jkp1187
Unindicted Co-Conspirator
I vote to restore Glance. Of course, I'll just do it on my own if it's not included, but there may be noobs out there who don't even know it exists (or, indeed, how to restore it,) and I'd prefer to give them the option of using it or ignoring it.
As for it being buggy, is there any interest on someone fixing it? (I.e., obviously not me, because I don't know where to even begin attacking the problem...not least of which b/c I'm not sure why it's buggy. I hadn't noticed any problems, other than it being a little hard to grasp at first.)
Spoiler for my last volley on missionaries!:
Since Solver has apparently clarified with Firaxis that it is intended that civs running theo be able to spread non-state religions at their own discretion, that more or less satisfies me as far as the non-state religion argument goes. (Though I may make it into a rules variant mod component myself later on.)
I still believe that it is wise to ban gifting of missionaries pending the development of an AI "smart" enough to know when to use or disband those gifted missionaries. No sense in letting an exploit exist. This is, after all, how Firaxis "solved" the problem with corporate execs (simply re-establishing the corp. exec cap,) so I'm not sure why they didn't include the missionary gifting fix, too. Both they and Solver apparently disagree with me on this, so that's pretty much it for this issue altogether. (I may dig up Bhruic's fix and include it in my own mod later, as well.)
As for it being buggy, is there any interest on someone fixing it? (I.e., obviously not me, because I don't know where to even begin attacking the problem...not least of which b/c I'm not sure why it's buggy. I hadn't noticed any problems, other than it being a little hard to grasp at first.)
Spoiler for my last volley on missionaries!:
Spoiler :
Since Solver has apparently clarified with Firaxis that it is intended that civs running theo be able to spread non-state religions at their own discretion, that more or less satisfies me as far as the non-state religion argument goes. (Though I may make it into a rules variant mod component myself later on.)
I still believe that it is wise to ban gifting of missionaries pending the development of an AI "smart" enough to know when to use or disband those gifted missionaries. No sense in letting an exploit exist. This is, after all, how Firaxis "solved" the problem with corporate execs (simply re-establishing the corp. exec cap,) so I'm not sure why they didn't include the missionary gifting fix, too. Both they and Solver apparently disagree with me on this, so that's pretty much it for this issue altogether. (I may dig up Bhruic's fix and include it in my own mod later, as well.)