Andronicus
Emperor
- Joined
- Feb 18, 2005
- Messages
- 1,672
Sorry for the delay folks - 3 SGs at once
The good news is that I've completed my turns in the other ones and will play this one today
We did get our first leader early, then seemed to have a lot of elite victories before next leader.
I'm no huge fan of HE.
In AW leaders tend to come quite reguarly.
I've read the increased odds but that doesnt often appear to fit with what happens (maybe its just me).
HE is nice to have if no pressing need for immediate armies, but at present I think we still need a couple of further armies.
Our home continent is large and 2 AC armies to defend west and north with almost obsolete archer army helping out closer to our core would leave us secure, then next army (or 2) could be pillagers. Pentagon is a must at some stage - just not yet.
We have many infrastructure builds due so handbuilding these small wonders not yet a good option
So to summarise my thoughts
Next leader - 2nd AC army, then 1 or 2 pillaging armies, then pentagon, then HE - what do others think?
My priorities for this turn
GA ends next turn -> whip where appropriate and revolt to monarchy ASAP
Dromons, workers, few more units then infrastructure
Research ? -> cavs
The good news is that I've completed my turns in the other ones and will play this one today
We did get our first leader early, then seemed to have a lot of elite victories before next leader.
I'm no huge fan of HE.
In AW leaders tend to come quite reguarly.
I've read the increased odds but that doesnt often appear to fit with what happens (maybe its just me).
HE is nice to have if no pressing need for immediate armies, but at present I think we still need a couple of further armies.
Our home continent is large and 2 AC armies to defend west and north with almost obsolete archer army helping out closer to our core would leave us secure, then next army (or 2) could be pillagers. Pentagon is a must at some stage - just not yet.
We have many infrastructure builds due so handbuilding these small wonders not yet a good option
So to summarise my thoughts
Next leader - 2nd AC army, then 1 or 2 pillaging armies, then pentagon, then HE - what do others think?
My priorities for this turn
GA ends next turn -> whip where appropriate and revolt to monarchy ASAP
Dromons, workers, few more units then infrastructure
Research ? -> cavs

Regardless, the beachhead is gonna matter a lot. I'm thinking of the landing technique that Handy used in the Theodora's Excellent AW Sid Adventure. Cut roads with the dromons in hill territory, land stack that includes settler and a unit to be a sacrifice for shields to rush a wall, land on turn one, build city on turn two, rush walls that pop up on turn three, then let the AI throw itself against a serious defender stack and generate a leader defensively. Could work, eh?


But that might not save you from the Incan's wrath. If they manage to get tanks, hope that spearman can actually beat them. 
