tip SE peninsula - reaches next turn
2 further settlers due in 4 turns (Con) and 5 turns (Yaraslavl)
Not too sure about purple dot north of core, but I think those on W peninsula work well with 3 spacing