simple_01 Is This Monkey Craaaazy??

I think we need to regroup and build some more defenders, if Inca start to send stuff.
 

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Great set, Goz! :goodjob: If all Cathy can throw at us is newbie archers, and she's doing it from size 1 and 2 cities, I think we have her pretty well gassed. Still some mopping up to do, though, but she's not coming back.

The Inca, on the other hand, are going to be a different matter. One the one hand, they may even be making MedInf at this point. On the other hand, I suspect that if they're on a different continent that it's going to take them a while to launch any kind of a sea invasion. And dromons are coming. :dance:

Oh, and lets build some cities up in Russia to claim those gems and make use of the wheat, cows, and that beautiful iron that Cathy never bothered to make use of. :crazyeye:

Good progress!

The roster is:

goz - hung Byzantine wallpaper in Moscow and declared war on the big guys
Andronicus - UP!
markh - ON DECK
SimpleMonkey - burned and built, baby!
classical hero - got us horses!
 
At work now so cant look at save.
My thinking is next 2 cities should claim gems and Cathy's iron.
This iron will be much easier to defend as we already have our main army in the region and in addition its already roaded.
 
Great sets, fellow combatants. :goodjob:

Do we want our golden age asap or do we wait until we are a monarchy / have our FP ? Just to ensure that this clumsy fellow will not screw it up.
 
markh said:
Do we want our golden age asap or do we wait until we are a monarchy / have our FP ? Just to ensure that this clumsy fellow will not screw it up.

I would like GA in monarchy, but we not have a choice
MM shown as due in 4 but with 10g and -7gpt, it may be longer, then we need (I havnt save in front of me, but from checking prev posts I think we have CB but not myst) myst, poly and monarchy ? too long to delay using our UU?
I suggest we delay if practicle, but if we are getting too many units being dropped off we may need the dromons. (In retrospect if we had researched monarchy before writing and MM, we would have researched those techs faster out of despotism)
GA would be a good time to build FP

edit I'm up next, will play tonight
 
I'd love to have our GA in monarchy as well, but as Andronicus said ...

If we can stand off Inca landings with horses and AC, then let's do it. Agree with Andronicus's assessment -- I was probably too excited to get dromons and wasn't thinking of how much faster research would be once we got out of despotism. Here's a thought, though. Do we want to snag literature now or wait until we get Monarchy? Not that I favor building the GLib, but so that we can spam out libraries and crank up our research rate that way. It might make sense to go for Lit now, then the Monarchy path, since we're scientific and can pop-rush libs effectively.

In the meantime, I'd still get a dinky boat out there to explore and make ... friends? :lol:

@ AK Good to have you drop by! :salute: Feel free to comment on the monkey madness anytime!
 
Its 4am so just a short update

Cathy has 1 city left - I didnt quite manage to reach my aim of eliminating her on my turnset

Incans have 1 city on the western tip of our continent manned by a pike - expect pikes and MI to land soon
Poly due in 4 turns, perhaps 16-20 turns then for monarchy looking at the civassist tech data. I used a bunch of scientists in ex-Russian cities to spoeed things along

Our first dromons are only a dew turns away - I recommend using them in stacks so they are not attacked and either bombard galleys on their way to our continent to send them back, or pillage their shores. This way we could get the benefit of them without triggerring our GA until we are in monarchy

My turnlog will have to wait till after work tomorrow (er today - I start in less than 3 hours :eek: )
 
Woot! We have almost a whole continent to ourselves. This is a huge plus. Our eastern swamps are safe from settlement, so we can concentrate on driving off the Incan invaders in the west. Cats and horses and AC should do the trick nicely.

Agree with the idea of using our dromons in stacks to bombard enemy galleys (or caravels :eek: ) and to strip the Inca coast of improvements. If ... excuse me, when we get another leader we could turn him into an empty army, load him and a spear into a boat, followed by another spear, and thus land a two spear pillager in Incaland.

Any thoughts on the notion of delaying the switch to Monarchy until we get Lit and pop-rush some libraries?

Can't wait to read the turnlog!

The roster is:

goz - hung Byzantine wallpaper in Moscow and declared war on the big guys
Andronicus - reduced Cathy to a spear and an archer and got us two lux and iron
markh - UP!
SimpleMonkey - ON DECK
classical hero - got us horses!
 
lurker's comment: Remember to use your UU, the Dromon, with its lethal borbardment.:) That will help the destruction of the Inca empire.
 
