had a totally free day today so i sank sometime into another game as
Sweden Progress/Fealty that ended really quickly in early renaissance era t316 with domination victory.
Emperor difficulty - small size communitu79 V2.0 terra start - strategic balance - events on - ruins on - Epic speed - 6 civs -12 CSs.
Unlike the Zulus game, this time i had a busted start on floodplains so i had no trouble keeping up in the early game despite having Greece with their Hoplites.
Edit: stole Siam's early settler, a filthy move ... i know but they literally sent it unprotected so they were asking for it i guess
Had a tradition Siam to the North and Progress Carthage in the northernmost part of the original continent, Tradition Greece to the south, Authority Japan to the southeast and Authority Aztecs to the east opposite to me across the big barren desert.
Founded first with COE and Orders and spent some time spreading to Japan and Siam that failed to Found delaying the enhancement till Haghia Sophia while trying to avoid any early unnecessary war with Montezuma due to religion even more giving him gold to stay friends until i'm done with Greece.
Avoided constructing any unnecessary wonders and focused on the absolute necessities like Terracotta, Greatwall (mainly to deny it and also the free GG is nice for Sweden) and Haghia Sophia ... later i built Notre Dam to get a golden age and the Cathedral worked well with Petra in that floodplains start.
Enhanced with Haghia Sophia later with Mosques (was a bad choice retrospectively) and Symbolism (Inquisition was the correct choice retrospectively)
the game truly started when Greece declared war and brought hoplites, used a choke point below Sigtuna to hold them off while composite wear them down.
I knew another war was coming and i won't be able to do anything until i get rid of Alexander so -again- went lower part of the tech tree powered by COE and old faithful Researching Steel, Physics and Machinery then switching to units production before Alexander catches up in tech and it worked.
during the time i spent researching military techs Japan and Greece went to war wearing each other down making both of them extremely vulnerable, Montezuma exploiting the opportunity DOWed Japan then easily taking their capital and their second city leaving them with only one main land city.
had a DP with Tradition Siam immediately above me so i switched to operation taunt and tricked him into DOWing me to avoid fighting Siam and consequently losing all of my trade routes to Carthage that passes through his territory.
after a long war i captured both the OG capital of Japan and the Aztecs Capital and all of the Mainland cities of the Aztecs forcing them to capitulate.
I had a considerable army but i was not sure if i can conquer Siam and their tradition capital yet so turtled a bit and fixed my infrastructure especially the low production cities with some ITR and engineer specialists then waited till gunpowder got me Cannons and the last GG upgraded my Canons to 3 range so i was sure i can do it.
Carthage helped me by DOWing Siam taking down their army but they could not get anywhere near the capital without losing their units so my objective was clear, surround the Capital with tercios to prevent Carthage from stealing it and fire cannons from as far as possible to avoid losing them to capital ranged attack and it fell in like 5 turns.
Carthage was obviously the next target and they knew it starting with denouncing me the spreading their religion to my cities and stealing on of my CS ..... they had an actual army so yet again bee-lined metallurgy to get Hakkapeliitta and Cuirassiers and once it got researched my entire army got upgraded thanks to Crusaders Zeal and in like 7-10 turns of absolutely no resistance against waves of elite cavalry forces Carthage was also
eliminated.
Wanted to test the Caroleans but never got a chance tho as the game ended quicker than i thought
