SLNES I: Masters of Ethereal

Warren breathed heavily. Armoured like he was, it wasn't easy to stay within sight of Sanomos' Scouts. Behind him scraggled a small guard of halbardiers who kept near him: the rest of the company was further behind, defending the workmen.

"What now, Sangos?" he wheezed as the halfling commander stood before him. Contrary to his heavy spiked banner and his commander's sword, the impish halfling wore only a light leather coat of many layers and backed by cotton. His own commander's sword was shorter, and he twirled a sling.

"Oh, nothing. Except that this is the crossroads where we separate." spoke Sangos. He gave a smile, emphasizing his already impish figure with an impish smile. "We are going to brave the giant Leaf Serpents all on our own while your halflings go gaze at some men-horses."

Warren Sputtered, "Bah, we are going to face giant barbarians with axes the size of my banner. What do you say to that huh? Yours on the other hand will just sleep in the trees like little scared birdies, while the workers built bridges among the trees." Warren looked back at the work crew in the distance. On this narrow stretch of plain that extends to the southeast, one can see very far without even trying.

"Your just jealous that we got the fun assignment." Laughed Sangos, "We will camp here tonight, dock a bridge tomorrow and part by the end of the week."

"Won't I be glad to see you go, runt." said Warren, chuckling now.

"Reciprocated, 'Wall'." said Sangos, "I'll be going to check my my scouts now. See ya!"

As he sprinted away, Warren looked enviously, then shook his head and grumbled, "Son of a sprinter, darn you."
 
Attention!

Please, if you send me orders include how much you will be paying upkeep in gold and mana from now on with whatever new units you have purchased.

Some of you did this, most did not. A couple of you just gave me gold upkeep, but forgot to give me mana upkeep. So please, please let me know. You don't have to re-send orders, just send a PM with the note, "Upkeep".

Turn 2 will begin, and you will have your per-turn gold subtracted by your upkeep to = the gold added to your coffers for that turn.

Otherwise, orders are looking great. I just don't want to cycle through 12+ orders to find and calculate upkeeps. If you keep track of it and post it at the end of orders, it will assist me immensely. Thank you.
 
Um...not sure if I did so. Can you clarify if i did or not Star?
 
@Arya: No you did not. No one did, except LDiCesare (and he forgot to include his mana upkeep). I did not specify I wanted such information, so I take responsibility. But the update and new map are going well. :)

@Omega: I am not going to write your stories for you. If you want to do diplo like that, put it in your orders that you wish to do diplo with that town. If you want to do in-thread diplo, you have to initiate it in-character. You can make up what race it is and come up with some kind of reason you are contacting them. It can range from "Surrender and be incorporated into our kingdom," to "We are your pretty friends and we love you." And all options in-between.

I am less wanting to do diplo for every single city, castle, and town. Cities and Castles are okay - they are major entities and are worth quite a bit to players. There are over 200 towns on our map, and I will most definitely not be focused on doing diplo for each of them and coming up with my own story for each. Incorporating towns into your kingdom is through the expansion of your borders. They have no troops or anything. So you will naturally incorporate them if you aim to, just as borders naturally expand each turn to include more mana nodes.
 
@Arya: No you did not. No one did, except LDiCesare (and he forgot to include his mana upkeep)

No I did not forget. It's just zero, so not worth writing. There is only upkeep for units that have been trained. Units being trained don't cost upkeep. So the only unit I can train which has mana upkeep is the bard, which requires 2 turns before it is built. I therefore can't have any mana upkeep at this stage. I can have mana upkeep by either next turn or the following one (I'm not clear which), IF I built a bard this turn.

If upkeep must be paid for units being trained, then the costs change widely.
Consider the bard example again: cost is 64/60 gold/mana, upkeep 32/30.
If I buy one on turn 1, I pay 64/60.
On turn 1, it is not available, so I don't need to pay upkeep.
On turn 2, it is built but can't move. Do I have to pay upkeep? If so, it's 32/30.
On turn 3, it can move, so I pay upkeep. It's 32/30.
Basically, the cost before I can move the unit is either 64/60 (upkeep starts on turn it can move), 94/90 (upkeep starts on turn it can defend), or 124/120 (upkeep kicks in immediately).
So if I have some mana upkeep, it logically implies that units with a cost of 51-100 actually cost twice that, and those with a cost of 151-200 actually cost three times the stated cost. That looks a bit harsh.

So please clarify when a unit upkeep cost must start being paid.
 
No I did not forget. It's just zero, so not worth writing. There is only upkeep for units that have been trained. Units being trained don't cost upkeep. So the only unit I can train which has mana upkeep is the bard, which requires 2 turns before it is built. I therefore can't have any mana upkeep at this stage. I can have mana upkeep by either next turn or the following one (I'm not clear which), IF I built a bard this turn.

If upkeep must be paid for units being trained, then the costs change widely.
Consider the bard example again: cost is 64/60 gold/mana, upkeep 32/30.
If I buy one on turn 1, I pay 64/60.
On turn 1, it is not available, so I don't need to pay upkeep.
On turn 2, it is built but can't move. Do I have to pay upkeep? If so, it's 32/30.
On turn 3, it can move, so I pay upkeep. It's 32/30.
Basically, the cost before I can move the unit is either 64/60 (upkeep starts on turn it can move), 94/90 (upkeep starts on turn it can defend), or 124/120 (upkeep kicks in immediately).
So if I have some mana upkeep, it logically implies that units with a cost of 51-100 actually cost twice that, and those with a cost of 151-200 actually cost three times the stated cost. That looks a bit harsh.

So please clarify when a unit upkeep cost must start being paid.

LDi: There is no upkeep for units being trained, as I've said. Don't worry.

I've received orders for most people. A few still missing. But deadline isn't until Wednesday. So there is some time.
 
Will send in the upkeep in a bit.
 
Cmon people get your orders in! Do you really want to wait till wednesday for an update?
 
Where did my stats go?
 
Where did my stats go?

http://forums.civfanatics.com/showpost.php?p=10404852&postcount=11

I didn't post updated stats for Turn 1, just copied them from the other thread. Just know you have 200 gold and 100 mana crystals. Immac: your mana income is +100, and you have no gold income.

Updated stats will be posted starting on Turn 2. I didn't think it was necessary to update stats when everyone has 200 gold and 100 mana crystals, and can clearly look at the map to see how many mana nodes they have (also remember your Citadel generates 50 mana per turn).

But all stats will be filled in accurately on the main page starting on Turn 2.
 
Road making is boring.

Oh, the pay is fine. And you get breaks to do whatever. And don't forget the camp followers!

But it is still boring.

Whether you are driving the mules pulling the plows to turn up the earth, and lay bare the flesh beneath the grass.

Whether you are sharpening the plows or massaging the mules who are to tired to walk one more step, hoping they won't die. And that the prefect would make you buy another with your own pay. (Prefects are your best friends and worst enemies, my son)

Whether you follow behind, piling the rich earth to the side, smothering small bushes to prevent bandits and other unplesanteries.

Whether you are on your stamping stick, forcing the ground flat, slapping it into submission.

Whether you are laying the cordoury, or sweeping the stone dust, or wheeling the meals for the starving workers.

It is boring, everyday is the same.

Don't do it.

-------------

Papa...

I want to.
 
Woah, just accidentally tumbled on this nes, and just found it awesome. I haven't had chance to read all the stuff past first posts and most of the rules, but I counted there are 12 players now and you mentioned 15 player cap, any room for me to join in? If there is, I'll post my wizard right away. But before that I'd still like to reserve a spot for myself, on the coastline directly east of wirsmarch and south of Asketra.
 
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