Mosher, what is the penalty for breaking the NAP? If you want, you can assign some sort of stability penalty to it. Otherwise, an NAP just affects your reputation with nations of the world.
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Judging by visitor messages, I think Omega has unofficially resigned.
Ahem. So. RNG.
10% chance of a coup overthrowing the government. 10% chance of surrender. 60% chance of fighting conventionally, with one nuke fired for each nuke Christos sent. 20% chance of "to hell with it, I'm taking you with me."
73. Rome will fight to the last!
As per France's orders, all its nukes will now be fired. 1 at Northern Italy, and 5 at Roman-occupied France.
Rome, meanwhile, builds 8 of its own.
France fires first!
77 - 77,000 Romans killed.
88
43
35
61
52 - 707000 French killed.
All direct hits.
Rome doesn't see the point in killing its own people, so focuses exclusively on the French. 46 troops are spread across 35 provinces, so each province destroyed will kill 1.3 French armies.
14
87
8
4
76
61
91
41
Only 5 hits.
98
80
92
12.2
915,000 people killed.
Luckily Rome had room for more! France loses 8 provinces, and 8 * 1.3 armies. That is, 10.
In the process, Rome destroys many of the French forts, as well as cutting off much of their army from France proper.
France's orders are to use all armies to attack Rome.
Rome, however, assembles a navy, negating the possibility of France using 22 of its armies.
As such, only 10 armies attack. They move against a stack of 10.
9 9
10 9
1 8
4 6
3 8
9 6
7 2
10 3
10 2
5 4
6-4
Further north, the French send 4 armies against 7.
2 4
1 8
2 10
9 9
Completely destroyed.
France sends the 5 armies in Italy against the Romans.
5 8
1 1
8 4
3 2
3 6
2-3
The French's actions, however, have left various cities undefended. France loses 8 provinces.
Rome retains a back up treasury...
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Need orders from:
-Greece
-Ahasira
-Lunar Republic