Ansar_the_King said:
lurker's comment: Remember to use your UU, the Dromon, with its lethal borbardment.:) That will help the destruction of the Inca empire.
Not before we want our GA if we can help it
 
Turnlog

Preturn 150BC
Switch Con to warrior to alow growth to size 5 (needs to sart size 5 for 4 turn SF)
Rush spear in St P
Trebizond switched to curragh (later to switch to dromon)

IT
St P : spear -> spear

1) 130BC
@ Bryansk : eAC d Sp (1-0), Army d Sp (2-0), AC d Arch -> capture (3-0)
mopping up Arch loses Arch (3-1), HM d Arch (4-1)
hire a bunch of scientists to squeeze MM in 2 turns

IT
Con : warrior -> settler (SF now up and running)

2) 110BC
eArch d Sp (5-1)
eArch d Sp with settler -> 2 slaves (6-1)
Sardica settled on pink dot on lake

IT
MM -> Myst in 4 with surplus :)
Caesarea HM -> settler
left 2 cats and 2 slaves uncovered -> captured :smoke:

3) 90BC
@ Yakutsk : eAC d Sp (7-1), AC d Sp -> capture (8-1)
AC d Arch and recovers 2 slaves (9-1)
Incan HM settler pair found in middle of western peninsula HM d HM (10-1) -> more slaves - start roading back to our settled area

IT
eArch d Arch (11-1)
Moscow riots - for some reason they want us to stop the aggression v mother country -> hire some more scientists
Adri HM -> HM
Nicaea settler -> HM

4) 70BC
recapture cats trying to return to Yekaterinburg -> use immed to redlin sole spear there :rolleyes:
@ Yekaterinburg : eArch d Sp (12-1) -> autorazes
eArch d Arch threatening Bryansk (13-1)
exploring curragh sees Cathy has incense - we wants it - must have it

IT
Inca settles Huanuco Pampa on western tip of our continent

5) 50BC
@ Krasnoyask : Army d Sp -> capture (14-1)

IT
Con : settler -> settler
Varna : rax -> spear

6) 30BC
Army d Sp/settler -> 2 slaves (15-1)
eAC d Sp (16-1)
HM d Arch on hill threatening Moscow (17-1)
science set to 0% and Russian scientists ensure myst next turn

IT
Myst -> Poly in 9 at present
Heraclea settler -> cat
Caesarea settler -> HM

7) 10BC
Naissus settled by gems -> 3 lux and lux slider now at 0%
AC d Arch (18-1)
Vladivostock just grown size 2
@ Vladivostock : AC d Sp (19-1), AC d Sp (20-1), HM d Arch promotes (21-1) -> capture ( these 3 units had been waiting until grew size 2)

IT
Adri HM -> HM

8) 10AD
Orenburg the capital past 10 turns expands
@ Orenburg : Army d 2 Sp (23-1), AC d Sp 24-1) -> capture
Arch loses Arch (24-2)

IT
Cathy wants to talk - I tell her no way, she's still too fat and ugly
Nicaea HM -> spear

9) 30AD
move troops to Novgorod (incense + iron :D ), Cathy now just 2 cities

IT
Incan archer exits Huanuco P
Con : settler -> settler
Caesarea : spear -> spear

10) 50AD
eArch d Arch (25-2)
@ Novgorod : HM loses Sp (25-3), eArch loses Sp (25-4) eAC d Sp (26-4) :sad: my luck didnt quite last the 10 turns -> autorazed
Dyrrachium settled SW of gold hill
HM retreats v Arch @ HP doing no damage

And there I leave it for the next lucky player

Poly now due in 4 - I suggest then monarchy so we can have non-despotic GA

Currently req mp in towns size 5 and 6, once incense hooked up (in 3 turns) should only req them in size 6 towns

Settlers en route to -
Blue dot 1N of iron - will reach in 3 turns, iron req roading, incense connected
Pink dot on N coast of W peninsula - road almost complete - reaches in 3 turns
Red dot on SW tip SE peninsula - reaches next turn
2 further settlers due in 4 turns (Con) and 5 turns (Yaraslavl)
Not too sure about purple dot north of core, but I think those on W peninsula work well with 3 spacing
 
