Small Observations General Thread (things not worth separate threads)

TIL Rail Stations are connected across bodies of water if you have Ports in each city. Transported a unit all the way across the ocean using Move by Rail (range still follows normal Move by Rail rules). Turns out those island Rail Stations are not as dumb as I thought...

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Rail Station + Port = Teleporter Platform. Got it! :thumbsup:
 
FYI, there's a perception that the current meta is to hold off on granaries, but building a granary will complete prior to your growth event to 4 population, and it also adds an urban population, which counts toward the 5 pop needed for a settler. So you can start building a settler one growth event early. Don't know if people have realized that.
 
building a granary will complete prior to your growth event to 4 population, and it also adds an urban population, which counts toward the 5 pop needed for a settler
Isn't that basically the only reason to build a granary in your capital?
 
Isn't that basically the only reason to build a granary in your capital?
I guess so. I sometimes might when there's nothing else to build, but really we know that by that point the marginal benefit is non-existant.

By the way, I completed a first-pass adjustment for my mod idea that increases growth rates substantially. With the higher growth rates, outcomes are actually pretty sensitive to food, and making a granary or not is a meaningful trade-off.
 
A couple stand-out details from my current game (Isabella, Carthage -> Spain), in Exploration Age -- regarding conquistadors.

I've played I think all the other Civs with unique people, but wow, the conquistadors are amazing. One of them reveals all coastline of the map of the Distant Lands. Playing on archipelago, it revealed almost the whole map. An Exploration Age space project. Another one instantaneously made me suzerain of an IP, while also upgrading the IP to a city-state. In this case, an economic one, I was given access to the Company Post late-age, which was a great boost to my burgeoning distant lands empire.
 
The Dur-Sharrukin is pillaged. I don't think I've seen a pillaged wonder before.
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I've encountered something weird in my game.
- I met Moson Kahni, an IP. I befriend them and become their Suz.
- They got killed in a war.
- They respawned right next to me as a brand new IP ready to be befriended again, so there are 2 Moson Kahni's on the map.

And this happens twice, both in the same game in the Modern age, once with Moson Kahni and once with Bogota, there are 2 of each on the map.
 
The Dur-Sharrukin is pillaged. I don't think I've seen a pillaged wonder before.
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It's pillaged because it is a fortified district, but has no walls that could be reduced to rubbles, as the normal fortified districts have. Hence, it's up in flames to show that the fortification doesn't exist any more.
 
I've encountered something weird in my game.
- I met Moson Kahni, an IP. I befriend them and become their Suz.
- They got killed in a war.
- They respawned right next to me as a brand new IP ready to be befriended again, so there are 2 Moson Kahni's on the map.

And this happens twice, both in the same game in the Modern age, once with Moson Kahni and once with Bogota, there are 2 of each on the map.
Do you have Siam in those games? Their unique ability seem to cause some weird things with independent powers.
 
Yes I do, but Siam (Amina in the picture) doesn't conquer these city-states, and Siam isn't the suz of these CS (I am).
It doesn't matter. Siam has an ability to instantly become suzerain and its badly bugged, so mere existence of Siam in the game could screw situation with independent powers. At least we guess it's a problem with Siam, could be other source for those bugs.
 
It's pillaged because it is a fortified district, but has no walls that could be reduced to rubbles, as the normal fortified districts have. Hence, it's up in flames to show that the fortification doesn't exist any more.
Took me about 10 turns to realize I had to move back onto its tile to get it to rebuild itself.
 
Nuking wonders also pillages them - screenshot below has a pillaged doi suthep (top centre), hermitage (top middle-right) and what I think is the terracotta army (below hermitage)
Looks like El Escorial is the only wonder that is built with any substance.
 
Looks like El Escorial is the only wonder that is built with any substance.
*El Escorial is the only wonder that wasn't in my target area :P

Occurs to me though, do wonders still provide their benefits while nuked?
 
Doing a little poking around in the files to try and figure out how resource spawning works and came across this. Multiple different distant lands could be fun!

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