WackenOpenAir
Deity
Just played 4 hours or so now. I need some info. Of course, i don't expect complicated formulas yet with this new game. 
-What influences the upkeep cost? I take it is like corruption in civ3 and depends on both distance and city count ? If so, how do they roughly compare, wich of these has the biggest influence.
It now seems like we don't want to build as many cities as possible anymore. Is it gonna hurt a lot in upkeep if you settle a bit father away at a nice spot instead of the mediocre spot nearby? Making you end up with a wide spaced empire.
-There is some civic that reduces upkeep cost by 50%, this sounds like extremely powerfull to me. Is this true or am i seeing things wrong ?
-I saw the AI had mines pretty quickly, do they begin the game with a worker ? Or only at certain difficulty levels ?

-What influences the upkeep cost? I take it is like corruption in civ3 and depends on both distance and city count ? If so, how do they roughly compare, wich of these has the biggest influence.
It now seems like we don't want to build as many cities as possible anymore. Is it gonna hurt a lot in upkeep if you settle a bit father away at a nice spot instead of the mediocre spot nearby? Making you end up with a wide spaced empire.
-There is some civic that reduces upkeep cost by 50%, this sounds like extremely powerfull to me. Is this true or am i seeing things wrong ?
-I saw the AI had mines pretty quickly, do they begin the game with a worker ? Or only at certain difficulty levels ?