Well our empire has expanded nicely
5 Russian towns captured, 2 autorazed and 3 new towns settled
3rd lux and soon a 4th will be avail

A FP would be very beneficial now - my recommendation is Chalcedon which currently has 60% wastage and could be switched to FP building in 88 (less if grows enough to be 4spt) This region reqires quite a bit of worker activity but has potential to add some quite productive cities. Civassists indicates a FP in Chalcedon would increase commerce by over 20%

Military
Cathy has 1 city but not worth capturing - options are either to get her out of the way now or leave her around to produce primative units for leader fishing
Incans are our big threat now and probably for some time
They have pikes and will probably bring MDI soon. They are likely tro attack from 2 regions - the far west from HP and the far north. I suspect the site of Novgorod with incense and iron may attract her to deposit a settler pair.
I think we need 2 forces - a northern and a western. Both require sig cat stack to take down pikes without too much losses. A few swords to support our ACs, Army and HM would be worthwhile once iron's hooked up. Dromons will be key to intercepting landings hopefully before we see knights and muskets.
 
lurker's comment: Marsh usually has plenty of BG's under that swamp.:) Better get big stack of workers also.
 
Go for it, markh! You can take your time, since I won't be able to take the turn after you until Friday at the earliest.

Just a thought -- would we be at all suprised to find saltpeter right where Inca have planted their vile city on our western peninsula? :rolleyes:
 
SimpleMonkey said:
Just a thought -- would we be at all suprised to find saltpeter right where Inca have planted their vile city on our western peninsula? :rolleyes:
Good point - a stack of cats with a few AC would make short work of pikes and once HP is size 2 it can be ours ;)
 
0) 50AD : reduce science to 80%, poly still in4 at -2gpt

IBT : a Russian archer suicides against our spear
Bryansk : worker -> pult

1) 70AD : troop movements

IBT : Incas drop an MDI and a settler in front of our AC and HM in the west
Adri : HM -> HM

2) 90AD : lose a HM on the MDI
AC kills the MDI without a scratch and promotes elite and giving us 2 new slaves
found Septum : dromon

IBT : an Incan pike leaves HP
Nicaea : spear -> spear
Trebizond : dromon -> dromon

3) 110AD : found Nicomedia at the iron
science back to 50% : poly due next IBT

IBT : The Hittites have been destroyed, one less
poly comes is -> monarchy in 13 at 80%
Moscow : spear -> spear

4) 130AD : bomb an Ican galley trying to enter former Russian waters
try to ship our dinky boat to the Incan mainlands, one IBT in treacherous waters
Amorium founded in the NW

IBT : a Russian galley appears in the West
Incas drop an MDI and pike near Moscow
Con : settler -> settler
Yaroslavl : settler -> pult
Caesarea : spear -> spear

5) 150AD : 2 ACs die trying to take Khabarovsk
the army kills the two spears and the Russians are gone
1 AC dies trying to kill a wounded Incan pike
a HM kills the pike

IBT : the Incan pike and MDI go for Yakutsk
Incas drop an archer at Vladivostok
Adri : horseman -> horseman
Smyrna : barracks -> spear
Varna : spear -> spear
We get two palace expansions

6) 170AD : no damn cat hits the Incan pike :gripe:
eAC kills Incan archer
AC kills another Incan archer
eAC kills Incan pike
eArcher kills MDI without a scratch, so all intruders are gone
incense is connected

IBT : Naissus : worker -> pult
Nicaea : spear -> horseman

7) 190AD : found Ancyra : dromon
just worker actions and troops movement

IBT : I am impressed. The AI bombards our curragh from a city, but our captain is too good for them. They throw their rock far aside.
Chalcedon : spear -> sword

8) 210AD : our dromon spots a light blue border in the West, but not safe
not much to do

IBT : the Incas move a lot pikes and MDIs south

9) 230AD : eAC kills Incan archer and reveals just an Incan spear in HP
found Brusa : dromon

IBT : an Incan longbow leaves HP
Incas drop an archer at Vladivostok
Con : settler -> settler
Adri : sword -> sword

10) 250AD : eAC kills archer and we have another leader :D

As it is my last turn of this set I end my turnset here to discuss what to do with the leader. Everything is unmoved and I did not mm before saving. Sorry for that. Furthermore we might get in contact with the blue AI in the west if we send our dromon there. It would have to stand one turn in treacherous waters.
 
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